Player Matchup

Thanatos
Thanatos
Luppiino
Thanatos
Level 15
God Stats
16W - 7L
1,649 SR
Queue Stats
47W - 32L
1,346 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thesuperguri
Cu Chulainn
Level 29
God Stats
3W - 2L
1,687 SR
Queue Stats
8W - 6L
1,694 Elo+
Party 1
Izanami
Izanami
WeeWeeMorian
Izanami
Level 111
God Stats
5W - 8L
1,433 SR
Queue Stats
261W - 232L
1,571 Elo+
Party 1
Geb
Geb
derangedemochick
Geb
Level 27
God Stats
1W - 0L
1,287 SR
Queue Stats
15W - 23L
1,340 Elo+
Party 1
Olorun
Olorun
hotshot5959
Olorun
Level 129
God Stats
7W - 2L
1,526 SR
Queue Stats
121W - 138L
1,432 Elo+
Solo
Team Averages
Level 62
1,516 SR
1,476 Elo+

VS

Team Averages
Level 114
1,458 SR
1,419 Elo+
Baron Samedi
Baron Samedi
KAMP_BLOOD
Baron Samedi
Level 139
God Stats
0W - 6L
1,301 SR
Queue Stats
30W - 38L
1,362 Elo+
Party 2
Ra
Ra
REY_Pablo666
Ra
Level 79
God Stats
0W - 1L
1,345 SR
Queue Stats
33W - 32L
1,435 Elo+
Party 2
Loki
Loki
The_BeardedWolf
Loki
Level 123
God Stats
82W - 66L
1,652 SR
Queue Stats
374W - 431L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
beanjuice88
Danzaburou
Level 125
God Stats
17W - 14L
1,529 SR
Queue Stats
423W - 482L
1,404 Elo+
Party 3
Persephone
Persephone
kookid4life
Persephone
Level 104
God Stats
69W - 80L
1,461 SR
Queue Stats
228W - 252L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Luppiino
Thanatos
18
5 / 7 / 7
11,975
479
9,734
26,532
15,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Thesuperguri
Cu Chulainn
18
0 / 2 / 12
12,169
487
13,116
30,551
35,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
WeeWeeMorian
Izanami
20
19 / 4 / 5
15,575
623
45,615
31,656
17,853
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 4 / 18
11,968
479
10,354
34,675
49,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
17
1 / 5 / 7
11,899
476
12,332
33,164
18,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KAMP_BLOOD
Baron Samedi
17
2 / 5 / 8
10,717
429
11,680
23,483
34,590
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 4 / 7
12,220
489
27,808
19,004
10,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 4 / 8
11,705
468
15,709
23,888
11,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
beanjuice88
Danzaburou
16
5 / 7 / 7
11,236
449
26,166
33,137
14,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
kookid4life
Persephone
18
4 / 4 / 3
12,968
519
23,777
19,333
9,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
25
Kills
22
22
Deaths
24
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
KAMP_BLOOD
Baron Samedi
2
5
8
1.2
W
Thanatos
Luppiino
Thanatos
5
7
7
1.21
L
6
4
7
2.38
L
5
4
8
2.25
W
Cu Chulainn
Thesuperguri
Cu Chulainn
0
2
12
3
W
Izanami
WeeWeeMorian
Izanami
19
4
5
5.38
L
Danzaburou
beanjuice88
Danzaburou
5
7
7
1.21
W
0
4
18
2.25
W
Olorun
1
5
7
0.9
L
Persephone
kookid4life
Persephone
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,151
Damage
105,140
156,578
Taken
118,845
136,940
Mitigated
81,146
67,786
Healing
40,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
KAMP_BLOOD
Baron Samedi
11,680
1,890
3,409
6,745
23,483
34,590
549
4,691
18,792
32,366
0
W
Thanatos
Luppiino
Thanatos
9,734
2,746
0
15,580
26,532
15,398
0
7,105
19,225
0
85,373
L
27,808
2,186
1,644
5,486
19,004
10,392
759
7,386
11,618
91,753
0
L
15,709
5,091
0
7,796
23,888
11,360
300
2,369
21,519
0
98,407
W
Cu Chulainn
Thesuperguri
Cu Chulainn
13,116
1,291
0
8,273
30,551
35,883
694
14,532
15,903
0
98,509
W
Izanami
WeeWeeMorian
Izanami
45,615
32,504
0
18,543
31,656
17,853
7,520
12,728
18,628
0
163,924
L
Danzaburou
beanjuice88
Danzaburou
26,166
10,676
60
11,443
33,137
14,881
787
5,732
27,405
0
88,253
W
10,354
747
0
6,108
34,675
49,737
441
14,560
19,835
29,713
6,436
W
Olorun
12,332
3,270
1,000
18,282
33,164
18,069
2,581
15,148
17,594
113,535
0
L
Persephone
kookid4life
Persephone
23,777
356
264
4,081
19,333
9,923
1,006
1,450
17,879
100,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,586
Gold Earned
58,846
631
Minions Killed
567
0
Camps Cleared
0
2,268,049
Distance Traveled
2,182,782
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,717
429
33
1
0
375,561
1
W
Thanatos
11,975
479
97
4
0
511,912
0
L
Ra
12,220
489
144
6
0
480,716
2
L
Loki
11,705
468
131
5
0
514,800
0
W
Cu Chulainn
12,169
487
145
6
0
473,268
0
W
Izanami
15,575
623
179
7
0
401,499
1
L
Danzaburou
11,236
449
111
4
0
399,166
2
W
Geb
11,968
479
52
2
0
480,666
1
W
Olorun
11,899
476
158
6
0
400,704
1
L
Persephone
12,968
519
148
6
0
412,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role