Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Atoun
Tyr
Level 105
God Stats
11W - 6L
1,556 SR
Queue Stats
322W - 317L
1,482 Elo+
Party 2
Merlin
Merlin
LimitFantasy
Merlin
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
98W - 75L
1,574 Elo+
Party 3
Maui
Maui
WoCooM
Maui
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 181L
1,550 Elo+
Party 3
Sylvanus
Sylvanus
criticalcondtion
Sylvanus
Level 107
God Stats
2W - 1L
1,566 SR
Queue Stats
51W - 29L
1,675 Elo+
Party 3
Team Averages
Level 116
1,484 SR
1,556 Elo+

VS

Team Averages
Level 90
1,474 SR
1,565 Elo+
Mulan
Mulan
 
Mulan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Dweedmann96
Scylla
Level 148
God Stats
6W - 5L
1,624 SR
Queue Stats
518W - 539L
1,496 Elo+
Solo
Horus
Horus
darrenfall
Horus
Level 106
God Stats
0W - 2L
1,244 SR
Queue Stats
48W - 29L
1,616 Elo+
Party 1
Hera
Hera
dragoninja80
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 28L
1,621 Elo+
Party 1
Achilles
Achilles
orhantears
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,592 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
12 / 1 / 14
11,509
885
22,242
19,067
24,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tyr
Atoun
Tyr
18
5 / 2 / 21
10,147
781
15,313
28,430
27,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
17
8 / 3 / 12
10,561
812
21,942
12,375
7,326
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
WoCooM
Maui
15
1 / 4 / 23
9,964
766
7,860
19,521
30,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 3 / 19
10,362
797
13,528
21,461
25,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 6 / 4
8,692
669
16,185
18,741
16,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
15
1 / 5 / 4
8,399
646
13,987
11,337
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
17
4 / 4 / 7
9,349
719
8,635
22,143
27,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 7 / 8
9,251
712
20,026
16,136
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
orhantears
Achilles
16
3 / 7 / 6
8,956
689
16,435
21,182
23,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
41
29
Kills
12
13
Deaths
29
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
1
14
19
L
Mulan
 
Mulan
2
6
4
0.67
W
Tyr
Atoun
Tyr
5
2
21
7.75
L
Scylla
1
5
4
0.6
W
Merlin
8
3
12
4.67
W
Maui
WoCooM
Maui
1
4
23
3.13
W
3
3
19
4.17
L
Horus
4
4
7
1.88
L
2
7
8
0.86
L
Achilles
orhantears
Achilles
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,885
Damage
75,268
100,854
Taken
89,539
115,040
Mitigated
81,564
58,453
Healing
34,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
22,242
2,809
2,454
6,076
19,067
24,569
811
5,297
13,550
0
40,249
L
Mulan
 
Mulan
16,185
3,267
455
3,867
18,741
16,590
0
8,327
10,414
0
22,369
W
Tyr
Atoun
Tyr
15,313
2,225
701
12,928
28,430
27,103
569
10,358
17,550
0
24,715
L
Scylla
13,987
1,455
1,606
1,225
11,337
5,898
195
5,444
5,893
30,855
0
W
Merlin
21,942
1,576
4,119
3,577
12,375
7,326
1,657
4,917
7,330
49,128
0
W
Maui
WoCooM
Maui
7,860
2,231
880
2,476
19,521
30,399
348
6,604
12,690
13,182
0
W
13,528
3,912
14,748
10,494
21,461
25,643
340
6,837
14,390
18,839
0
L
Horus
8,635
3,616
7,899
10,611
22,143
27,707
0
9,421
12,722
0
13,359
L
20,026
5,342
1,609
3,188
16,136
7,415
284
8,129
8,007
43,014
0
L
Achilles
orhantears
Achilles
16,435
6,304
496
3,962
21,182
23,954
0
12,009
9,173
0
19,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,543
Gold Earned
44,647
127
Minions Killed
142
0
Camps Cleared
0
1,238,745
Distance Traveled
1,132,045
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,509
885
34
3
0
285,772
6
L
Mulan
8,692
669
21
2
0
228,381
1
W
Tyr
10,147
781
16
1
0
281,238
0
L
Scylla
8,399
646
49
4
0
221,550
1
W
Merlin
10,561
812
59
5
0
226,648
0
W
Maui
9,964
766
10
1
0
232,293
0
W
Sylvanus
10,362
797
8
1
0
212,794
0
L
Horus
9,349
719
1
0
0
253,526
3
L
Hera
9,251
712
54
4
0
206,349
0
L
Achilles
8,956
689
17
1
0
222,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role