Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ahmod2110
Vamana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,344 Elo+
Party 2
Rama
Rama
TonyVega_pick6
Rama
Level 60
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 10L
1,528 Elo+
Party 2
Agni
Agni
WHOTHATHERO_X
Agni
Level 101
God Stats
1W - 1L
1,519 SR
Queue Stats
27W - 23L
1,440 Elo+
Party 2
Hera
Hera
XlikeMalcolm44
Hera
Level 123
God Stats
2W - 0L
1,459 SR
Queue Stats
11W - 9L
1,482 Elo+
Party 2
Team Averages
Level 95
1,542 SR
1,459 Elo+

VS

Team Averages
Level 55
1,472 SR
1,275 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Demonica1993
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,142 Elo+
Party 1
Ymir
Ymir
FutileMallard6
Ymir
Level 105
God Stats
2W - 4L
1,380 SR
Queue Stats
92W - 118L
1,368 Elo+
Solo
Bellona
Bellona
Maximorne
Bellona
Level 23
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 8L
1,142 Elo+
Party 1
Ao Kuang
Ao Kuang
montereyy007
Ao Kuang
Level 25
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 10L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
1 / 1 / 24
11,550
722
22,302
10,117
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Ahmod2110
Vamana
18
5 / 4 / 18
12,291
768
10,056
22,189
15,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 3 / 12
12,466
779
20,350
13,809
6,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 3 / 16
12,208
763
19,465
12,014
5,838
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 22
13,033
815
27,205
12,357
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 7 / 4
10,478
655
15,105
14,505
6,350
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Demonica1993
Jormungandr
17
2 / 6 / 4
10,027
627
11,754
18,547
18,023
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 8 / 6
9,131
571
6,832
33,982
19,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Maximorne
Bellona
17
4 / 6 / 6
10,611
663
16,187
20,605
27,186
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
montereyy007
Ao Kuang
17
3 / 8 / 5
10,775
673
7,209
23,468
23,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
39
35
Kills
14
14
Deaths
35
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
24
13
L
Scylla
 
Scylla
5
7
4
1
W
Vamana
Ahmod2110
Vamana
5
4
18
3.5
L
Jormungandr
Demonica1993
Jormungandr
2
6
4
0.67
L
0
8
6
0.38
L
Bellona
Maximorne
Bellona
4
6
6
1.17
W
12
3
12
6
W
9
3
16
5.67
W
8
3
22
6.33
L
Ao Kuang
montereyy007
Ao Kuang
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,378
Damage
57,087
70,486
Taken
111,107
41,458
Mitigated
95,452
32,535
Healing
27,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,302
2,820
439
4,299
10,117
6,321
1,001
6,577
3,540
44,981
0
L
Scylla
 
Scylla
15,105
135
673
1,812
14,505
6,350
0
8,983
5,522
31,086
0
W
Vamana
Ahmod2110
Vamana
10,056
4,772
4,703
7,180
22,189
15,593
1,340
12,363
9,826
0
18,454
L
Jormungandr
Demonica1993
Jormungandr
11,754
2,695
851
2,143
18,547
18,023
0
11,047
7,500
35,404
0
L
6,832
754
1,315
7,187
33,982
19,907
0
25,660
8,322
17,344
0
L
Bellona
Maximorne
Bellona
16,187
2,697
2,745
3,740
20,605
27,186
0
10,674
9,931
169
26,646
W
20,350
15,712
2,001
3,956
13,809
6,961
3,734
8,888
4,921
0
33,586
W
19,465
1,657
2,349
2,857
12,014
5,838
316
7,327
4,687
30,767
0
W
27,205
8,330
1,606
3,145
12,357
6,745
868
5,745
6,612
52,314
0
L
Ao Kuang
montereyy007
Ao Kuang
7,209
2,023
1,836
5,518
23,468
23,986
0
12,608
10,860
17,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,548
Gold Earned
51,022
163
Minions Killed
156
0
Camps Cleared
0
1,481,435
Distance Traveled
1,291,180
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,550
722
47
3
0
303,301
0
L
Scylla
10,478
655
42
3
0
269,821
0
W
Vamana
12,291
768
11
1
0
323,079
0
L
Jormungandr
10,027
627
49
3
0
240,655
4
L
Ymir
9,131
571
22
1
0
245,808
0
L
Bellona
10,611
663
20
1
0
284,419
0
W
Rama
12,466
779
22
1
0
275,834
0
W
Agni
12,208
763
25
2
0
285,308
0
W
Hera
13,033
815
58
4
0
293,913
0
L
Ao Kuang
10,775
673
23
1
0
250,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role