Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dekoi20
Danzaburou
Level 87
God Stats
3W - 1L
1,433 SR
Queue Stats
122W - 108L
1,533 Elo+
Party 2
Bellona
Bellona
Jxlecler
Bellona
Level 102
God Stats
2W - 1L
1,604 SR
Queue Stats
184W - 175L
1,516 Elo+
Party 1
Cerberus
Cerberus
Pifferton
Cerberus
Level 98
God Stats
2W - 0L
1,871 SR
Queue Stats
95W - 99L
1,506 Elo+
Party 2
Olorun
Olorun
Qmungus69
Olorun
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,484 Elo+
Solo
Team Averages
Level 94
1,582 SR
1,508 Elo+

VS

Team Averages
Level 69
1,397 SR
1,531 Elo+
Vulcan
Vulcan
Aaronlight
Vulcan
Level 42
God Stats
0W - 2L
1,292 SR
Queue Stats
41W - 31L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anlesch
Morgan Le Fay
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 83L
1,480 Elo+
Solo
Lancelot
Lancelot
IzabosMushrooms
Lancelot
Level 78
God Stats
0W - 3L
1,193 SR
Queue Stats
74W - 70L
1,542 Elo+
Party 3
Shiva
Shiva
Nightwolf4
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,540 Elo+
Party 3
Anubis
Anubis
ReggyVibe
Anubis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 1 / 8
11,252
1,250
15,055
10,295
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Dekoi20
Danzaburou
16
3 / 1 / 9
10,072
1,119
12,858
9,786
3,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Jxlecler
Bellona
15
1 / 2 / 12
10,155
1,128
6,360
16,443
16,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Pifferton
Cerberus
16
1 / 1 / 15
9,715
1,079
7,067
15,731
18,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Qmungus69
Olorun
15
4 / 5 / 8
9,740
1,082
10,686
14,642
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

273

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aaronlight
Vulcan
15
4 / 1 / 4
10,469
1,163
23,969
8,198
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Anlesch
Morgan Le Fay
14
1 / 2 / 5
8,929
992
10,279
6,910
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
14
0 / 8 / 7
8,635
959
7,601
17,453
8,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
15
3 / 3 / 7
9,645
1,072
14,119
15,240
14,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ReggyVibe
Anubis
14
2 / 3 / 5
9,148
1,016
5,573
8,054
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
17
Kills
10
10
Deaths
17
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
8
12
L
Vulcan
Aaronlight
Vulcan
4
1
4
6
L
Morgan Le Fay
Anlesch
Morgan Le Fay
1
2
5
1.75
W
Danzaburou
Dekoi20
Danzaburou
3
1
9
7.5
L
Lancelot
0
8
7
0.44
W
Bellona
Jxlecler
Bellona
1
2
12
3.5
L
Shiva
3
3
7
2.17
W
Cerberus
Pifferton
Cerberus
1
1
15
8.5
W
Olorun
Qmungus69
Olorun
4
5
8
1.6
L
Anubis
ReggyVibe
Anubis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,026
Damage
61,541
66,897
Taken
55,855
49,358
Mitigated
33,459
23,769
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,055
4,124
0
7,804
10,295
5,559
0
4,186
6,109
0
30,007
L
Vulcan
Aaronlight
Vulcan
23,969
9,054
0
437
8,198
4,097
0
2,378
5,820
57,469
0
L
Morgan Le Fay
Anlesch
Morgan Le Fay
10,279
789
0
414
6,910
2,893
0
2,920
3,990
20,221
0
W
Danzaburou
Dekoi20
Danzaburou
12,858
4,896
0
2,682
9,786
3,390
0
6,538
3,248
0
31,879
L
Lancelot
7,601
1,467
0
694
17,453
8,082
0
6,137
11,316
0
11,035
W
Bellona
Jxlecler
Bellona
6,360
1,736
2,222
3,547
16,443
16,059
0
10,239
6,204
0
17,603
L
Shiva
14,119
2,235
335
1,072
15,240
14,941
0
4,441
10,799
0
23,275
W
Cerberus
Pifferton
Cerberus
7,067
617
0
1,780
15,731
18,938
0
9,087
6,644
22,124
0
W
Olorun
Qmungus69
Olorun
10,686
6,129
1,287
4,447
14,642
5,412
0
9,771
4,871
40,270
0
L
Anubis
ReggyVibe
Anubis
5,573
799
0
1,571
8,054
3,446
0
1,877
6,177
17,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
46,826
212
Minions Killed
171
6
Camps Cleared
6
869,931
Distance Traveled
882,248
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,252
1,250
32
4
1
198,561
2
L
Vulcan
10,469
1,163
71
8
3
218,418
0
L
Morgan Le Fay
8,929
992
39
4
1
179,272
0
W
Danzaburou
10,072
1,119
40
4
2
173,466
0
L
Lancelot
8,635
959
11
1
2
183,751
2
W
Bellona
10,155
1,128
24
3
0
163,025
0
L
Shiva
9,645
1,072
11
1
0
178,819
0
W
Cerberus
9,715
1,079
47
5
1
176,456
0
W
Olorun
9,740
1,082
69
8
2
158,423
0
L
Anubis
9,148
1,016
39
4
0
121,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role