Player Matchup

Ao Kuang
Ao Kuang
J0NNYLARG0
Ao Kuang
Level 129
God Stats
3W - 4L
1,505 SR
Queue Stats
296W - 282L
1,487 Elo+
Solo
Ares
Ares
Saxboytroi
Ares
Level 120
God Stats
21W - 21L
1,563 SR
Queue Stats
182W - 192L
1,490 Elo+
Solo
Medusa
Medusa
XX44r0ndu4XX
Medusa
Level 109
God Stats
7W - 6L
1,510 SR
Queue Stats
86W - 82L
1,494 Elo+
Party 1
Vulcan
Vulcan
rawhollyday
Vulcan
Level 77
God Stats
3W - 4L
1,540 SR
Queue Stats
102W - 109L
1,447 Elo+
Solo
Hercules
Hercules
xC4NIB4Lx
Hercules
Level 152
God Stats
2W - 1L
1,672 SR
Queue Stats
218W - 222L
1,496 Elo+
Party 1
Team Averages
Level 117
1,558 SR
1,483 Elo+

VS

Team Averages
Level 114
1,641 SR
1,513 Elo+
Danzaburou
Danzaburou
CoffeeNdChaos7
Danzaburou
Level 33
God Stats
2W - 1L
1,626 SR
Queue Stats
9W - 10L
1,445 Elo+
Solo
Aphrodite
Aphrodite
Destroyeroflife1
Aphrodite
Level 129
God Stats
2W - 0L
1,691 SR
Queue Stats
163W - 160L
1,544 Elo+
Party 2
Geb
Geb
Nimbus_TFT
Geb
Level 125
God Stats
4W - 1L
1,886 SR
Queue Stats
92W - 79L
1,523 Elo+
Party 2
Shiva
Shiva
Super_Mario021
Shiva
Level 159
God Stats
3W - 7L
1,393 SR
Queue Stats
525W - 499L
1,543 Elo+
Party 2
Mercury
Mercury
VersaillesIX
Mercury
Level 123
God Stats
14W - 8L
1,610 SR
Queue Stats
83W - 75L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
J0NNYLARG0
Ao Kuang
19
4 / 4 / 8
12,185
487
18,991
32,080
18,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 10
10,935
437
10,942
23,805
30,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
0 / 8 / 5
9,042
362
9,104
23,782
10,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
17
5 / 5 / 7
11,539
462
24,423
14,866
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
xC4NIB4Lx
Hercules
17
5 / 8 / 3
11,814
473
20,776
23,563
24,408
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoffeeNdChaos7
Danzaburou
20
13 / 4 / 5
15,712
628
32,025
29,510
15,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
18
4 / 2 / 7
11,623
465
11,205
21,811
10,975
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
0 / 5 / 9
9,462
378
12,136
22,585
25,063
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 4 / 13
12,524
501
24,563
30,393
32,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
VersaillesIX
Mercury
20
6 / 1 / 8
13,362
534
8,054
18,926
8,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
16
Kills
27
27
Deaths
16
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoffeeNdChaos7
Danzaburou
13
4
5
3.88
W
Aphrodite
4
2
7
3.75
L
Ao Kuang
J0NNYLARG0
Ao Kuang
4
4
8
2
W
0
5
9
0.9
L
2
2
10
3.5
W
4
4
13
2.63
W
Mercury
VersaillesIX
Mercury
6
1
8
10
L
Medusa
0
8
5
0.31
L
Vulcan
5
5
7
1.7
L
Hercules
xC4NIB4Lx
Hercules
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,236
Damage
87,983
118,096
Taken
123,225
93,252
Mitigated
92,563
38,793
Healing
59,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoffeeNdChaos7
Danzaburou
32,025
18,894
0
16,683
29,510
15,011
3,747
7,275
22,235
0
177,039
W
Aphrodite
11,205
2,185
3,775
13,781
21,811
10,975
373
16,184
5,627
79,634
0
L
Ao Kuang
J0NNYLARG0
Ao Kuang
18,991
3,439
0
19,478
32,080
18,352
0
6,762
25,318
124,298
0
W
12,136
975
340
3,880
22,585
25,063
83
12,156
10,429
38,444
4,692
L
10,942
556
0
6,591
23,805
30,996
77
6,615
17,190
31,804
0
W
24,563
5,005
1,892
9,065
30,393
32,776
299
12,935
17,458
0
96,530
W
Mercury
VersaillesIX
Mercury
8,054
4,122
435
9,466
18,926
8,738
551
5,806
13,120
0
105,655
L
Medusa
9,104
4,262
0
6,523
23,782
10,194
0
1,611
22,171
0
72,415
L
Vulcan
24,423
10,041
0
2,253
14,866
9,302
1,148
3,168
11,698
106,958
0
L
Hercules
xC4NIB4Lx
Hercules
20,776
5,700
0
3,948
23,563
24,408
0
4,569
18,994
0
73,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
62,683
544
Minions Killed
705
0
Camps Cleared
0
2,386,262
Distance Traveled
2,492,478
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,712
628
222
9
0
438,884
8
W
Aphrodite
11,623
465
144
6
0
472,698
11
L
Ao Kuang
12,185
487
160
6
0
530,140
2
W
Geb
9,462
378
62
2
0
477,233
1
L
Ares
10,935
437
28
1
0
505,256
10
W
Shiva
12,524
501
133
5
0
475,252
4
W
Mercury
13,362
534
144
6
0
628,411
5
L
Medusa
9,042
362
78
3
0
425,114
4
L
Vulcan
11,539
462
166
7
0
455,217
7
L
Hercules
11,814
473
112
4
0
470,535
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role