Player Matchup

Ishtar
Ishtar
I1TZXxXJoker
Ishtar
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
II RELATED II
Morgan Le Fay
Level 72
God Stats
34W - 38L
1,418 SR
Queue Stats
271W - 286L
1,420 Elo+
Solo
Yemoja
Yemoja
KingMashu
Yemoja
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 236L
1,418 Elo+
Solo
Bastet
Bastet
hockey1928
Bastet
Level 66
God Stats
1W - 2L
1,499 SR
Queue Stats
106W - 107L
1,416 Elo+
Solo
Tyr
Tyr
tealnoisy
Tyr
Level 81
God Stats
0W - 7L
1,064 SR
Queue Stats
174W - 164L
1,373 Elo+
Solo
Team Averages
Level 70
1,396 SR
1,427 Elo+

VS

Team Averages
Level 113
1,438 SR
1,400 Elo+
Charybdis
Charybdis
Corris_Tha_Flori
Charybdis
Level 79
God Stats
11W - 17L
1,364 SR
Queue Stats
266W - 322L
1,405 Elo+
Solo
Yemoja
Yemoja
Mythicaleo
Yemoja
Level 142
God Stats
52W - 59L
1,474 SR
Queue Stats
435W - 450L
1,392 Elo+
Solo
Hercules
Hercules
chalancito
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,406 Elo+
Solo
Bastet
Bastet
j_escott-beast
Bastet
Level 121
God Stats
17W - 30L
1,343 SR
Queue Stats
473W - 515L
1,410 Elo+
Solo
Zeus
Zeus
lilwayneshootyou
Zeus
Level 137
God Stats
3W - 5L
1,510 SR
Queue Stats
175W - 187L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 3 / 1
6,401
427
5,112
13,507
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
II RELATED II
Morgan Le Fay
12
2 / 3 / 1
7,221
481
11,331
12,197
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
KingMashu
Yemoja
11
0 / 2 / 1
6,721
448
4,057
12,889
8,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
hockey1928
Bastet
12
1 / 3 / 1
7,399
493
6,681
15,303
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 3 / 0
7,532
502
7,011
14,197
14,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
3 / 0 / 2
8,476
565
10,776
11,822
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Mythicaleo
Yemoja
12
0 / 2 / 5
7,347
490
5,778
12,136
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
chalancito
Hercules
14
2 / 0 / 2
8,214
548
9,795
12,778
12,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 3
8,265
551
5,884
11,921
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 1
8,151
543
12,758
9,632
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
3
0
2
4
L
Ishtar
0
3
1
0.17
L
Morgan Le Fay
II RELATED II
Morgan Le Fay
2
3
1
0.83
L
Yemoja
KingMashu
Yemoja
0
2
1
0.25
W
Yemoja
Mythicaleo
Yemoja
0
2
5
1.25
W
Hercules
chalancito
Hercules
2
0
2
3
L
Bastet
hockey1928
Bastet
1
3
1
0.5
W
4
0
3
5.5
W
5
1
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
44,991
68,093
Taken
58,289
39,006
Mitigated
37,958
23,260
Healing
26,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
10,776
7,172
0
7,563
11,822
4,493
581
973
10,849
0
77,612
L
Ishtar
5,112
3,155
0
5,199
13,507
4,579
0
549
12,958
0
46,274
L
Morgan Le Fay
II RELATED II
Morgan Le Fay
11,331
2,218
247
3,928
12,197
5,834
0
8,322
3,875
55,219
0
L
Yemoja
KingMashu
Yemoja
4,057
753
3,533
2,698
12,889
8,852
0
6,522
6,320
21,677
0
W
Yemoja
Mythicaleo
Yemoja
5,778
718
866
2,838
12,136
10,935
240
6,272
5,864
27,152
1,196
W
Hercules
chalancito
Hercules
9,795
3,174
0
3,490
12,778
12,111
369
863
11,915
0
53,692
L
Bastet
hockey1928
Bastet
6,681
2,036
0
3,986
15,303
5,704
0
2,044
13,177
0
64,177
W
5,884
2,490
0
7,101
11,921
5,916
150
872
11,049
0
57,377
W
12,758
1,005
0
4,453
9,632
4,503
702
6,408
3,224
62,114
0
L
7,011
2,196
0
3,669
14,197
14,037
154
807
12,417
0
60,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
40,453
389
Minions Killed
479
0
Camps Cleared
0
1,462,702
Distance Traveled
1,407,036
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,476
565
126
8
0
265,881
4
L
Ishtar
6,401
427
67
4
0
265,984
2
L
Morgan Le Fay
7,221
481
80
5
0
278,380
6
L
Yemoja
6,721
448
39
3
0
290,025
5
W
Yemoja
7,347
490
47
3
0
281,912
4
W
Hercules
8,214
548
103
7
0
319,072
1
L
Bastet
7,399
493
95
6
0
337,197
6
W
Bastet
8,265
551
102
7
0
269,510
0
W
Zeus
8,151
543
101
7
0
270,661
1
L
Tyr
7,532
502
108
7
0
291,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role