Player Matchup

Nemesis
Nemesis
Fly So Low
Nemesis
Level 154
God Stats
8W - 16L
1,373 SR
Queue Stats
150W - 228L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
Gorguts--
Baron Samedi
Level 108
God Stats
24W - 32L
1,389 SR
Queue Stats
472W - 525L
1,363 Elo+
Party 1
Cu Chulainn
Cu Chulainn
No Kiss Fish
Cu Chulainn
Level 148
God Stats
1W - 2L
1,443 SR
Queue Stats
126W - 186L
1,471 Elo+
Party 3
Ymir
Ymir
Sir-MoansAlot-ll
Ymir
Level 97
God Stats
28W - 27L
1,480 SR
Queue Stats
300W - 333L
1,350 Elo+
Party 1
Skadi
Skadi
iLzN BiLLY
Skadi
Level 80
God Stats
8W - 13L
1,459 SR
Queue Stats
93W - 143L
1,444 Elo+
Party 3
Team Averages
Level 117
1,429 SR
1,420 Elo+

VS

Team Averages
Level 122
1,526 SR
1,440 Elo+
Hera
Hera
 
Hera
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BNDOBSON
Chang'e
Level 160
God Stats
28W - 28L
1,654 SR
Queue Stats
329W - 326L
1,543 Elo+
Solo
Thanatos
Thanatos
SWAGXD72
Thanatos
Level 86
God Stats
9W - 13L
1,458 SR
Queue Stats
153W - 187L
1,393 Elo+
Party 2
Cernunnos
Cernunnos
SparedEye07
Cernunnos
Level 129
God Stats
13W - 13L
1,547 SR
Queue Stats
113W - 125L
1,370 Elo+
Solo
Bacchus
Bacchus
SwollenRaisins
Bacchus
Level 122
God Stats
13W - 19L
1,470 SR
Queue Stats
427W - 449L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fly So Low
Nemesis
16
3 / 1 / 5
9,898
582
6,205
12,171
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
Gorguts--
Baron Samedi
17
7 / 1 / 2
10,562
621
8,128
8,133
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
No Kiss Fish
Cu Chulainn
16
2 / 2 / 2
9,799
576
11,492
13,450
14,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 5
8,681
511
5,119
16,572
18,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
15
4 / 4 / 4
9,291
547
12,127
9,936
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 4 / 1
10,119
595
8,300
9,099
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
BNDOBSON
Chang'e
15
0 / 3 / 2
8,923
525
5,604
14,339
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
SWAGXD72
Thanatos
12
2 / 3 / 0
7,812
460
2,928
11,392
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
SparedEye07
Cernunnos
11
1 / 5 / 3
7,520
442
3,653
10,415
3,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 3
8,660
509
11,330
14,402
11,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
12
12
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
1
1.13
L
Chang'e
BNDOBSON
Chang'e
0
3
2
0.33
W
Nemesis
Fly So Low
Nemesis
3
1
5
5.5
W
Baron Samedi
Gorguts--
Baron Samedi
7
1
2
8
W
Cu Chulainn
No Kiss Fish
Cu Chulainn
2
2
2
1.5
L
Thanatos
SWAGXD72
Thanatos
2
3
0
0.67
W
2
4
5
1.13
L
Cernunnos
SparedEye07
Cernunnos
1
5
3
0.5
L
5
3
3
2.17
W
Skadi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,071
Damage
31,815
60,262
Taken
59,647
45,926
Mitigated
30,669
12,624
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,300
2,213
0
661
9,099
4,127
1,348
4,246
4,853
82,206
0
L
Chang'e
BNDOBSON
Chang'e
5,604
457
123
6,410
14,339
5,776
1,016
0
14,339
63,870
0
W
Nemesis
Fly So Low
Nemesis
6,205
3,119
0
2,026
12,171
4,880
1,165
3,720
8,374
0
81,886
W
Baron Samedi
Gorguts--
Baron Samedi
8,128
508
692
4,301
8,133
4,256
1,853
3,539
4,528
88,618
0
W
Cu Chulainn
No Kiss Fish
Cu Chulainn
11,492
1,700
0
2,801
13,450
14,179
0
4,886
8,564
0
78,984
L
Thanatos
SWAGXD72
Thanatos
2,928
441
0
6,175
11,392
5,034
0
1,851
9,541
0
34,847
W
5,119
1,056
0
2,127
16,572
18,746
414
7,354
8,770
24,088
3,318
L
Cernunnos
SparedEye07
Cernunnos
3,653
1,569
76
1,376
10,415
3,801
637
2,807
7,608
0
40,105
L
11,330
1,365
0
3,240
14,402
11,931
0
3,788
10,614
45,149
0
W
Skadi
12,127
5,749
0
677
9,936
3,865
1,864
4,843
4,711
0
59,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
43,034
517
Minions Killed
478
0
Camps Cleared
0
1,576,781
Distance Traveled
1,415,085
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,119
595
133
8
0
303,197
1
L
Chang'e
8,923
525
138
8
0
295,089
4
W
Nemesis
9,898
582
126
7
0
375,650
6
W
Baron Samedi
10,562
621
153
9
0
320,495
5
W
Cu Chulainn
9,799
576
127
7
0
302,656
3
L
Thanatos
7,812
460
59
3
0
275,790
0
W
Ymir
8,681
511
36
2
0
300,759
2
L
Cernunnos
7,520
442
75
4
0
215,366
0
L
Bacchus
8,660
509
73
4
0
325,643
3
W
Skadi
9,291
547
75
4
0
277,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role