Player Matchup

He Bo
He Bo
Okaapi
He Bo
Level 79
God Stats
1W - 1L
1,731 SR
Queue Stats
15W - 22L
1,411 Elo+
Party 1
Izanami
Izanami
PunchTheBaby
Izanami
Level 65
God Stats
3W - 3L
1,591 SR
Queue Stats
12W - 23L
1,372 Elo+
Party 1
Horus
Horus
YungKekra
Horus
Level 41
God Stats
9W - 5L
1,639 SR
Queue Stats
17W - 21L
1,456 Elo+
Party 1
Team Averages
Level 62
1,654 SR
1,413 Elo+

VS

Team Averages
Level 131
1,439 SR
1,589 Elo+
Kuzenbo
Kuzenbo
Crypto01
Kuzenbo
Level 142
God Stats
2W - 1L
1,395 SR
Queue Stats
74W - 51L
1,582 Elo+
Party 2
Ra
Ra
YetiMagic98
Ra
Level 103
God Stats
1W - 0L
1,286 SR
Queue Stats
33W - 23L
1,546 Elo+
Party 2
Thor
Thor
tensotinso
Thor
Level 147
God Stats
4W - 3L
1,635 SR
Queue Stats
116W - 78L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Okaapi
He Bo
12
0 / 4 / 0
6,599
600
3,455
7,497
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
PunchTheBaby
Izanami
11
0 / 2 / 0
6,690
608
5,659
10,578
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
YungKekra
Horus
11
0 / 0 / 0
6,311
574
2,692
10,251
8,548
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crypto01
Kuzenbo
13
2 / 0 / 4
8,708
792
5,207
9,365
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 0 / 5
7,773
707
5,011
3,460
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 3
8,183
744
12,757
4,807
2,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Crypto01
Kuzenbo
2
0
4
4
L
He Bo
Okaapi
He Bo
0
4
0
0
L
Izanami
PunchTheBaby
Izanami
0
2
0
0
W
1
0
5
3.5
L
Horus
YungKekra
Horus
0
0
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,806
Damage
22,975
28,326
Taken
17,632
15,554
Mitigated
14,445
11,637
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Crypto01
Kuzenbo
5,207
2,175
0
3,813
9,365
10,574
319
1,747
7,618
18,979
0
L
He Bo
Okaapi
He Bo
3,455
335
0
533
7,497
3,051
0
3,447
4,050
17,878
0
L
Izanami
PunchTheBaby
Izanami
5,659
4,005
0
3,708
10,578
3,955
0
3,552
7,026
0
43,114
W
5,011
620
2,364
1,971
3,460
1,556
166
760
2,700
41,378
0
L
Horus
YungKekra
Horus
2,692
1,486
2,306
5,090
10,251
8,548
0
3,840
6,411
0
6,905
W
12,757
2,266
0
129
4,807
2,315
429
1,022
3,785
0
34,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,600
Gold Earned
24,664
108
Minions Killed
148
0
Camps Cleared
0
573,847
Distance Traveled
680,684
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,708
792
28
3
0
202,943
3
L
He Bo
6,599
600
36
3
0
186,990
0
L
Izanami
6,690
608
67
6
0
172,076
3
W
Ra
7,773
707
68
6
0
239,533
2
L
Horus
6,311
574
5
0
0
214,781
2
W
Thor
8,183
744
52
5
0
238,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role