Player Matchup

Erlang Shen
Erlang Shen
Saber9824
Erlang Shen
Level 49
God Stats
10W - 13L
1,437 SR
Queue Stats
59W - 111L
1,337 Elo+
Solo
Izanami
Izanami
SilentDeathForU
Izanami
Level 149
God Stats
39W - 34L
1,478 SR
Queue Stats
237W - 267L
1,365 Elo+
Solo
Arachne
Arachne
Xxdantresxx
Arachne
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
juanfloverduty2
Cthulhu
Level 17
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Janus
Janus
xXCristianS2
Janus
Level 98
God Stats
0W - 4L
1,752 SR
Queue Stats
5W - 11L
1,331 Elo+
Party 2
Team Averages
Level 73
1,494 SR
1,407 Elo+

VS

Team Averages
Level 55
1,554 SR
1,324 Elo+
Bellona
Bellona
Dexruyne
Bellona
Level 69
God Stats
3W - 4L
1,380 SR
Queue Stats
42W - 82L
1,193 Elo+
Solo
Heimdallr
Heimdallr
Melox153
Heimdallr
Level 85
God Stats
21W - 18L
1,485 SR
Queue Stats
321W - 357L
1,320 Elo+
Party 1
Lancelot
Lancelot
TheAlextunning2
Lancelot
Level 65
God Stats
8W - 3L
1,860 SR
Queue Stats
110W - 80L
1,519 Elo+
Party 1
Hades
Hades
emileos1993
Hades
Level 34
God Stats
7W - 3L
1,684 SR
Queue Stats
60W - 73L
1,357 Elo+
Party 1
Ares
Ares
holey_defect2
Ares
Level 20
God Stats
9W - 12L
1,362 SR
Queue Stats
32W - 53L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Saber9824
Erlang Shen
11
6 / 3 / 0
6,869
687
5,893
9,638
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 0
5,353
535
4,584
6,673
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Xxdantresxx
Arachne
6
0 / 2 / 1
4,573
457
1,537
7,076
2,120
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
4,606
461
2,763
6,101
5,374
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
5,751
575
2,394
3,886
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dexruyne
Bellona
8
0 / 6 / 0
4,892
489
3,905
9,357
6,963
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Melox153
Heimdallr
9
6 / 1 / 0
5,640
564
5,907
7,178
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
12
7 / 0 / 1
7,023
702
5,349
5,664
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 0 / 2
5,063
506
971
3,682
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 4
5,290
529
1,379
6,160
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
7
Kills
13
13
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dexruyne
Bellona
0
6
0
0
W
Heimdallr
Melox153
Heimdallr
6
1
0
6
L
Erlang Shen
Saber9824
Erlang Shen
6
3
0
2
L
1
5
0
0.2
W
Lancelot
7
0
1
7.5
L
Arachne
Xxdantresxx
Arachne
0
2
1
0.25
W
0
0
2
1
W
0
0
4
2
L
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
17,511
33,374
Taken
32,041
16,868
Mitigated
16,920
3,075
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dexruyne
Bellona
3,905
2,427
0
1,176
9,357
6,963
0
0
9,357
0
27,975
W
Heimdallr
Melox153
Heimdallr
5,907
2,649
0
3,007
7,178
2,771
307
1,620
5,558
0
35,790
L
Erlang Shen
Saber9824
Erlang Shen
5,893
3,106
0
2,022
9,638
5,279
0
186
9,452
0
40,064
L
4,584
3,057
0
95
6,673
2,670
1,082
330
6,339
0
39,201
W
Lancelot
5,349
1,576
0
910
5,664
2,239
0
643
5,021
0
46,804
L
Arachne
Xxdantresxx
Arachne
1,537
1,407
0
432
7,076
2,120
0
100
6,973
0
19,127
W
971
75
47
1,245
3,682
1,670
588
1,930
1,752
22,002
0
W
1,379
55
0
943
6,160
3,277
123
964
5,196
16,171
0
L
2,763
97
0
0
6,101
5,374
250
949
5,152
12,130
0
L
2,394
75
0
526
3,886
1,425
0
785
3,101
39,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
27,908
272
Minions Killed
251
0
Camps Cleared
0
1,021,592
Distance Traveled
932,382
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,892
489
43
4
0
161,965
0
W
Heimdallr
5,640
564
58
6
0
184,623
2
L
Erlang Shen
6,869
687
73
7
0
166,888
0
L
Izanami
5,353
535
74
7
0
209,799
3
W
Lancelot
7,023
702
85
9
0
226,043
0
L
Arachne
4,573
457
33
3
0
255,795
0
W
Hades
5,063
506
32
3
0
156,010
0
W
Ares
5,290
529
33
3
0
203,741
2
L
Cthulhu
4,606
461
16
2
0
202,861
0
L
Janus
5,751
575
76
8
0
186,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role