Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ChickenSquad767
Pele
Level 109
God Stats
3W - 5L
1,353 SR
Queue Stats
27W - 32L
1,454 Elo+
Party 3
Raijin
Raijin
ChuckLee1108
Raijin
Level 67
God Stats
2W - 2L
1,289 SR
Queue Stats
11W - 16L
1,334 Elo+
Party 3
Fafnir
Fafnir
LokiLeprechaun
Fafnir
Level 145
God Stats
5W - 4L
1,604 SR
Queue Stats
230W - 231L
1,417 Elo+
Party 2
Ishtar
Ishtar
sonofadenim
Ishtar
Level 125
God Stats
1W - 3L
1,459 SR
Queue Stats
271W - 282L
1,429 Elo+
Party 2
Team Averages
Level 111
1,441 SR
1,427 Elo+

VS

Team Averages
Level 125
1,415 SR
1,422 Elo+
Yemoja
Yemoja
AshenMercury
Yemoja
Level 104
God Stats
3W - 16L
1,255 SR
Queue Stats
199W - 318L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
ILikeBread2
Ah Puch
Level 117
God Stats
13W - 16L
1,525 SR
Queue Stats
390W - 517L
1,413 Elo+
Party 1
Rama
Rama
MasterShiro1738
Rama
Level 120
God Stats
6W - 12L
1,326 SR
Queue Stats
376W - 494L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
dreal1002
Sun Wukong
Level 126
God Stats
7W - 14L
1,426 SR
Queue Stats
743W - 878L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
drebrad
Ne Zha
Level 160
God Stats
10W - 8L
1,545 SR
Queue Stats
661W - 629L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
3 / 3 / 0
10,001
526
10,367
18,115
9,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 3
8,993
473
12,438
16,945
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
14
1 / 7 / 2
8,702
458
8,701
13,513
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 3 / 3
8,995
473
4,875
15,402
19,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
15
1 / 3 / 0
8,785
462
7,017
11,925
5,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 1 / 6
8,345
439
6,555
14,196
9,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
ILikeBread2
Ah Puch
17
6 / 1 / 2
10,295
542
15,566
11,873
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 0
9,809
516
4,719
11,324
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
dreal1002
Sun Wukong
16
4 / 2 / 0
10,463
551
15,034
19,823
20,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
drebrad
Ne Zha
16
5 / 4 / 7
10,282
541
9,916
18,910
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
19
19
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
3
0
1
W
Yemoja
1
1
6
4
L
2
3
3
1.17
L
Raijin
1
7
2
0.29
W
Ah Puch
ILikeBread2
Ah Puch
6
1
2
7
L
0
3
3
0.5
W
3
0
0
3
W
Sun Wukong
dreal1002
Sun Wukong
4
2
0
2
W
Ne Zha
drebrad
Ne Zha
5
4
7
2.13
L
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
51,790
75,900
Taken
76,126
48,479
Mitigated
47,636
21,101
Healing
36,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,367
2,257
0
8,097
18,115
9,940
1,170
1,164
16,919
0
71,168
W
Yemoja
6,555
1,282
1,710
3,164
14,196
9,575
0
5,022
8,888
41,814
0
L
12,438
3,222
0
2,509
16,945
6,985
0
3,279
13,570
0
73,941
L
Raijin
8,701
687
0
1,673
13,513
6,221
0
7,253
5,812
61,787
0
W
Ah Puch
ILikeBread2
Ah Puch
15,566
1,408
0
4,748
11,873
4,856
1,099
4,460
6,869
77,134
0
L
4,875
1,278
0
4,966
15,402
19,882
0
7,869
7,293
27,946
2,494
W
4,719
3,603
0
7,421
11,324
4,275
3,990
868
10,456
0
68,279
W
Sun Wukong
dreal1002
Sun Wukong
15,034
4,591
0
9,105
19,823
20,545
540
0
19,823
0
78,894
W
Ne Zha
drebrad
Ne Zha
9,916
1,970
0
10,351
18,910
8,385
0
1,955
16,877
0
76,307
L
Ishtar
7,017
3,558
0
3,856
11,925
5,451
0
1,740
10,185
0
86,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
49,194
557
Minions Killed
552
0
Camps Cleared
0
1,700,070
Distance Traveled
1,678,723
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,001
526
130
7
0
331,512
7
W
Yemoja
8,345
439
60
3
0
328,369
9
L
Pele
8,993
473
110
6
0
426,226
4
L
Raijin
8,702
458
123
6
0
285,191
1
W
Ah Puch
10,295
542
133
7
0
339,188
9
L
Fafnir
8,995
473
53
3
0
348,356
4
W
Rama
9,809
516
114
6
0
315,061
4
W
Sun Wukong
10,463
551
136
7
0
335,653
5
W
Ne Zha
10,282
541
109
6
0
360,452
0
L
Ishtar
8,785
462
141
7
0
308,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role