Player Matchup

Horus
Horus
Gold III
Angellopez
Horus
Gold III
Level 122
God Stats
5W - 2L
1,882 SR
Queue Stats
231W - 243L
1,486 MMR
Solo
Ishtar
Ishtar
Masters
Chicoooo
Ishtar
Masters
Level 114
God Stats
64W - 51L
1,698 SR
Queue Stats
337W - 310L
2,688 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
NoYoureBad
Ratatoskr
Diamond V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
2,121 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
TheaPacolypse
Zhong Kui
Diamond III
Level 159
God Stats
10W - 4L
1,627 SR
Queue Stats
171W - 152L
2,260 MMR
Solo
Atlas
Atlas
Platinum II
jotuuns
Atlas
Platinum II
Level 126
God Stats
26W - 30L
1,619 SR
Queue Stats
81W - 89L
1,954 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,665 SR
2,102 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,670 SR
2,159 MMR
Izanami
Izanami
Gold V
Abiog3nesis
Izanami
Gold V
Level 144
God Stats
2W - 2L
1,464 SR
Queue Stats
16W - 21L
1,417 MMR
Solo
Fafnir
Fafnir
Diamond V
Clayset
Fafnir
Diamond V
Level 155
God Stats
3W - 1L
1,726 SR
Queue Stats
153W - 148L
1,909 MMR
Solo
Nu Wa
Nu Wa
Diamond V
FisH1058
Nu Wa
Diamond V
Level 160
God Stats
25W - 16L
1,685 SR
Queue Stats
455W - 464L
2,062 MMR
Solo
Mercury
Mercury
Diamond III
Rexthedoor
Mercury
Diamond III
Level 110
God Stats
7W - 3L
1,896 SR
Queue Stats
137W - 67L
2,884 MMR
Solo
Chronos
Chronos
Masters
ouchii
Chronos
Masters
Level 146
God Stats
3W - 3L
1,576 SR
Queue Stats
138W - 123L
2,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
1 / 7 / 3
11,413
476
11,266
31,412
35,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Chicoooo
Ishtar
19
5 / 6 / 3
13,235
551
25,964
29,606
15,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
NoYoureBad
Ratatoskr
17
6 / 6 / 3
11,521
480
13,159
24,955
12,735
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
TheaPacolypse
Zhong Kui
18
5 / 4 / 5
11,671
486
17,884
18,758
16,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atlas
jotuuns
Atlas
17
2 / 5 / 10
11,331
472
11,799
27,964
40,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HadesThorAresMaui

VS

Bans
Ao KuangNe ZhaGuan YuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abiog3nesis
Izanami
19
2 / 4 / 5
12,797
533
8,723
20,067
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Clayset
Fafnir
17
2 / 1 / 13
12,821
534
7,929
19,400
28,986
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
FisH1058
Nu Wa
20
4 / 6 / 10
13,583
566
21,214
12,738
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Rexthedoor
Mercury
20
15 / 6 / 11
16,869
703
31,980
28,459
15,789
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ouchii
Chronos
20
5 / 3 / 10
15,642
652
25,388
23,302
11,126
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
19
Kills
28
28
Deaths
20
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Izanami
Abiog3nesis
Izanami
2
4
5
1.13
L
Horus
1
7
3
0.36
L
Ishtar
Chicoooo
Ishtar
5
6
3
1.08
W
Fafnir
Clayset
Fafnir
2
1
13
8.5
W
Nu Wa
FisH1058
Nu Wa
4
6
10
1.5
L
Ratatoskr
NoYoureBad
Ratatoskr
6
6
3
1.25
W
Mercury
Rexthedoor
Mercury
15
6
11
3.42
L
Zhong Kui
TheaPacolypse
Zhong Kui
5
4
5
1.88
L
Atlas
jotuuns
Atlas
2
5
10
1.4
W
Chronos
ouchii
Chronos
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,072
Damage
95,234
132,695
Taken
103,966
120,835
Mitigated
70,402
33,936
Healing
29,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Abiog3nesis
Izanami
8,723
5,132
0
6,478
20,067
8,780
2,448
6,115
13,952
0
106,746
L
Horus
11,266
3,707
828
7,419
31,412
35,312
156
18,403
13,009
0
91,070
L
Ishtar
Chicoooo
Ishtar
25,964
16,769
0
13,644
29,606
15,764
0
8,219
21,387
0
140,083
W
Fafnir
Clayset
Fafnir
7,929
2,548
912
6,956
19,400
28,986
1,364
6,033
13,315
29,155
0
W
Nu Wa
FisH1058
Nu Wa
21,214
4,370
0
1,388
12,738
5,721
3,128
6,438
6,249
98,588
0
L
Ratatoskr
NoYoureBad
Ratatoskr
13,159
2,935
0
1,223
24,955
12,735
0
7,188
17,767
0
102,896
W
Mercury
Rexthedoor
Mercury
31,980
21,433
0
4,461
28,459
15,789
4,691
8,279
19,886
0
177,134
L
Zhong Kui
TheaPacolypse
Zhong Kui
17,884
1,179
234
5,355
18,758
16,203
0
9,961
8,797
119,113
0
L
Atlas
jotuuns
Atlas
11,799
4,073
0
5,233
27,964
40,821
0
12,112
15,852
44,915
0
W
Chronos
ouchii
Chronos
25,388
7,573
0
8,870
23,302
11,126
6,030
2,818
19,789
159,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,171
Gold Earned
71,712
701
Minions Killed
767
0
Camps Cleared
0
2,194,075
Distance Traveled
2,330,268
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,797
533
160
7
0
419,962
8
L
Horus
11,413
476
156
7
0
439,019
6
L
Ishtar
13,235
551
186
8
0
366,352
1
W
Fafnir
12,821
534
29
1
0
493,318
7
W
Nu Wa
13,583
566
149
6
0
452,043
13
L
Ratatoskr
11,521
480
148
6
0
516,805
3
W
Mercury
16,869
703
191
8
0
546,645
2
L
Zhong Kui
11,671
486
181
8
0
430,836
6
L
Atlas
11,331
472
30
1
0
441,063
12
W
Chronos
15,642
652
238
10
0
418,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role