Player Matchup

Scylla
Scylla
CoreTHR_
Scylla
Level 145
God Stats
0W - 3L
1,592 SR
Queue Stats
61W - 95L
1,403 Elo+
Party 4
Cliodhna
Cliodhna
DavidTHR_314
Cliodhna
Level 143
God Stats
0W - 1L
1,690 SR
Queue Stats
52W - 60L
1,530 Elo+
Party 4
Hercules
Hercules
Jodeh
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 2
Poseidon
Poseidon
Lanetawey
Poseidon
Level 47
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 2
Sol
Sol
THR-dan13kappa
Sol
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,427 Elo+
Party 4
Team Averages
Level 122
1,500 SR
1,410 Elo+

VS

Team Averages
Level 64
1,569 SR
1,414 Elo+
Achilles
Achilles
 
Achilles
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Dr BrawlR
Atlas
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,174 Elo+
Party 3
Discordia
Discordia
TFBxGlenDxg
Discordia
Level 78
God Stats
5W - 2L
1,708 SR
Queue Stats
49W - 55L
1,453 Elo+
Party 3
Medusa
Medusa
TFBxWatkins
Medusa
Level 69
God Stats
5W - 2L
1,457 SR
Queue Stats
73W - 79L
1,448 Elo+
Party 3
Izanami
Izanami
xBaBaBoYx
Izanami
Level 89
God Stats
5W - 6L
1,682 SR
Queue Stats
112W - 124L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CoreTHR_
Scylla
16
0 / 2 / 4
9,156
704
5,841
7,790
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
DavidTHR_314
Cliodhna
17
2 / 4 / 2
9,661
743
10,708
15,559
8,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Jodeh
Hercules
15
3 / 6 / 3
9,156
704
9,838
18,426
17,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Lanetawey
Poseidon
14
1 / 6 / 2
8,434
649
7,365
12,658
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 3
8,685
668
5,890
11,363
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 2 / 9
9,296
715
8,239
15,143
15,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Dr BrawlR
Atlas
15
1 / 3 / 8
9,569
736
4,234
12,533
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
TFBxGlenDxg
Discordia
17
5 / 2 / 9
10,215
786
14,163
8,108
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
11 / 0 / 8
11,558
889
22,822
9,210
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
xBaBaBoYx
Izanami
17
3 / 0 / 12
9,787
753
5,496
8,100
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
7
Kills
22
22
Deaths
7
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
9
3.25
L
Scylla
CoreTHR_
Scylla
0
2
4
1
L
Cliodhna
DavidTHR_314
Cliodhna
2
4
2
0.75
W
Atlas
Dr BrawlR
Atlas
1
3
8
1.67
L
Hercules
Jodeh
Hercules
3
6
3
0.75
L
Poseidon
Lanetawey
Poseidon
1
6
2
0.33
W
Discordia
TFBxGlenDxg
Discordia
5
2
9
4.75
W
Medusa
11
0
8
15
L
1
4
3
0.63
W
Izanami
xBaBaBoYx
Izanami
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
54,954
65,796
Taken
53,094
39,113
Mitigated
39,711
11,349
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,239
654
0
1,922
15,143
15,910
0
5,902
8,955
47
22,818
L
Scylla
CoreTHR_
Scylla
5,841
69
83
1,163
7,790
3,131
496
2,531
5,259
32,999
0
L
Cliodhna
DavidTHR_314
Cliodhna
10,708
528
0
3,091
15,559
8,148
0
3,419
12,020
0
47,519
W
Atlas
Dr BrawlR
Atlas
4,234
0
414
1,867
12,533
12,445
0
5,123
7,250
7,884
0
L
Hercules
Jodeh
Hercules
9,838
2,167
0
3,373
18,426
17,161
59
4,643
13,545
0
14,742
L
Poseidon
Lanetawey
Poseidon
7,365
884
0
1,040
12,658
5,038
1,057
4,103
8,491
26,980
0
W
Discordia
TFBxGlenDxg
Discordia
14,163
412
0
1,096
8,108
3,413
441
1,983
6,041
45,109
0
W
Medusa
22,822
10,951
0
4,889
9,210
4,432
1,422
3,061
6,093
0
63,410
L
5,890
633
0
2,599
11,363
5,635
312
3,450
7,850
23,696
948
W
Izanami
xBaBaBoYx
Izanami
5,496
3,427
0
3,204
8,100
3,511
941
2,317
5,739
0
39,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
50,425
236
Minions Killed
251
0
Camps Cleared
0
1,275,802
Distance Traveled
1,352,896
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,296
715
28
2
0
315,583
2
L
Scylla
9,156
704
72
6
0
249,104
2
L
Cliodhna
9,661
743
74
6
0
274,466
0
W
Atlas
9,569
736
5
0
0
241,952
0
L
Hercules
9,156
704
10
1
0
265,739
0
L
Poseidon
8,434
649
43
3
0
238,812
0
W
Discordia
10,215
786
68
5
0
258,978
1
W
Medusa
11,558
889
95
7
0
290,529
2
L
Sol
8,685
668
37
3
0
247,681
0
W
Izanami
9,787
753
55
4
0
245,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role