Player Matchup

Vulcan
Vulcan
Giovash
Vulcan
Level 114
God Stats
1W - 0L
1,328 SR
Queue Stats
4W - 5L
1,564 Elo+
Party 2
Ymir
Ymir
Jirenmo
Ymir
Level 107
God Stats
1W - 0L
1,143 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 2
Sol
Sol
Last Mhhmmmmmm
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Party 2
Set
Set
MaikuI
Set
Level 151
God Stats
1W - 0L
1,633 SR
Queue Stats
12W - 7L
1,631 Elo+
Party 2
Nike
Nike
yatosan1
Nike
Level 147
God Stats
1W - 0L
1,403 SR
Queue Stats
12W - 2L
1,808 Elo+
Party 2
Team Averages
Level 121
1,401 SR
1,498 Elo+

VS

Team Averages
Level 135
1,559 SR
1,512 Elo+
Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Draeconyc
Gilgamesh
Level 160
God Stats
4W - 2L
1,622 SR
Queue Stats
160W - 132L
1,535 Elo+
Party 1
Xbalanque
Xbalanque
GHF Perspective
Xbalanque
Level 130
God Stats
4W - 3L
1,673 SR
Queue Stats
280W - 284L
1,511 Elo+
Solo
Charybdis
Charybdis
gnarlyjan
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Giovash
Vulcan
15
5 / 2 / 7
9,171
917
9,552
6,734
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Jirenmo
Ymir
14
0 / 1 / 16
8,802
880
6,161
12,122
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 12
8,328
833
8,808
6,421
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
MaikuI
Set
16
8 / 3 / 6
9,555
956
13,607
12,755
13,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
15
4 / 2 / 12
8,794
879
9,861
17,538
13,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 4 / 3
8,203
820
7,552
7,753
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
 
Ishtar
12
0 / 6 / 3
7,062
706
5,495
12,647
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Draeconyc
Gilgamesh
15
0 / 3 / 9
8,310
831
8,034
15,091
17,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
GHF Perspective
Xbalanque
14
5 / 3 / 4
8,626
863
12,886
10,312
4,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
gnarlyjan
Charybdis
14
1 / 2 / 4
7,621
762
8,772
8,084
3,902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
18
Kills
9
9
Deaths
18
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
3
1.13
L
Ishtar
 
Ishtar
0
6
3
0.25
L
Gilgamesh
Draeconyc
Gilgamesh
0
3
9
1.5
L
Xbalanque
GHF Perspective
Xbalanque
5
3
4
2.33
W
Vulcan
Giovash
Vulcan
5
2
7
4.25
W
Ymir
Jirenmo
Ymir
0
1
16
8
W
1
1
12
7
W
Set
MaikuI
Set
8
3
6
3.67
L
Charybdis
gnarlyjan
Charybdis
1
2
4
1.5
W
Nike
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
42,739
55,570
Taken
53,887
46,305
Mitigated
34,565
26,305
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,552
390
1,006
1,073
7,753
2,902
766
2,845
4,908
19,437
0
L
Ishtar
 
Ishtar
5,495
2,580
665
2,259
12,647
5,832
0
5,496
7,151
0
13,610
L
Gilgamesh
Draeconyc
Gilgamesh
8,034
1,168
2,696
3,286
15,091
17,206
115
7,796
7,295
0
13,724
L
Xbalanque
GHF Perspective
Xbalanque
12,886
3,746
1,653
1,726
10,312
4,723
541
4,610
5,702
0
23,926
W
Vulcan
Giovash
Vulcan
9,552
3,586
542
653
6,734
3,351
1,009
927
5,807
20,707
0
W
Ymir
Jirenmo
Ymir
6,161
1,086
2,267
3,159
12,122
13,484
203
1,710
10,412
14,497
0
W
8,808
1,833
707
2,120
6,421
2,680
2,969
1,446
4,975
21,526
0
W
Set
MaikuI
Set
13,607
5,016
4,271
5,271
12,755
13,482
642
1,642
11,113
0
21,953
L
Charybdis
gnarlyjan
Charybdis
8,772
5,392
1,653
1,821
8,084
3,902
392
3,774
4,310
0
17,029
W
Nike
9,861
265
866
6,449
17,538
13,308
127
1,827
15,711
0
14,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
39,822
103
Minions Killed
111
0
Camps Cleared
0
987,811
Distance Traveled
903,495
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,203
820
24
2
0
177,878
0
L
Ishtar
7,062
706
21
2
0
159,788
1
L
Gilgamesh
8,310
831
14
1
0
194,233
0
L
Xbalanque
8,626
863
22
2
0
193,718
0
W
Vulcan
9,171
917
22
2
0
189,902
0
W
Ymir
8,802
880
13
1
0
190,287
2
W
Sol
8,328
833
34
3
0
199,123
0
W
Set
9,555
956
25
3
0
226,194
0
L
Charybdis
7,621
762
30
3
0
177,878
2
W
Nike
8,794
879
9
1
0
182,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role