Player Matchup

Baron Samedi
Baron Samedi
Platinum I
Darkcross39
Baron Samedi
Platinum I
Level 152
God Stats
1W - 0L
1,671 SR
Queue Stats
41W - 31L
1,967 MMR
Solo
Janus
Janus
Platinum I
Monteiro TTv
Janus
Platinum I
Level 160
God Stats
7W - 9L
1,443 SR
Queue Stats
237W - 226L
2,020 MMR
Solo
Skadi
Skadi
Platinum I
Ricky reyez
Skadi
Platinum I
Level 159
God Stats
14W - 6L
1,696 SR
Queue Stats
115W - 105L
2,057 MMR
Solo
Athena
Athena
Platinum I
Spotify Ill LIL
Athena
Platinum I
Level 141
God Stats
16W - 14L
1,640 SR
Queue Stats
192W - 188L
1,901 MMR
Solo
Susano
Susano
Diamond V
zY0SH1M1TSUz
Susano
Diamond V
Level 120
God Stats
6W - 2L
1,667 SR
Queue Stats
243W - 236L
2,021 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,623 SR
1,993 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,542 SR
1,992 MMR
Chronos
Chronos
Platinum III
CordiallyTom
Chronos
Platinum III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 17L
2,141 MMR
Party 1
Nemesis
Nemesis
Platinum IV
MrConfined
Nemesis
Platinum IV
Level 144
God Stats
2W - 3L
1,677 SR
Queue Stats
33W - 19L
2,015 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
lausite
Sylvanus
Platinum IV
Level 158
God Stats
2W - 8L
1,324 SR
Queue Stats
547W - 547L
1,861 MMR
Solo
Cernunnos
Cernunnos
Platinum I
xDarkslime
Cernunnos
Platinum I
Level 123
God Stats
17W - 8L
1,767 SR
Queue Stats
232W - 223L
2,084 MMR
Solo
King Arthur
King Arthur
Gold I
zebrace
King Arthur
Gold I
Level 143
God Stats
0W - 1L
1,444 SR
Queue Stats
76W - 66L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkcross39
Baron Samedi
20
2 / 0 / 7
14,474
579
8,806
16,780
17,779
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 0 / 8
14,626
585
17,903
14,476
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 6 / 4
14,209
568
11,332
17,993
7,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 1 / 13
11,591
464
8,616
30,420
29,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
20
15 / 0 / 4
14,771
591
25,008
19,773
9,543
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
LancelotMauiHadesTyr

VS

Bans
VulcanKaliMercuryIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CordiallyTom
Chronos
17
1 / 5 / 2
10,661
426
14,258
20,718
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
MrConfined
Nemesis
18
4 / 6 / 0
11,785
471
8,828
21,345
10,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
lausite
Sylvanus
18
0 / 5 / 3
10,571
423
8,532
20,537
19,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
xDarkslime
Cernunnos
14
2 / 6 / 3
9,901
396
13,182
19,125
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zebrace
King Arthur
16
0 / 5 / 0
11,046
442
8,541
21,466
22,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
27
Kills
7
7
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
CordiallyTom
Chronos
1
5
2
0.4
W
Baron Samedi
Darkcross39
Baron Samedi
2
0
7
5.5
W
6
0
8
10
L
Nemesis
MrConfined
Nemesis
4
6
0
0.67
W
3
6
4
0.83
W
1
1
13
7.5
L
Sylvanus
lausite
Sylvanus
0
5
3
0.3
L
Cernunnos
xDarkslime
Cernunnos
2
6
3
0.58
W
Susano
15
0
4
17
L
King Arthur
zebrace
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,665
Damage
53,341
99,442
Taken
103,191
71,541
Mitigated
68,598
35,175
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CordiallyTom
Chronos
14,258
5,096
0
6,171
20,718
8,494
1,305
9,056
11,522
101,646
0
W
Baron Samedi
Darkcross39
Baron Samedi
8,806
620
989
7,670
16,780
17,779
2,257
2,588
14,192
118,523
0
W
17,903
1,067
0
5,028
14,476
7,324
1,469
7,149
7,327
139,567
0
L
Nemesis
MrConfined
Nemesis
8,828
3,907
0
1,703
21,345
10,092
0
6,372
14,973
0
106,799
W
11,332
3,008
0
2,118
17,993
7,816
1,670
3,790
14,203
0
126,130
W
8,616
1,952
0
8,598
30,420
29,079
643
8,633
20,939
61,902
1,488
L
Sylvanus
lausite
Sylvanus
8,532
3,095
2,132
7,711
20,537
19,969
0
8,361
12,176
65,682
23,909
L
Cernunnos
xDarkslime
Cernunnos
13,182
4,405
0
4,206
19,125
7,862
0
5,442
13,683
0
71,831
W
Susano
25,008
6,690
0
10,772
19,773
9,543
2,058
2,752
17,021
0
118,385
L
King Arthur
zebrace
King Arthur
8,541
492
0
2,144
21,466
22,181
0
6,082
15,104
175
95,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,671
Gold Earned
53,964
823
Minions Killed
674
0
Camps Cleared
0
2,558,740
Distance Traveled
2,236,892
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,661
426
144
6
0
470,973
4
W
Baron Samedi
14,474
579
196
8
0
425,589
1
W
Janus
14,626
585
214
9
0
552,005
5
L
Nemesis
11,785
471
155
6
0
507,398
5
W
Skadi
14,209
568
203
8
0
453,355
1
W
Athena
11,591
464
77
3
0
546,217
12
L
Sylvanus
10,571
423
132
5
0
406,679
4
L
Cernunnos
9,901
396
82
3
0
381,483
3
W
Susano
14,771
591
133
5
0
581,574
2
L
King Arthur
11,046
442
161
6
0
470,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role