Player Matchup

Artemis
Artemis
BabyChüngie
Artemis
Level 159
God Stats
2W - 1L
1,752 SR
Queue Stats
52W - 41L
1,576 Elo+
Party 1
Achilles
Achilles
Ch1m1Chungus
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 1
Skadi
Skadi
GurthWormJim
Skadi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,506 Elo+
Party 1
Olorun
Olorun
KnobRoss
Olorun
Level 157
God Stats
3W - 1L
1,609 SR
Queue Stats
196W - 185L
1,497 Elo+
Party 1
Sobek
Sobek
hogglesnarf
Sobek
Level 145
God Stats
2W - 0L
1,552 SR
Queue Stats
67W - 62L
1,483 Elo+
Party 1
Team Averages
Level 123
1,582 SR
1,462 Elo+

VS

Team Averages
Level 130
1,529 SR
1,573 Elo+
Apollo
Apollo
CHeffery
Apollo
Level 111
God Stats
2W - 1L
1,782 SR
Queue Stats
191W - 217L
1,550 Elo+
Solo
Yu Huang
Yu Huang
Illyora
Yu Huang
Level 129
God Stats
0W - 2L
1,327 SR
Queue Stats
30W - 24L
1,632 Elo+
Solo
Shiva
Shiva
JOKSE7
Shiva
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,534 Elo+
Solo
Khepri
Khepri
JunThePanda
Khepri
Level 111
God Stats
1W - 3L
1,538 SR
Queue Stats
243W - 232L
1,537 Elo+
Solo
Nox
Nox
Oni of War5156
Nox
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyChüngie
Artemis
15
2 / 4 / 10
8,637
785
14,770
11,647
5,655
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Ch1m1Chungus
Achilles
19
14 / 3 / 5
11,076
1,007
18,527
23,081
29,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 13
8,826
802
11,985
11,698
6,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
KnobRoss
Olorun
16
1 / 2 / 14
8,434
767
10,972
13,909
12,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 4 / 15
9,414
856
7,583
21,477
29,821
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CHeffery
Apollo
16
5 / 4 / 8
9,380
853
19,219
13,312
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yu Huang
Illyora
Yu Huang
14
3 / 4 / 8
8,514
774
15,424
10,245
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Shiva
JOKSE7
Shiva
15
6 / 6 / 6
9,054
823
16,087
20,817
20,129
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
15
0 / 5 / 11
8,847
804
6,686
17,490
18,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
1 / 2 / 9
8,247
750
10,816
9,627
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
21
Kills
15
16
Deaths
21
57
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
BabyChüngie
Artemis
2
4
10
1.75
L
Apollo
CHeffery
Apollo
5
4
8
2.25
W
Achilles
Ch1m1Chungus
Achilles
14
3
5
5.5
W
1
3
13
2.5
L
Yu Huang
Illyora
Yu Huang
3
4
8
1.75
L
Shiva
JOKSE7
Shiva
6
6
6
1.5
L
Khepri
0
5
11
1.1
W
Olorun
KnobRoss
Olorun
1
2
14
4
L
1
2
9
2.75
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,837
Damage
68,232
81,812
Taken
71,491
83,242
Mitigated
57,582
37,140
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BabyChüngie
Artemis
14,770
5,591
1,447
1,251
11,647
5,655
1,864
5,094
6,553
0
23,905
L
Apollo
CHeffery
Apollo
19,219
6,778
517
2,931
13,312
7,304
1,730
3,269
9,844
0
29,117
W
Achilles
Ch1m1Chungus
Achilles
18,527
4,053
1,451
9,205
23,081
29,111
0
8,443
14,638
0
28,964
W
11,985
4,509
651
608
11,698
6,578
925
4,450
7,248
0
27,177
L
Yu Huang
Illyora
Yu Huang
15,424
1,246
1,122
652
10,245
6,182
174
1,889
8,223
25,405
0
L
Shiva
JOKSE7
Shiva
16,087
1,546
2,427
2,879
20,817
20,129
124
8,201
12,297
0
27,491
L
Khepri
6,686
802
820
1,794
17,490
18,779
246
3,232
13,876
12,623
0
W
Olorun
KnobRoss
Olorun
10,972
5,339
8,225
6,567
13,909
12,077
928
5,865
8,044
20,236
0
L
10,816
964
1,440
2,565
9,627
5,188
686
1,964
7,507
24,777
0
W
7,583
1,259
3,227
4,508
21,477
29,821
27
9,074
12,403
12,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
44,042
117
Minions Killed
114
0
Camps Cleared
0
1,028,578
Distance Traveled
1,032,852
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,637
785
23
2
0
197,430
0
L
Apollo
9,380
853
38
3
0
207,575
0
W
Achilles
11,076
1,007
21
2
0
239,865
3
W
Skadi
8,826
802
29
3
0
184,651
0
L
Yu Huang
8,514
774
31
3
0
202,200
2
L
Shiva
9,054
823
18
2
0
200,374
0
L
Khepri
8,847
804
9
1
0
217,382
2
W
Olorun
8,434
767
27
2
0
198,208
0
L
Nox
8,247
750
18
2
0
205,321
3
W
Sobek
9,414
856
17
2
0
208,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role