Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
IOnlyPlayMerlin
Ares
Level 69
God Stats
0W - 2L
1,338 SR
Queue Stats
84W - 82L
1,468 Elo+
Party 2
Yu Huang
Yu Huang
KizomaruxD
Yu Huang
Level 76
God Stats
16W - 20L
1,509 SR
Queue Stats
134W - 135L
1,408 Elo+
Party 2
Fenrir
Fenrir
RedZombieZ
Fenrir
Level 154
God Stats
8W - 13L
1,459 SR
Queue Stats
52W - 54L
1,472 Elo+
Solo
Ullr
Ullr
yhanns
Ullr
Level 115
God Stats
1W - 2L
1,476 SR
Queue Stats
15W - 8L
1,619 Elo+
Solo
Team Averages
Level 105
1,457 SR
1,493 Elo+

VS

Team Averages
Level 123
1,684 SR
1,792 Elo+
Ganesha
Ganesha
Ben Alvarez II
Ganesha
Level 160
God Stats
103W - 42L
1,769 SR
Queue Stats
686W - 402L
1,747 Elo+
Party 1
Tyr
Tyr
ColeMonster55
Tyr
Level 148
God Stats
91W - 18L
1,871 SR
Queue Stats
1,278W - 677L
1,948 Elo+
Party 1
Neith
Neith
DontFocusM3
Neith
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 29L
2,015 Elo+
Party 1
Eset
Eset
QuayQuay7
Eset
Level 142
God Stats
128W - 68L
1,651 SR
Queue Stats
1,396W - 1,024L
1,667 Elo+
Party 1
Chaac
Chaac
lolsnip3r
Chaac
Level 126
God Stats
64W - 36L
1,628 SR
Queue Stats
98W - 77L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 3 / 3
9,738
974
9,778
12,251
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 4 / 3
10,979
1,098
3,600
15,587
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
KizomaruxD
Yu Huang
15
0 / 1 / 3
9,792
979
10,514
6,406
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
RedZombieZ
Fenrir
16
5 / 4 / 0
11,291
1,129
9,117
16,835
9,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
yhanns
Ullr
16
0 / 6 / 4
9,815
982
7,236
14,164
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

191

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 18
10,480
1,048
9,778
10,371
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 9
12,003
1,200
10,573
11,488
15,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 0 / 16
10,717
1,072
15,702
5,232
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
16
4 / 2 / 9
10,905
1,091
11,912
8,997
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
lolsnip3r
Chaac
17
7 / 0 / 9
11,646
1,165
14,329
8,278
7,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
5
Kills
18
18
Deaths
5
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
3
0.5
W
0
2
18
4.5
W
6
1
9
10.5
W
1
0
16
9
L
0
4
3
0.38
L
Yu Huang
KizomaruxD
Yu Huang
0
1
3
1.5
W
Eset
4
2
9
4.25
L
Fenrir
RedZombieZ
Fenrir
5
4
0
1.25
W
Chaac
lolsnip3r
Chaac
7
0
9
11.5
L
Ullr
yhanns
Ullr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,245
Damage
62,294
65,243
Taken
44,366
45,940
Mitigated
34,332
13,271
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,778
215
5,580
4,478
12,251
7,673
0
4,862
7,389
32,632
0
W
9,778
225
0
0
10,371
5,424
0
6,245
3,984
22,656
0
W
10,573
1,930
1,833
3,646
11,488
15,573
0
6,558
4,601
0
20,186
W
15,702
4,065
0
652
5,232
2,360
0
2,331
2,860
0
35,734
L
3,600
269
0
1,069
15,587
19,606
0
5,501
10,086
14,594
0
L
Yu Huang
KizomaruxD
Yu Huang
10,514
449
0
0
6,406
2,750
0
2,509
3,897
34,640
0
W
Eset
11,912
547
1,728
1,799
8,997
3,954
0
2,360
6,485
29,551
0
L
Fenrir
RedZombieZ
Fenrir
9,117
1,596
0
1,527
16,835
9,542
0
3,566
13,269
0
21,730
W
Chaac
lolsnip3r
Chaac
14,329
1,489
0
3,600
8,278
7,021
0
6,398
1,860
0
37,775
L
Ullr
yhanns
Ullr
7,236
1,478
0
617
14,164
6,369
0
5,252
8,912
0
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
55,751
209
Minions Killed
205
7
Camps Cleared
8
1,047,441
Distance Traveled
1,107,219
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,738
974
68
7
0
210,508
0
W
Ganesha
10,480
1,048
0
0
0
200,000
0
W
Tyr
12,003
1,200
29
3
1
264,398
0
W
Neith
10,717
1,072
53
5
2
208,440
0
L
Ares
10,979
1,098
16
2
2
197,305
1
L
Yu Huang
9,792
979
62
6
1
202,078
1
W
Eset
10,905
1,091
64
6
2
222,969
0
L
Fenrir
11,291
1,129
24
2
3
225,781
0
W
Chaac
11,646
1,165
59
6
3
211,412
0
L
Ullr
9,815
982
39
4
1
211,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role