Player Matchup

Sobek
Sobek
IVM xP
Sobek
Level 121
God Stats
2W - 4L
1,506 SR
Queue Stats
57W - 72L
1,368 Elo+
Party 2
Baba Yaga
Baba Yaga
MeleeMoses
Baba Yaga
Level 125
God Stats
3W - 5L
1,420 SR
Queue Stats
315W - 324L
1,497 Elo+
Solo
Arachne
Arachne
Pajura
Arachne
Level 78
God Stats
10W - 5L
1,703 SR
Queue Stats
36W - 43L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TaiGuy6633
Cu Chulainn
Level 88
God Stats
13W - 7L
1,438 SR
Queue Stats
270W - 271L
1,486 Elo+
Solo
Bellona
Bellona
lilRome29
Bellona
Level 87
God Stats
0W - 3L
1,117 SR
Queue Stats
124W - 118L
1,457 Elo+
Solo
Team Averages
Level 100
1,437 SR
1,451 Elo+

VS

Team Averages
Level 95
1,588 SR
1,489 Elo+
He Bo
He Bo
MNC93
He Bo
Level 77
God Stats
5W - 6L
1,643 SR
Queue Stats
212W - 193L
1,489 Elo+
Party 3
Charybdis
Charybdis
Rowanboats
Charybdis
Level 100
God Stats
9W - 12L
1,514 SR
Queue Stats
236W - 248L
1,474 Elo+
Party 3
Scylla
Scylla
THEJFKEXP63
Scylla
Level 106
God Stats
9W - 9L
1,544 SR
Queue Stats
313W - 314L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Tatin_Panda
Sun Wukong
Level 136
God Stats
15W - 6L
1,707 SR
Queue Stats
234W - 225L
1,497 Elo+
Party 1
Ganesha
Ganesha
kcKacey
Ganesha
Level 57
God Stats
2W - 4L
1,534 SR
Queue Stats
42W - 49L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IVM xP
Sobek
16
1 / 4 / 3
10,661
444
10,016
23,876
35,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
MeleeMoses
Baba Yaga
17
0 / 5 / 4
11,399
475
13,201
15,117
8,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Pajura
Arachne
20
4 / 4 / 1
12,957
540
11,612
23,964
11,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
TaiGuy6633
Cu Chulainn
17
0 / 6 / 4
11,657
486
14,878
21,261
15,321
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
lilRome29
Bellona
17
2 / 5 / 2
11,564
482
13,557
25,871
22,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MNC93
He Bo
20
11 / 3 / 9
13,239
552
26,800
21,421
9,448
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Rowanboats
Charybdis
18
4 / 3 / 3
11,066
461
14,906
18,576
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
4 / 1 / 5
13,013
542
11,691
13,156
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Tatin_Panda
Sun Wukong
20
5 / 0 / 9
13,300
554
14,073
21,467
19,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
kcKacey
Ganesha
17
0 / 1 / 13
11,473
478
12,961
21,706
31,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
7
Kills
24
24
Deaths
8
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
IVM xP
Sobek
1
4
3
0.63
W
He Bo
MNC93
He Bo
11
3
9
5.17
L
Baba Yaga
MeleeMoses
Baba Yaga
0
5
4
0.4
L
Arachne
Pajura
Arachne
4
4
1
1.13
W
Charybdis
Rowanboats
Charybdis
4
3
3
1.83
W
Scylla
4
1
5
6.5
L
Cu Chulainn
TaiGuy6633
Cu Chulainn
0
6
4
0.33
W
Sun Wukong
Tatin_Panda
Sun Wukong
5
0
9
9.5
W
Ganesha
kcKacey
Ganesha
0
1
13
6.5
L
Bellona
lilRome29
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,264
Damage
80,431
110,089
Taken
96,326
92,017
Mitigated
76,516
24,454
Healing
35,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
IVM xP
Sobek
10,016
739
0
5,678
23,876
35,084
124
10,087
13,789
37,575
0
W
He Bo
MNC93
He Bo
26,800
1,586
756
8,241
21,421
9,448
0
4,800
16,621
144,162
0
L
Baba Yaga
MeleeMoses
Baba Yaga
13,201
459
0
2,242
15,117
8,216
660
10,329
4,788
96,873
0
L
Arachne
Pajura
Arachne
11,612
8,689
0
6,412
23,964
11,183
544
10,599
13,365
0
114,998
W
Charybdis
Rowanboats
Charybdis
14,906
9,873
0
7,874
18,576
9,335
1,252
4,980
13,596
0
99,455
W
Scylla
11,691
1,051
0
4,102
13,156
6,160
1,976
3,757
9,399
117,130
0
L
Cu Chulainn
TaiGuy6633
Cu Chulainn
14,878
2,672
0
2,036
21,261
15,321
350
9,039
12,222
0
86,783
W
Sun Wukong
Tatin_Panda
Sun Wukong
14,073
3,118
0
10,068
21,467
19,841
1,108
3,118
18,349
0
109,309
W
Ganesha
kcKacey
Ganesha
12,961
2,018
444
4,038
21,706
31,732
386
6,989
14,717
54,746
6,847
L
Bellona
lilRome29
Bellona
13,557
4,594
0
8,086
25,871
22,213
0
9,526
16,345
0
109,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,238
Gold Earned
62,091
679
Minions Killed
808
0
Camps Cleared
0
2,232,016
Distance Traveled
2,309,045
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,661
444
36
2
0
437,392
5
W
He Bo
13,239
552
183
8
0
503,274
1
L
Baba Yaga
11,399
475
135
6
0
429,671
2
L
Arachne
12,957
540
182
8
0
498,164
3
W
Charybdis
11,066
461
198
8
0
416,589
1
W
Scylla
13,013
542
206
9
0
484,454
8
L
Cu Chulainn
11,657
486
144
6
0
408,397
6
W
Sun Wukong
13,300
554
196
8
0
443,346
4
W
Ganesha
11,473
478
25
1
0
461,382
7
L
Bellona
11,564
482
182
8
0
458,392
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role