Player Matchup

Hera
Hera
Gold IV
MooShooDa3rd
Hera
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,639 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Scrappy JoLo
Ne Zha
Gold IV
Level 142
God Stats
1W - 0L
1,743 SR
Queue Stats
18W - 19L
1,637 MMR
Party 2
Sylvanus
Sylvanus
Silver I
VnilaGorrila
Sylvanus
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,585 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,581 SR
1,620 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,402 SR
923 MMR
Geb
Geb
Bronze III
CUMMINS CRAZY99
Geb
Bronze III
Level 128
God Stats
46W - 74L
1,385 SR
Queue Stats
58W - 106L
602 MMR
Party 1
Hades
Hades
Bronze I
Rebel hunler
Hades
Bronze I
Level 122
God Stats
27W - 36L
1,458 SR
Queue Stats
33W - 57L
1,075 MMR
Party 1
Horus
Horus
Bronze I
lwright8
Horus
Bronze I
Level 97
God Stats
2W - 9L
1,365 SR
Queue Stats
19W - 41L
1,091 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
12,086
755
21,320
8,583
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
18
5 / 1 / 5
11,411
713
20,088
15,377
14,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
VnilaGorrila
Sylvanus
17
0 / 0 / 10
12,164
760
8,046
9,771
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CabrakanDanzaburouBaron SamediPoseidonAo Kuang

VS

Bans
ChaacAchillesAthenaHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,624
602
11,636
21,017
25,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 5 / 2
9,669
604
10,640
16,404
10,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
lwright8
Horus
16
1 / 2 / 0
10,004
625
4,610
21,392
29,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
5
1
5
7.5
L
0
5
2
0.2
W
Ne Zha
5
1
5
7.5
W
Sylvanus
VnilaGorrila
Sylvanus
0
0
10
5
L
Horus
lwright8
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,454
Damage
26,886
33,731
Taken
58,813
35,103
Mitigated
65,264
17,359
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,636
552
777
1,146
21,017
25,561
0
11,588
8,940
47,910
0
W
21,320
5,792
0
462
8,583
4,864
463
6,367
2,216
89,600
0
L
10,640
238
808
4,705
16,404
10,399
0
6,528
9,362
42,024
0
W
Ne Zha
20,088
4,961
0
4,978
15,377
14,411
1,347
7,929
7,448
22
55,626
W
Sylvanus
VnilaGorrila
Sylvanus
8,046
1,852
6,458
5,461
9,771
15,828
492
8,033
1,738
18,960
0
L
Horus
lwright8
Horus
4,610
2,048
3,288
5,455
21,392
29,304
0
11,357
9,309
0
33,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
29,297
219
Minions Killed
174
0
Camps Cleared
0
911,483
Distance Traveled
807,260
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,624
602
55
3
0
284,114
3
W
Hera
12,086
755
137
9
0
309,482
3
L
Hades
9,669
604
57
4
0
212,664
0
W
Ne Zha
11,411
713
66
4
0
313,773
3
W
Sylvanus
12,164
760
16
1
0
288,228
2
L
Horus
10,004
625
62
4
0
310,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role