Player Matchup

Atlas
Atlas
JJRemy22
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,163 Elo+
Party 3
Chaac
Chaac
SpoopyNooper
Chaac
Level 38
God Stats
2W - 2L
1,514 SR
Queue Stats
25W - 35L
1,444 Elo+
Solo
Pele
Pele
alexander_power2
Pele
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,438 Elo+
Solo
Ishtar
Ishtar
man_lyke_chaz
Ishtar
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 38L
1,353 Elo+
Party 3
Sylvanus
Sylvanus
turtlepower312
Sylvanus
Level 81
God Stats
94W - 92L
1,558 SR
Queue Stats
373W - 395L
1,517 Elo+
Solo
Team Averages
Level 42
1,514 SR
1,383 Elo+

VS

Team Averages
Level 69
1,695 SR
1,567 Elo+
Cernunnos
Cernunnos
Bureau40
Cernunnos
Level 129
God Stats
4W - 2L
1,806 SR
Queue Stats
115W - 108L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
DaSaltyBoi
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 34L
1,805 Elo+
Party 2
Athena
Athena
Texx1689
Athena
Level 97
God Stats
20W - 10L
1,625 SR
Queue Stats
194W - 161L
1,526 Elo+
Party 1
Arachne
Arachne
ewsTGWEHBAEHB
Arachne
Level 47
God Stats
10W - 1L
2,007 SR
Queue Stats
96W - 43L
1,614 Elo+
Party 2
Poseidon
Poseidon
unclejames95
Poseidon
Level 45
God Stats
4W - 3L
1,536 SR
Queue Stats
45W - 79L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JJRemy22
Atlas
7
0 / 5 / 1
5,009
455
2,631
11,096
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 2 / 0
3,748
341
612
2,433
745
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
5,494
499
2,443
7,283
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 0
5,049
459
4,495
7,587
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
2 / 1 / 1
6,739
613
2,483
4,697
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bureau40
Cernunnos
10
2 / 1 / 7
6,081
553
10,377
7,428
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DaSaltyBoi
Sun Wukong
13
1 / 0 / 2
7,532
685
1,985
4,430
2,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Texx1689
Athena
9
1 / 0 / 8
6,217
565
4,817
8,751
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
11
8 / 0 / 3
7,009
637
4,137
7,171
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
unclejames95
Poseidon
11
1 / 2 / 3
6,468
588
2,224
4,622
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
13
13
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bureau40
Cernunnos
2
1
7
5.5
W
Sun Wukong
DaSaltyBoi
Sun Wukong
1
0
2
2
L
Atlas
JJRemy22
Atlas
0
5
1
0.1
L
0
2
0
0
W
Athena
Texx1689
Athena
1
0
8
5
L
0
2
1
0.25
W
Arachne
8
0
3
9.5
L
1
3
0
0.33
L
Sylvanus
2
1
1
2.5
W
Poseidon
unclejames95
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
23,540
33,096
Taken
32,402
15,658
Mitigated
16,682
6,463
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bureau40
Cernunnos
10,377
5,574
37
3,883
7,428
2,625
831
1,389
6,039
0
46,022
W
Sun Wukong
DaSaltyBoi
Sun Wukong
1,985
1,054
0
2,700
4,430
2,930
0
0
4,430
0
58,230
L
Atlas
JJRemy22
Atlas
2,631
1,213
143
1,657
11,096
6,918
0
2,606
8,490
13,930
0
L
612
444
0
463
2,433
745
0
0
2,336
0
3,589
W
Athena
Texx1689
Athena
4,817
1,443
0
2,444
8,751
6,657
0
1,765
6,986
16,786
5,172
L
2,443
543
0
931
7,283
2,551
0
943
6,255
0
42,756
W
Arachne
4,137
3,164
0
3,036
7,171
2,999
126
207
6,964
0
38,576
L
4,495
2,546
0
1,439
7,587
2,102
0
1,323
6,264
0
28,371
L
Sylvanus
2,483
787
0
1,830
4,697
3,342
672
1,403
3,294
43,798
9,816
W
Poseidon
unclejames95
Poseidon
2,224
409
0
874
4,622
1,471
0
1,595
3,027
42,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
33,307
244
Minions Killed
395
0
Camps Cleared
0
863,181
Distance Traveled
1,115,249
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,081
553
76
7
0
184,430
1
W
Sun Wukong
7,532
685
139
13
0
221,120
4
L
Atlas
5,009
455
14
1
0
186,939
0
L
Chaac
3,748
341
7
1
0
37,089
0
W
Athena
6,217
565
23
2
0
220,423
2
L
Pele
5,494
499
79
7
0
258,018
3
W
Arachne
7,009
637
69
6
0
258,430
0
L
Ishtar
5,049
459
53
5
0
193,437
0
L
Sylvanus
6,739
613
91
8
0
187,698
1
W
Poseidon
6,468
588
88
8
0
230,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role