Player Matchup

Chernobog
Chernobog
Ductilekibbles8
Chernobog
Level 21
God Stats
8W - 24L
1,305 SR
Queue Stats
10W - 34L
1,201 Elo+
Party 1
Hel
Hel
SithLordBraeden
Hel
Level 89
God Stats
0W - 1L
1,434 SR
Queue Stats
41W - 83L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
TheSchlickster-
Cthulhu
Level 102
God Stats
0W - 2L
1,528 SR
Queue Stats
18W - 29L
1,325 Elo+
Party 1
Team Averages
Level 71
1,422 SR
1,259 Elo+

VS

Team Averages
Level 85
1,495 SR
1,297 Elo+
Sol
Sol
Charlus101
Sol
Level 81
God Stats
4W - 2L
1,538 SR
Queue Stats
23W - 25L
1,338 Elo+
Solo
Cupid
Cupid
UnholyMattzilla
Cupid
Level 84
God Stats
8W - 11L
1,447 SR
Queue Stats
11W - 15L
1,396 Elo+
Solo
Cthulhu
Cthulhu
truwolf140
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ductilekibbles8
Chernobog
9
1 / 1 / 2
6,250
625
4,535
5,154
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 4
7,496
750
6,811
9,253
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 3
7,720
772
7,687
12,248
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,021
702
5,496
7,603
2,870
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 2 / 2
7,985
799
9,235
8,704
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
truwolf140
Cthulhu
12
1 / 1 / 1
6,970
697
5,865
8,875
7,191
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
5
5
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Chernobog
Ductilekibbles8
Chernobog
1
1
2
2
L
2
1
4
4
L
3
3
3
1.5
W
3
2
2
2
W
Cthulhu
truwolf140
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
20,596
26,655
Taken
25,182
13,834
Mitigated
13,665
9,785
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,496
580
364
1,159
7,603
2,870
188
4,422
2,769
19,184
0
L
Chernobog
Ductilekibbles8
Chernobog
4,535
3,019
0
1,742
5,154
2,041
0
1,844
3,310
0
8,712
L
6,811
278
991
4,938
9,253
4,175
0
4,287
4,966
28,874
0
L
7,687
377
210
1,904
12,248
7,618
0
5,258
6,990
19,962
0
W
9,235
6,277
499
1,874
8,704
3,604
404
4,825
3,522
0
38,573
W
Cthulhu
truwolf140
Cthulhu
5,865
306
808
647
8,875
7,191
0
3,951
4,375
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,466
Gold Earned
21,976
110
Minions Killed
113
0
Camps Cleared
0
453,982
Distance Traveled
530,006
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,021
702
26
3
0
170,216
3
L
Chernobog
6,250
625
17
2
0
101,116
0
L
Hel
7,496
750
45
5
0
172,166
2
L
Cthulhu
7,720
772
48
5
0
180,700
1
W
Cupid
7,985
799
65
7
0
171,921
2
W
Cthulhu
6,970
697
22
2
0
187,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role