Player Matchup

King Arthur
King Arthur
DjDraa
King Arthur
Level 156
God Stats
12W - 16L
1,524 SR
Queue Stats
445W - 350L
1,600 Elo+
Party 2
Charybdis
Charybdis
HyDRAAchRoniC
Charybdis
Level 160
God Stats
3W - 3L
1,463 SR
Queue Stats
385W - 277L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
LaLaDevilLuke
Nu Wa
Level 157
God Stats
9W - 3L
1,773 SR
Queue Stats
235W - 125L
1,693 Elo+
Party 2
Team Averages
Level 158
1,587 SR
1,638 Elo+

VS

Team Averages
Level 92
1,640 SR
1,599 Elo+
Awilix
Awilix
ELDerekos
Awilix
Level 104
God Stats
28W - 18L
1,618 SR
Queue Stats
290W - 289L
1,526 Elo+
Party 1
Achilles
Achilles
Raph207
Achilles
Level 47
God Stats
6W - 6L
1,694 SR
Queue Stats
79W - 43L
1,666 Elo+
Party 1
Aphrodite
Aphrodite
wce45
Aphrodite
Level 126
God Stats
17W - 15L
1,607 SR
Queue Stats
289W - 242L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DjDraa
King Arthur
16
2 / 4 / 6
11,341
756
11,663
23,784
25,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
HyDRAAchRoniC
Charybdis
16
2 / 6 / 6
10,861
724
12,580
19,167
9,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 4 / 4
11,856
790
22,037
12,699
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ELDerekos
Awilix
14
3 / 5 / 8
10,495
700
12,916
21,332
14,312
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Raph207
Achilles
17
6 / 3 / 6
11,460
764
19,241
28,258
37,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
wce45
Aphrodite
18
4 / 2 / 10
11,575
772
13,518
14,397
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
13
14
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DjDraa
King Arthur
2
4
6
1.25
L
Awilix
ELDerekos
Awilix
3
5
8
1.4
W
Charybdis
HyDRAAchRoniC
Charybdis
2
6
6
0.83
W
6
4
4
2
L
Achilles
Raph207
Achilles
6
3
6
3
L
Aphrodite
wce45
Aphrodite
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,280
Damage
45,675
55,650
Taken
63,987
41,370
Mitigated
60,307
10,492
Healing
24,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DjDraa
King Arthur
11,663
1,443
794
5,422
23,784
25,337
289
5,539
17,362
0
37,006
L
Awilix
ELDerekos
Awilix
12,916
3,859
0
837
21,332
14,312
0
8,122
12,784
0
47,248
W
Charybdis
HyDRAAchRoniC
Charybdis
12,580
5,300
0
3,477
19,167
9,830
1,600
5,878
12,909
0
35,782
W
22,037
8,462
0
799
12,699
6,203
1,264
2,169
10,276
62,741
0
L
Achilles
Raph207
Achilles
19,241
4,440
0
6,782
28,258
37,861
425
8,759
19,079
0
44,971
L
Aphrodite
wce45
Aphrodite
13,518
1,852
8,788
8,448
14,397
8,134
804
4,486
9,613
64,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
33,530
168
Minions Killed
192
0
Camps Cleared
0
774,699
Distance Traveled
844,837
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,341
756
44
3
0
297,489
3
L
Awilix
10,495
700
43
3
0
276,564
3
W
Charybdis
10,861
724
44
3
0
227,625
1
W
Nu Wa
11,856
790
80
5
0
249,585
2
L
Achilles
11,460
764
38
3
0
298,237
3
L
Aphrodite
11,575
772
111
7
0
270,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role