Player Matchup

Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ACE4682
Neith
Level 153
God Stats
1W - 1L
1,394 SR
Queue Stats
121W - 142L
1,498 Elo+
Solo
Ishtar
Ishtar
Pumpkins776
Ishtar
Level 150
God Stats
5W - 8L
1,412 SR
Queue Stats
423W - 442L
1,481 Elo+
Party 2
Thor
Thor
WindyCityNole
Thor
Level 99
God Stats
4W - 0L
1,608 SR
Queue Stats
243W - 245L
1,417 Elo+
Party 2
Team Averages
Level 115
1,483 SR
1,479 Elo+

VS

Team Averages
Level 91
1,599 SR
1,466 Elo+
Lancelot
Lancelot
BarryCelery
Lancelot
Level 125
God Stats
1W - 4L
1,477 SR
Queue Stats
138W - 143L
1,513 Elo+
Party 1
Freya
Freya
KoziBlixt
Freya
Level 58
God Stats
1W - 1L
1,386 SR
Queue Stats
43W - 63L
1,374 Elo+
Party 1
Hercules
Hercules
PersistantDrogas
Hercules
Level 69
God Stats
1W - 2L
1,498 SR
Queue Stats
60W - 75L
1,411 Elo+
Solo
Discordia
Discordia
aDrinkCup
Discordia
Level 79
God Stats
0W - 1L
1,711 SR
Queue Stats
61W - 44L
1,539 Elo+
Solo
Hera
Hera
xCem1c
Hera
Level 124
God Stats
5W - 1L
1,922 SR
Queue Stats
119W - 113L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
5 / 4 / 17
11,503
822
14,998
19,462
25,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
 
Bacchus
18
6 / 4 / 12
10,929
781
12,259
18,602
31,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ACE4682
Neith
19
5 / 1 / 14
11,365
812
16,597
9,168
5,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
18
4 / 4 / 11
10,926
780
12,850
12,642
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 5 / 16
10,840
774
15,470
16,096
8,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BarryCelery
Lancelot
15
6 / 5 / 5
10,025
716
13,438
17,441
9,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
KoziBlixt
Freya
15
1 / 5 / 8
9,135
653
9,183
13,612
7,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 7 / 4
9,466
676
6,570
20,958
19,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
aDrinkCup
Discordia
18
2 / 3 / 5
9,853
704
12,394
11,261
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
xCem1c
Hera
18
3 / 6 / 9
10,695
764
20,742
14,957
7,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
25
Kills
16
18
Deaths
26
70
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
17
3.38
W
Bacchus
 
Bacchus
6
4
12
3
W
Neith
ACE4682
Neith
5
1
14
12
L
Lancelot
BarryCelery
Lancelot
6
5
5
1.7
L
Freya
KoziBlixt
Freya
1
5
8
1
L
4
7
4
0.86
W
Ishtar
4
4
11
2.38
W
5
5
16
2.6
L
Discordia
aDrinkCup
Discordia
2
3
5
1.5
L
Hera
xCem1c
Hera
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,174
Damage
62,327
75,970
Taken
78,229
77,054
Mitigated
50,511
22,590
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,998
1,293
2,736
4,098
19,462
25,251
0
11,837
7,625
27,587
0
W
Bacchus
 
Bacchus
12,259
1,343
1,724
2,676
18,602
31,647
419
9,990
8,612
16,785
0
W
Neith
ACE4682
Neith
16,597
5,389
912
4,317
9,168
5,134
3,069
6,105
3,063
0
46,887
L
Lancelot
BarryCelery
Lancelot
13,438
2,879
2,109
4,254
17,441
9,761
0
4,150
13,124
0
16,915
L
Freya
KoziBlixt
Freya
9,183
2,213
1,276
2,219
13,612
7,628
630
5,207
8,261
12,462
0
L
6,570
2,002
876
2,942
20,958
19,915
432
7,017
13,669
0
10,771
W
Ishtar
12,850
5,439
430
2,829
12,642
6,419
3,170
6,164
6,478
0
35,820
W
15,470
1,340
1,893
975
16,096
8,603
1,180
8,223
7,873
0
31,380
L
Discordia
aDrinkCup
Discordia
12,394
1,147
1,250
2,467
11,261
5,681
343
3,570
7,467
34,080
0
L
Hera
xCem1c
Hera
20,742
5,678
972
2,933
14,957
7,526
600
5,987
8,451
44,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
49,174
155
Minions Killed
120
0
Camps Cleared
0
1,307,933
Distance Traveled
1,195,427
37
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,503
822
28
2
0
274,040
12
W
Bacchus
10,929
781
5
0
0
289,894
25
W
Neith
11,365
812
52
4
0
282,969
0
L
Lancelot
10,025
716
16
1
0
314,791
0
L
Freya
9,135
653
4
0
0
234,421
0
L
Hercules
9,466
676
6
0
0
204,668
2
W
Ishtar
10,926
780
50
4
0
219,944
0
W
Thor
10,840
774
20
1
0
241,086
0
L
Discordia
9,853
704
41
3
0
216,774
0
L
Hera
10,695
764
53
4
0
224,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role