Player Matchup

Aphrodite
Aphrodite
CobraTopG
Aphrodite
Level 27
God Stats
8W - 9L
1,547 SR
Queue Stats
76W - 90L
1,454 Elo+
Party 2
Chaac
Chaac
Mat3rialGorl
Chaac
Level 65
God Stats
2W - 2L
1,580 SR
Queue Stats
156W - 185L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
SlatRatt
Danzaburou
Level 45
God Stats
1W - 4L
1,132 SR
Queue Stats
83W - 132L
1,301 Elo+
Party 2
Pele
Pele
Unwanted_Friend4
Pele
Level 27
God Stats
9W - 5L
1,552 SR
Queue Stats
27W - 17L
1,518 Elo+
Party 3
Bacchus
Bacchus
btcffkk
Bacchus
Level 66
God Stats
7W - 9L
1,509 SR
Queue Stats
217W - 274L
1,466 Elo+
Party 2
Team Averages
Level 46
1,464 SR
1,437 Elo+

VS

Team Averages
Level 93
1,590 SR
1,402 Elo+
Thanatos
Thanatos
Hercules1abla
Thanatos
Level 87
God Stats
33W - 18L
1,653 SR
Queue Stats
416W - 411L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
ITEMILIANO
Baron Samedi
Level 143
God Stats
10W - 3L
1,668 SR
Queue Stats
127W - 151L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
RedSkull1993877
Cernunnos
Level 82
God Stats
2W - 1L
1,444 SR
Queue Stats
86W - 109L
1,316 Elo+
Party 1
Ares
Ares
VICTORROMAN06
Ares
Level 43
God Stats
8W - 7L
1,550 SR
Queue Stats
25W - 48L
1,305 Elo+
Party 1
Ganesha
Ganesha
Xxawelo502xX
Ganesha
Level 109
God Stats
6W - 3L
1,635 SR
Queue Stats
83W - 103L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CobraTopG
Aphrodite
13
1 / 4 / 3
8,018
472
8,816
16,275
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 4 / 1
8,628
508
10,754
18,159
9,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SlatRatt
Danzaburou
14
0 / 1 / 1
8,276
487
4,461
11,627
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 1
7,777
457
8,670
17,185
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
btcffkk
Bacchus
14
3 / 3 / 1
8,361
492
9,817
11,238
8,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hercules1abla
Thanatos
18
13 / 2 / 1
11,187
658
22,261
18,458
10,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ITEMILIANO
Baron Samedi
15
4 / 2 / 7
9,376
552
13,070
14,993
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
RedSkull1993877
Cernunnos
15
1 / 1 / 0
8,710
512
7,791
8,810
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 6
8,055
474
4,239
13,518
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Xxawelo502xX
Ganesha
15
0 / 1 / 7
8,813
518
6,283
11,794
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
18
18
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CobraTopG
Aphrodite
1
4
3
0.63
W
Thanatos
Hercules1abla
Thanatos
13
2
1
6.75
W
Baron Samedi
ITEMILIANO
Baron Samedi
4
2
7
3.75
L
2
4
1
0.63
W
Cernunnos
RedSkull1993877
Cernunnos
1
1
0
1
L
Danzaburou
SlatRatt
Danzaburou
0
1
1
0.5
L
2
6
1
0.42
W
0
2
6
1.5
W
Ganesha
Xxawelo502xX
Ganesha
0
1
7
3.5
L
Bacchus
btcffkk
Bacchus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,518
Damage
53,644
74,484
Taken
67,573
37,769
Mitigated
42,492
24,848
Healing
41,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CobraTopG
Aphrodite
8,816
406
1,936
7,343
16,275
10,452
0
6,334
9,710
51,015
3,484
W
Thanatos
Hercules1abla
Thanatos
22,261
10,020
0
17,473
18,458
10,695
0
1,197
17,219
0
91,914
W
Baron Samedi
ITEMILIANO
Baron Samedi
13,070
1,749
1,715
7,993
14,993
9,103
927
8,094
6,423
74,617
0
L
10,754
1,527
0
5,427
18,159
9,342
94
2,791
15,267
0
55,760
W
Cernunnos
RedSkull1993877
Cernunnos
7,791
3,806
0
5,289
8,810
3,903
1,294
1,907
6,903
0
72,561
L
Danzaburou
SlatRatt
Danzaburou
4,461
2,313
0
6,174
11,627
4,202
1,023
1,747
9,880
0
67,541
L
8,670
2,011
0
2,648
17,185
5,413
0
6,114
10,780
0
63,243
W
4,239
321
194
3,627
13,518
11,990
403
6,196
7,076
21,735
0
W
Ganesha
Xxawelo502xX
Ganesha
6,283
587
0
5,180
11,794
6,801
0
135
11,659
65,781
0
L
Bacchus
btcffkk
Bacchus
9,817
1,057
0
1,320
11,238
8,360
0
5,348
5,255
45,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
46,141
459
Minions Killed
529
0
Camps Cleared
0
1,614,355
Distance Traveled
1,669,803
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,018
472
84
5
0
293,554
0
W
Thanatos
11,187
658
148
9
0
363,683
10
W
Baron Samedi
9,376
552
121
7
0
306,833
4
L
Chaac
8,628
508
89
5
0
330,954
4
W
Cernunnos
8,710
512
149
9
0
300,471
4
L
Danzaburou
8,276
487
106
6
0
296,199
2
L
Pele
7,777
457
80
5
0
347,602
1
W
Ares
8,055
474
20
1
0
357,655
8
W
Ganesha
8,813
518
91
5
0
341,161
4
L
Bacchus
8,361
492
100
6
0
346,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role