Player Matchup

Mercury
Mercury
AlIDaSmoke
Mercury
Level 126
God Stats
0W - 2L
1,242 SR
Queue Stats
52W - 97L
1,272 Elo+
Party 2
Kukulkan
Kukulkan
AngelOfChaos179
Kukulkan
Level 105
God Stats
22W - 17L
1,563 SR
Queue Stats
118W - 185L
1,291 Elo+
Party 2
Yu Huang
Yu Huang
ReginaldHurt
Yu Huang
Level 109
God Stats
1W - 6L
1,376 SR
Queue Stats
67W - 107L
1,284 Elo+
Party 2
Team Averages
Level 113
1,394 SR
1,282 Elo+

VS

Team Averages
Level 87
1,712 SR
1,370 Elo+
Izanami
Izanami
drose507u
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
heliotropekat25
Aphrodite
Level 109
God Stats
4W - 1L
1,748 SR
Queue Stats
35W - 39L
1,440 Elo+
Solo
Shiva
Shiva
pedgar106
Shiva
Level 149
God Stats
1W - 0L
1,888 SR
Queue Stats
1W - 3L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlIDaSmoke
Mercury
19
3 / 14 / 8
14,802
673
14,601
27,800
11,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
20
9 / 4 / 6
18,659
848
39,557
23,244
10,909
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
ReginaldHurt
Yu Huang
20
3 / 7 / 8
15,099
686
12,606
20,062
10,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
drose507u
Izanami
20
8 / 3 / 8
16,692
759
18,371
23,359
9,755
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
heliotropekat25
Aphrodite
20
8 / 6 / 12
16,901
768
17,517
25,367
13,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
pedgar106
Shiva
20
8 / 6 / 12
17,090
777
26,172
33,192
35,001
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
15
Kills
24
25
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlIDaSmoke
Mercury
3
14
8
0.5
L
Kukulkan
9
4
6
3
L
Yu Huang
ReginaldHurt
Yu Huang
3
7
8
1
W
Izanami
drose507u
Izanami
8
3
8
4
W
Aphrodite
heliotropekat25
Aphrodite
8
6
12
2.33
W
Shiva
pedgar106
Shiva
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,764
Damage
62,060
71,106
Taken
81,918
32,983
Mitigated
58,711
7,423
Healing
31,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlIDaSmoke
Mercury
14,601
7,536
375
1,224
27,800
11,705
835
6,023
21,777
0
37,764
L
Kukulkan
39,557
2,590
0
4,266
23,244
10,909
470
6,623
16,621
144,503
0
L
Yu Huang
ReginaldHurt
Yu Huang
12,606
889
0
1,558
20,062
10,369
110
4,906
15,156
44,117
0
W
Izanami
drose507u
Izanami
18,371
13,549
0
7,359
23,359
9,755
1,794
15,074
8,285
0
89,923
W
Aphrodite
heliotropekat25
Aphrodite
17,517
1,717
8,816
10,979
25,367
13,955
449
17,312
8,055
56,808
0
W
Shiva
pedgar106
Shiva
26,172
5,718
608
3,287
33,192
35,001
735
19,908
13,284
0
88,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
50,683
270
Minions Killed
270
0
Camps Cleared
0
1,155,136
Distance Traveled
1,041,037
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,802
673
35
2
0
374,183
0
L
Kukulkan
18,659
848
167
8
0
413,440
3
L
Yu Huang
15,099
686
68
3
0
367,513
0
W
Izanami
16,692
759
92
4
0
316,569
0
W
Aphrodite
16,901
768
96
4
0
337,450
0
W
Shiva
17,090
777
82
4
0
387,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role