Player Matchup

Mulan
Mulan
Mr Kong 98
Mulan
Level 125
God Stats
5W - 1L
1,486 SR
Queue Stats
59W - 69L
1,457 Elo+
Party 1
Cerberus
Cerberus
PrinceWillhelm
Cerberus
Level 151
God Stats
14W - 6L
1,633 SR
Queue Stats
422W - 355L
1,553 Elo+
Party 1
Olorun
Olorun
Zaruve
Olorun
Level 101
God Stats
2W - 5L
1,240 SR
Queue Stats
168W - 130L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
stauer
Morgan Le Fay
Level 107
God Stats
8W - 7L
1,551 SR
Queue Stats
301W - 342L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
szxchuan
Ah Muzen Cab
Level 80
God Stats
1W - 0L
1,596 SR
Queue Stats
9W - 6L
1,349 Elo+
Party 1
Team Averages
Level 113
1,501 SR
1,463 Elo+

VS

Team Averages
Level 135
1,409 SR
1,482 Elo+
Raijin
Raijin
DeathAvengerII
Raijin
Level 149
God Stats
0W - 3L
1,238 SR
Queue Stats
60W - 58L
1,487 Elo+
Party 2
Shiva
Shiva
GREEEENERz
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 188L
1,449 Elo+
Solo
Ganesha
Ganesha
LADY_LOUSE
Ganesha
Level 117
God Stats
2W - 3L
1,507 SR
Queue Stats
249W - 254L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lyndz97
Kumbhakarna
Level 125
God Stats
0W - 3L
1,142 SR
Queue Stats
38W - 50L
1,419 Elo+
Party 2
Sol
Sol
PacnymuH
Sol
Level 160
God Stats
5W - 4L
1,657 SR
Queue Stats
366W - 391L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 4 / 12
10,472
748
12,573
16,754
16,145
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
18
5 / 4 / 11
10,920
780
11,330
17,041
19,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Zaruve
Olorun
18
6 / 5 / 11
11,144
796
12,324
13,652
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
stauer
Morgan Le Fay
17
0 / 4 / 13
9,675
691
14,287
10,659
4,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
szxchuan
Ah Muzen Cab
18
4 / 3 / 10
10,364
740
17,100
12,269
6,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,791
628
11,708
13,747
7,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
17
5 / 3 / 10
9,979
713
14,592
18,024
16,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
LADY_LOUSE
Ganesha
16
1 / 5 / 12
9,803
700
6,564
18,968
27,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Lyndz97
Kumbhakarna
17
3 / 3 / 9
9,963
712
6,952
18,239
26,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 3 / 9
9,592
685
12,658
10,131
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
62
19
Kills
17
20
Deaths
19
57
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Shiva
5
3
10
3.33
L
Ganesha
LADY_LOUSE
Ganesha
1
5
12
1.4
L
Kumbhakarna
Lyndz97
Kumbhakarna
3
3
9
2.5
W
Mulan
4
4
12
2.5
L
5
3
9
3.17
W
Cerberus
5
4
11
2.63
W
Olorun
Zaruve
Olorun
6
5
11
2.3
W
Morgan Le Fay
stauer
Morgan Le Fay
0
4
13
1.63
W
Ah Muzen Cab
szxchuan
Ah Muzen Cab
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,614
Damage
52,474
70,375
Taken
79,109
51,360
Mitigated
83,546
27,344
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,708
785
1,778
2,463
13,747
7,872
0
5,743
8,004
22,240
0
L
Shiva
14,592
1,921
1,037
2,049
18,024
16,320
47
8,664
9,360
0
28,336
L
Ganesha
LADY_LOUSE
Ganesha
6,564
481
1,413
2,447
18,968
27,141
0
9,282
9,686
22,247
0
L
Kumbhakarna
Lyndz97
Kumbhakarna
6,952
137
2,121
2,837
18,239
26,134
0
9,563
8,676
12,190
0
W
Mulan
12,573
1,555
1,350
3,030
16,754
16,145
427
8,854
7,900
0
19,086
L
12,658
4,496
1,020
1,966
10,131
6,079
0
4,689
5,442
24,819
858
W
Cerberus
11,330
649
1,509
5,408
17,041
19,021
636
7,511
9,530
21,605
0
W
Olorun
Zaruve
Olorun
12,324
8,168
4,541
4,645
13,652
5,745
6,355
8,263
5,389
22,173
0
W
Morgan Le Fay
stauer
Morgan Le Fay
14,287
925
878
1,639
10,659
4,429
795
5,953
4,706
31,246
0
W
Ah Muzen Cab
szxchuan
Ah Muzen Cab
17,100
5,614
850
3,494
12,269
6,020
568
6,690
5,579
0
42,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,575
Gold Earned
48,128
184
Minions Killed
156
0
Camps Cleared
0
1,154,453
Distance Traveled
1,089,595
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,791
628
39
3
0
216,323
3
L
Shiva
9,979
713
39
3
0
225,322
1
L
Ganesha
9,803
700
6
0
0
212,992
1
L
Kumbhakarna
9,963
712
27
2
0
243,770
1
W
Mulan
10,472
748
20
1
0
235,137
0
L
Sol
9,592
685
45
3
0
191,188
2
W
Cerberus
10,920
780
43
3
0
211,747
2
W
Olorun
11,144
796
34
2
0
221,323
2
W
Morgan Le Fay
9,675
691
40
3
0
237,169
2
W
Ah Muzen Cab
10,364
740
47
3
0
249,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role