Player Matchup

Baron Samedi
Baron Samedi
ChxIky-
Baron Samedi
Level 64
God Stats
4W - 1L
1,687 SR
Queue Stats
59W - 68L
1,361 Elo+
Party 1
Charybdis
Charybdis
GEIx MarczO
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
VOTE4PEDRO34575
Gilgamesh
Level 27
God Stats
9W - 8L
1,526 SR
Queue Stats
52W - 56L
1,355 Elo+
Party 1
Team Averages
Level 66
1,571 SR
1,398 Elo+

VS

Team Averages
Level 98
1,339 SR
1,317 Elo+
Ra
Ra
Sage of Toads
Ra
Level 127
God Stats
0W - 3L
1,278 SR
Queue Stats
21W - 38L
1,326 Elo+
Party 2
Fafnir
Fafnir
binkyfish
Fafnir
Level 121
God Stats
1W - 2L
1,428 SR
Queue Stats
25W - 40L
1,342 Elo+
Party 2
Neith
Neith
papohlman
Neith
Level 45
God Stats
1W - 3L
1,312 SR
Queue Stats
10W - 21L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChxIky-
Baron Samedi
16
5 / 1 / 5
10,442
746
14,636
11,748
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
GEIx MarczO
Charybdis
15
2 / 1 / 5
9,996
714
11,688
11,847
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
VOTE4PEDRO34575
Gilgamesh
15
3 / 0 / 6
10,485
749
7,727
13,049
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,867
633
11,981
12,433
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
binkyfish
Fafnir
13
0 / 2 / 1
8,295
593
4,477
13,050
11,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
papohlman
Neith
14
2 / 4 / 0
8,779
627
9,591
13,386
6,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChxIky-
Baron Samedi
5
1
5
7.5
W
Charybdis
GEIx MarczO
Charybdis
2
1
5
4.5
L
0
4
1
0.13
W
Gilgamesh
VOTE4PEDRO34575
Gilgamesh
3
0
6
6
L
Fafnir
binkyfish
Fafnir
0
2
1
0.25
L
Neith
papohlman
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
26,049
36,644
Taken
38,869
24,440
Mitigated
24,477
18,611
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChxIky-
Baron Samedi
14,636
1,121
2,513
6,469
11,748
5,452
465
6,223
5,525
53,651
0
W
Charybdis
GEIx MarczO
Charybdis
11,688
5,891
0
5,854
11,847
4,705
1,197
4,457
7,390
37
53,568
L
11,981
867
2,957
5,142
12,433
6,143
0
4,510
7,923
45,994
0
W
Gilgamesh
VOTE4PEDRO34575
Gilgamesh
7,727
1,510
0
3,775
13,049
14,283
372
6,107
6,942
0
26,063
L
Fafnir
binkyfish
Fafnir
4,477
1,092
0
2,554
13,050
11,911
0
3,997
9,053
14,051
782
L
Neith
papohlman
Neith
9,591
2,485
0
2,672
13,386
6,423
0
6,194
7,192
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
25,941
179
Minions Killed
144
0
Camps Cleared
0
736,017
Distance Traveled
735,687
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,442
746
70
5
0
236,083
1
W
Charybdis
9,996
714
84
6
0
238,026
5
L
Ra
8,867
633
93
7
0
251,786
0
W
Gilgamesh
10,485
749
25
2
0
261,908
0
L
Fafnir
8,295
593
16
1
0
259,646
6
L
Neith
8,779
627
35
3
0
224,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role