Player Matchup

Ymir
Ymir
DaTurbanTwister
Ymir
Level 107
God Stats
17W - 15L
1,523 SR
Queue Stats
287W - 313L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LokiLeprechaun
Tsukuyomi
Level 145
God Stats
6W - 8L
1,573 SR
Queue Stats
230W - 231L
1,438 Elo+
Party 4
Loki
Loki
PeaStain6158
Loki
Level 142
God Stats
4W - 11L
1,320 SR
Queue Stats
232W - 247L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
R3POD2
Xbalanque
Level 144
God Stats
89W - 60L
1,593 SR
Queue Stats
627W - 615L
1,506 Elo+
Party 2
Olorun
Olorun
sonofadenim
Olorun
Level 125
God Stats
4W - 10L
1,405 SR
Queue Stats
271W - 282L
1,451 Elo+
Party 4
Team Averages
Level 133
1,483 SR
1,464 Elo+

VS

Team Averages
Level 128
1,513 SR
1,421 Elo+
Bellona
Bellona
CelloSantana
Bellona
Level 122
God Stats
9W - 7L
1,542 SR
Queue Stats
221W - 233L
1,445 Elo+
Party 3
Skadi
Skadi
Legarda897
Skadi
Level 127
God Stats
2W - 2L
1,717 SR
Queue Stats
104W - 117L
1,399 Elo+
Party 1
Maui
Maui
Scorch6270
Maui
Level 149
God Stats
2W - 0L
1,550 SR
Queue Stats
85W - 83L
1,497 Elo+
Party 3
Bakasura
Bakasura
leasing_hourse
Bakasura
Level 125
God Stats
1W - 1L
1,190 SR
Queue Stats
55W - 76L
1,354 Elo+
Party 1
Zhong Kui
Zhong Kui
ninjajr77
Zhong Kui
Level 115
God Stats
3W - 2L
1,566 SR
Queue Stats
88W - 105L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,715
520
2,739
7,408
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
LokiLeprechaun
Tsukuyomi
9
1 / 3 / 2
5,543
504
3,366
8,518
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 5 / 0
5,801
527
6,075
9,624
3,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
R3POD2
Xbalanque
9
2 / 3 / 3
5,659
514
7,400
10,116
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
10
2 / 3 / 1
5,861
533
5,704
8,188
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CelloSantana
Bellona
12
5 / 2 / 2
7,298
663
7,776
10,866
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
10
2 / 3 / 4
5,717
520
5,076
7,906
2,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 5
5,472
497
3,724
8,516
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
11
3 / 2 / 2
6,543
595
4,065
8,509
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
ninjajr77
Zhong Kui
11
4 / 0 / 4
6,697
609
7,936
6,824
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
14
14
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
CelloSantana
Bellona
5
2
2
3
L
2
0
2
3
W
Skadi
2
3
4
1.33
L
Tsukuyomi
LokiLeprechaun
Tsukuyomi
1
3
2
0.67
L
2
5
0
0.4
L
Xbalanque
R3POD2
Xbalanque
2
3
3
1.17
W
0
2
5
1.25
W
Bakasura
3
2
2
2
W
Zhong Kui
ninjajr77
Zhong Kui
4
0
4
6
L
Olorun
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
28,577
43,854
Taken
42,621
19,429
Mitigated
25,931
12,125
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CelloSantana
Bellona
7,776
3,382
0
5,552
10,866
9,554
281
54
10,812
0
41,648
L
2,739
803
80
2,810
7,408
5,408
48
1,623
5,785
17,393
0
W
Skadi
5,076
2,647
180
1,011
7,906
2,629
552
2,090
5,816
0
38,851
L
Tsukuyomi
LokiLeprechaun
Tsukuyomi
3,366
736
0
2,793
8,518
3,215
0
1,883
6,522
0
26,558
L
6,075
1,383
0
1,060
9,624
3,195
0
0
9,501
0
33,895
L
Xbalanque
R3POD2
Xbalanque
7,400
3,001
0
3,854
10,116
3,590
246
3,801
6,035
0
39,808
W
3,724
1,264
0
1,508
8,516
5,450
0
1,714
6,802
14,924
3,775
W
Bakasura
4,065
2,705
0
1,638
8,509
3,428
0
1,564
6,945
0
39,235
W
Zhong Kui
ninjajr77
Zhong Kui
7,936
1,146
0
3,768
6,824
4,870
0
2,753
4,071
41,242
0
L
Olorun
5,704
2,112
64
1,464
8,188
4,021
0
3,898
4,195
35,766
3,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
31,727
269
Minions Killed
340
0
Camps Cleared
0
1,016,968
Distance Traveled
1,081,385
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,298
663
82
7
0
212,698
0
L
Ymir
5,715
520
21
2
0
204,279
6
W
Skadi
5,717
520
54
5
0
196,539
1
L
Tsukuyomi
5,543
504
62
6
0
225,560
7
L
Loki
5,801
527
64
6
0
189,828
0
L
Xbalanque
5,659
514
56
5
0
188,421
1
W
Maui
5,472
497
24
2
0
196,216
4
W
Bakasura
6,543
595
100
9
0
259,995
3
W
Zhong Kui
6,697
609
80
7
0
215,937
1
L
Olorun
5,861
533
66
6
0
208,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role