Player Matchup

Susano
Susano
Bwendo123
Susano
Level 68
God Stats
5W - 8L
1,390 SR
Queue Stats
16W - 21L
1,430 Elo+
Party 2
Ares
Ares
Kyrogus
Ares
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
NerfHunt3rs
Tiamat
Level 61
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 2
Team Averages
Level 59
1,532 SR
1,479 Elo+

VS

Team Averages
Level 82
1,409 SR
1,523 Elo+
Cliodhna
Cliodhna
Deviance22
Cliodhna
Level 140
God Stats
0W - 2L
1,285 SR
Queue Stats
229W - 261L
1,477 Elo+
Solo
Sol
Sol
Something837
Sol
Level 105
God Stats
3W - 5L
1,441 SR
Queue Stats
34W - 29L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
uhjaymes
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bwendo123
Susano
17
3 / 2 / 13
11,288
706
13,126
16,602
8,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Kyrogus
Ares
15
4 / 1 / 10
12,010
751
13,804
16,817
21,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
19
11 / 2 / 6
13,133
821
34,103
15,913
14,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deviance22
Cliodhna
16
2 / 3 / 3
11,266
704
13,592
24,637
9,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 1
10,426
652
15,445
21,700
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
uhjaymes
Cthulhu
16
2 / 7 / 1
11,200
700
7,428
23,849
28,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
5
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
Bwendo123
Susano
3
2
13
4.75
L
Cliodhna
Deviance22
Cliodhna
2
3
3
1.17
W
Ares
Kyrogus
Ares
4
1
10
9
W
Tiamat
11
2
6
7
L
1
8
1
0.19
L
Cthulhu
uhjaymes
Cthulhu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,033
Damage
36,465
49,332
Taken
70,186
45,653
Mitigated
46,710
14,458
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bwendo123
Susano
13,126
3,471
0
3,789
16,602
8,813
1,759
9,863
6,739
0
31,045
L
Cliodhna
Deviance22
Cliodhna
13,592
1,738
0
4,412
24,637
9,771
285
16,814
7,823
0
49,782
W
Ares
Kyrogus
Ares
13,804
541
2,825
3,376
16,817
21,886
549
6,262
10,555
25,684
0
W
Tiamat
34,103
3,664
0
4,468
15,913
14,954
924
6,824
9,089
97,393
0
L
15,445
4,118
0
5,084
21,700
8,211
1,244
15,804
5,896
48,084
3,515
L
Cthulhu
uhjaymes
Cthulhu
7,428
1,010
169
2,009
23,849
28,728
50
15,309
8,540
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
32,892
166
Minions Killed
164
0
Camps Cleared
0
885,600
Distance Traveled
812,797
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,288
706
35
2
0
307,117
0
L
Cliodhna
11,266
704
57
4
0
333,186
2
W
Ares
12,010
751
22
1
0
297,270
2
W
Tiamat
13,133
821
109
7
0
281,213
1
L
Sol
10,426
652
84
5
0
231,665
0
L
Cthulhu
11,200
700
23
1
0
247,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role