Player Matchup

Zeus
Zeus
ByL3g3nD
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 6L
1,753 Elo+
Party 1
Atlas
Atlas
Daedrimz
Atlas
Level 18
God Stats
4W - 0L
1,886 SR
Queue Stats
34W - 4L
1,772 Elo+
Party 1
Ymir
Ymir
Ikrip
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 1
Jing Wei
Jing Wei
Neearish
Jing Wei
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 6L
1,789 Elo+
Party 1
Guan Yu
Guan Yu
plaka69
Guan Yu
Level 155
God Stats
5W - 5L
1,455 SR
Queue Stats
719W - 765L
1,508 Elo+
Solo
Team Averages
Level 102
1,568 SR
1,616 Elo+

VS

Team Averages
Level 75
1,453 SR
1,496 Elo+
Susano
Susano
 
Susano
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Minimh
Xing Tian
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 6L
1,574 Elo+
Party 2
Horus
Horus
OnepunchHaris
Horus
Level 87
God Stats
5W - 2L
1,801 SR
Queue Stats
527W - 492L
1,491 Elo+
Solo
Izanami
Izanami
TotallyTugBoat
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Eset
Eset
pepepop16
Eset
Level 108
God Stats
0W - 4L
1,167 SR
Queue Stats
32W - 37L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 3 / 16
10,407
801
23,280
10,624
6,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
Daedrimz
Atlas
18
1 / 2 / 19
10,787
830
14,973
22,437
23,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Ikrip
Ymir
15
0 / 4 / 16
9,990
768
8,283
19,698
23,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Neearish
Jing Wei
19
15 / 2 / 7
11,697
900
30,173
15,301
9,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
plaka69
Guan Yu
16
4 / 4 / 14
9,813
755
11,441
25,886
26,008
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
5 / 4 / 6
10,362
797
23,653
20,692
10,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Minimh
Xing Tian
15
1 / 4 / 6
8,578
660
10,485
22,691
22,256
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 8
9,884
760
5,318
23,354
26,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 8
9,138
703
19,307
13,451
7,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Eset
17
3 / 6 / 6
9,236
710
12,716
18,925
10,578
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
24
Kills
14
15
Deaths
24
72
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
4
6
2
W
Zeus
4
3
16
4
W
Atlas
Daedrimz
Atlas
1
2
19
5.25
W
Ymir
Ikrip
Ymir
0
4
16
2
L
Xing Tian
Minimh
Xing Tian
1
4
6
1
W
Jing Wei
Neearish
Jing Wei
15
2
7
9.25
L
3
6
8
1.17
L
2
4
8
1.5
L
Eset
3
6
6
1
W
Guan Yu
plaka69
Guan Yu
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,150
Damage
71,479
93,946
Taken
99,113
88,607
Mitigated
77,454
40,932
Healing
40,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
23,653
3,519
2,321
3,803
20,692
10,544
0
9,753
10,939
0
34,248
W
Zeus
23,280
3,774
0
667
10,624
6,186
1,995
3,383
7,241
49,066
0
W
Atlas
Daedrimz
Atlas
14,973
5,560
5,738
5,279
22,437
23,696
238
5,515
16,922
30,568
0
W
Ymir
Ikrip
Ymir
8,283
966
576
1,848
19,698
23,000
541
5,813
13,885
14,141
0
L
Xing Tian
Minimh
Xing Tian
10,485
275
815
3,113
22,691
22,256
0
9,058
13,633
15,938
0
W
Jing Wei
Neearish
Jing Wei
30,173
22,431
973
3,944
15,301
9,717
3,887
3,585
11,716
0
49,151
L
5,318
2,787
9,865
9,512
23,354
26,785
108
11,052
12,302
126
6,567
L
19,307
9,920
1,344
1,987
13,451
7,291
1,387
6,806
6,645
0
33,007
L
Eset
12,716
710
3,228
4,373
18,925
10,578
92
9,867
9,058
37,845
0
W
Guan Yu
plaka69
Guan Yu
11,441
1,433
12,976
8,931
25,886
26,008
656
5,031
20,855
0
16,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,694
Gold Earned
47,198
138
Minions Killed
121
0
Camps Cleared
0
1,164,676
Distance Traveled
1,175,431
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,362
797
33
3
0
257,456
5
W
Zeus
10,407
801
42
3
0
212,707
0
W
Atlas
10,787
830
16
1
0
238,752
3
W
Ymir
9,990
768
24
2
0
204,626
0
L
Xing Tian
8,578
660
9
1
0
245,224
2
W
Jing Wei
11,697
900
48
4
0
250,328
1
L
Horus
9,884
760
0
0
0
237,669
0
L
Izanami
9,138
703
38
3
0
214,928
1
L
Eset
9,236
710
41
3
0
220,154
0
W
Guan Yu
9,813
755
8
1
0
258,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role