Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Needleite
Cu Chulainn
Level 37
God Stats
6W - 1L
1,678 SR
Queue Stats
52W - 33L
1,601 Elo+
Solo
Janus
Janus
ssomba
Janus
Level 17
God Stats
6W - 0L
1,800 SR
Queue Stats
75W - 15L
1,738 Elo+
Party 3
Team Averages
Level 104
1,596 SR
1,568 Elo+

VS

Team Averages
Level 114
1,563 SR
1,493 Elo+
Bellona
Bellona
Chou-Sitian
Bellona
Level 33
God Stats
2W - 2L
1,593 SR
Queue Stats
17W - 18L
1,469 Elo+
Party 1
Da Ji
Da Ji
CrashSaint
Da Ji
Level 106
God Stats
0W - 2L
1,493 SR
Queue Stats
93W - 112L
1,458 Elo+
Party 1
Scylla
Scylla
DeformedLove
Scylla
Level 154
God Stats
2W - 2L
1,532 SR
Queue Stats
106W - 104L
1,595 Elo+
Solo
Poseidon
Poseidon
Mr_Taijutsu
Poseidon
Level 129
God Stats
6W - 4L
1,594 SR
Queue Stats
104W - 142L
1,418 Elo+
Party 1
Hercules
Hercules
RainOnHell
Hercules
Level 147
God Stats
8W - 10L
1,605 SR
Queue Stats
88W - 89L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
9 / 1 / 14
11,450
954
20,109
13,943
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
 
Fenrir
18
11 / 7 / 10
11,112
926
17,664
18,274
9,469
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
17
4 / 3 / 14
10,069
839
11,721
8,468
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Needleite
Cu Chulainn
16
2 / 3 / 9
9,660
805
10,393
14,308
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
ssomba
Janus
19
8 / 1 / 15
11,395
950
18,477
7,335
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chou-Sitian
Bellona
14
1 / 2 / 3
7,836
653
3,248
11,410
10,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
15
2 / 7 / 3
8,840
737
9,599
16,458
7,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
3 / 4 / 6
9,692
808
5,540
14,509
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Mr_Taijutsu
Poseidon
15
1 / 12 / 5
8,860
738
5,587
18,386
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
RainOnHell
Hercules
16
8 / 9 / 0
9,738
812
15,003
25,343
13,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
34
Kills
15
15
Deaths
34
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
14
16
W
Fenrir
 
Fenrir
11
7
10
2.29
W
Nu Wa
 
Nu Wa
4
3
14
3.67
L
Bellona
Chou-Sitian
Bellona
1
2
3
1.25
L
Da Ji
2
7
3
0.5
L
Scylla
3
4
6
1.5
L
Poseidon
Mr_Taijutsu
Poseidon
1
12
5
0.29
W
Cu Chulainn
Needleite
Cu Chulainn
2
3
9
2.17
L
Hercules
RainOnHell
Hercules
8
9
0
0.89
W
Janus
ssomba
Janus
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,364
Damage
38,977
62,328
Taken
86,106
35,650
Mitigated
41,253
15,313
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
20,109
16,770
0
6,580
13,943
6,441
3,217
2,562
11,343
0
46,121
W
Fenrir
 
Fenrir
17,664
4,719
0
4,560
18,274
9,469
1,466
2,395
15,749
0
30,251
W
Nu Wa
 
Nu Wa
11,721
3,048
0
296
8,468
3,149
3,057
2,129
6,313
34,777
0
L
Bellona
Chou-Sitian
Bellona
3,248
1,438
0
25
11,410
10,045
0
2,318
8,964
0
9,452
L
Da Ji
9,599
1,630
0
550
16,458
7,154
0
6,526
9,637
0
22,597
L
Scylla
5,540
961
0
2,413
14,509
5,020
0
6,762
7,626
31,309
0
L
Poseidon
Mr_Taijutsu
Poseidon
5,587
422
0
557
18,386
5,519
222
8,501
9,798
26,364
0
W
Cu Chulainn
Needleite
Cu Chulainn
10,393
2,048
0
1,905
14,308
13,610
1,377
2,321
11,897
2,232
27,818
L
Hercules
RainOnHell
Hercules
15,003
7,213
0
2,352
25,343
13,515
0
6,503
18,496
0
25,119
W
Janus
ssomba
Janus
18,477
1,499
630
1,342
7,335
2,981
2,273
1,378
5,899
57,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,686
Gold Earned
44,966
272
Minions Killed
168
0
Camps Cleared
0
1,338,424
Distance Traveled
1,000,778
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,450
954
69
6
0
252,490
4
W
Fenrir
11,112
926
29
2
0
259,217
2
W
Nu Wa
10,069
839
37
3
0
260,661
4
L
Bellona
7,836
653
8
1
0
192,889
0
L
Da Ji
8,840
737
28
2
0
198,139
0
L
Scylla
9,692
808
60
5
0
212,009
0
L
Poseidon
8,860
738
45
4
0
179,542
0
W
Cu Chulainn
9,660
805
49
4
0
272,049
0
L
Hercules
9,738
812
27
2
0
218,199
1
W
Janus
11,395
950
88
7
0
294,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role