Player Matchup

Xing Tian
Xing Tian
FuriousRuler
Xing Tian
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 92L
1,497 Elo+
Solo
Tiamat
Tiamat
MeleeMoses
Tiamat
Level 125
God Stats
2W - 5L
1,444 SR
Queue Stats
315W - 324L
1,507 Elo+
Solo
Chronos
Chronos
blutiger21
Chronos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,496 Elo+
Solo
Ravana
Ravana
ll-Ludwig-ll
Ravana
Level 143
God Stats
18W - 17L
1,402 SR
Queue Stats
608W - 609L
1,412 Elo+
Solo
Anhur
Anhur
paillalef
Anhur
Level 160
God Stats
9W - 9L
1,465 SR
Queue Stats
415W - 411L
1,486 Elo+
Solo
Team Averages
Level 138
1,462 SR
1,480 Elo+

VS

Team Averages
Level 74
1,573 SR
1,526 Elo+
Terra
Terra
BaalFlames
Terra
Level 25
God Stats
2W - 2L
1,206 SR
Queue Stats
50W - 53L
1,500 Elo+
Party 1
Mercury
Mercury
BigFlexOffender
Mercury
Level 48
God Stats
2W - 0L
1,713 SR
Queue Stats
33W - 26L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
GainUltaSoft
Jing Wei
Level 64
God Stats
8W - 2L
1,689 SR
Queue Stats
156W - 171L
1,503 Elo+
Party 1
Anubis
Anubis
Robertplz
Anubis
Level 77
God Stats
14W - 5L
1,724 SR
Queue Stats
68W - 71L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
admiralcactus
Sun Wukong
Level 156
God Stats
1W - 0L
1,530 SR
Queue Stats
6W - 3L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FuriousRuler
Xing Tian
14
2 / 1 / 5
10,054
479
14,267
23,383
30,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
MeleeMoses
Tiamat
16
2 / 8 / 3
10,538
502
10,777
15,777
10,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
blutiger21
Chronos
15
3 / 4 / 1
9,752
464
15,308
12,469
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
15
3 / 7 / 1
9,624
458
10,419
16,316
9,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
paillalef
Anhur
17
1 / 3 / 2
10,626
506
8,494
16,184
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 2 / 11
10,648
507
5,766
21,789
19,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
10 / 1 / 5
12,900
614
15,557
16,755
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
GainUltaSoft
Jing Wei
16
2 / 4 / 6
10,038
478
12,851
21,025
9,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Robertplz
Anubis
18
3 / 3 / 10
11,761
560
18,298
21,282
11,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
admiralcactus
Sun Wukong
18
7 / 1 / 3
12,078
575
13,376
15,908
13,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
11
Kills
23
23
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Terra
1
2
11
3.25
W
10
1
5
12.5
L
Xing Tian
FuriousRuler
Xing Tian
2
1
5
4.5
W
Jing Wei
GainUltaSoft
Jing Wei
2
4
6
1.25
L
Tiamat
MeleeMoses
Tiamat
2
8
3
0.44
W
Anubis
Robertplz
Anubis
3
3
10
2.67
W
Sun Wukong
admiralcactus
Sun Wukong
7
1
3
8.5
L
Chronos
blutiger21
Chronos
3
4
1
0.88
L
Ravana
3
7
1
0.5
L
Anhur
paillalef
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,265
Damage
65,848
84,129
Taken
96,759
62,478
Mitigated
61,739
15,567
Healing
41,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
5,766
992
5,148
8,152
21,789
19,795
297
11,915
9,435
29,815
2,082
W
15,557
8,213
0
502
16,755
7,270
1,364
4,851
11,904
0
145,567
L
Xing Tian
FuriousRuler
Xing Tian
14,267
1,635
0
4,297
23,383
30,636
148
6,235
17,148
41,405
0
W
Jing Wei
GainUltaSoft
Jing Wei
12,851
9,129
0
8,163
21,025
9,099
2,104
11,897
9,128
0
78,445
L
Tiamat
MeleeMoses
Tiamat
10,777
549
106
2,190
15,777
10,114
85
9,319
6,458
71,326
0
W
Anubis
Robertplz
Anubis
18,298
2,371
0
14,111
21,282
11,890
1,258
9,536
11,746
116,391
0
W
Sun Wukong
admiralcactus
Sun Wukong
13,376
1,095
0
5,413
15,908
13,685
843
2,797
13,111
0
77,508
L
Chronos
blutiger21
Chronos
15,308
4,509
0
3,055
12,469
5,955
848
1,721
10,748
81,305
2,840
L
Ravana
10,419
1,557
0
1,399
16,316
9,073
0
4,220
12,096
0
74,490
L
Anhur
paillalef
Anhur
8,494
6,003
0
4,520
16,184
6,700
1,173
1,776
14,408
0
84,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,594
Gold Earned
57,425
575
Minions Killed
662
0
Camps Cleared
0
1,891,069
Distance Traveled
2,097,756
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,648
507
51
2
0
410,854
1
W
Mercury
12,900
614
183
9
0
513,702
4
L
Xing Tian
10,054
479
37
2
0
408,932
0
W
Jing Wei
10,038
478
121
6
0
376,698
4
L
Tiamat
10,538
502
140
7
0
368,883
2
W
Anubis
11,761
560
178
8
0
360,636
4
W
Sun Wukong
12,078
575
129
6
0
435,866
4
L
Chronos
9,752
464
143
7
0
380,665
1
L
Ravana
9,624
458
99
5
0
399,213
3
L
Anhur
10,626
506
156
7
0
333,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role