Player Matchup

Ah Puch
Ah Puch
FLARE-_-14
Ah Puch
Level 17
God Stats
1W - 0L
1,795 SR
Queue Stats
7W - 6L
1,327 Elo+
Party 3
Atlas
Atlas
KevinDnG
Atlas
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,569 Elo+
Party 1
Shiva
Shiva
Mr_Rude_Boy_
Shiva
Level 148
God Stats
5W - 7L
1,417 SR
Queue Stats
755W - 790L
1,517 Elo+
Party 3
Apollo
Apollo
Ultimehh
Apollo
Level 160
God Stats
2W - 0L
1,495 SR
Queue Stats
59W - 48L
1,593 Elo+
Party 3
Kuzenbo
Kuzenbo
keisterkactus
Kuzenbo
Level 18
God Stats
1W - 0L
1,440 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 1
Team Averages
Level 78
1,529 SR
1,515 Elo+

VS

Team Averages
Level 98
1,394 SR
1,558 Elo+
Olorun
Olorun
Feybrands
Olorun
Level 145
God Stats
0W - 2L
1,288 SR
Queue Stats
174W - 117L
1,658 Elo+
Party 2
Cabrakan
Cabrakan
GDI Wizer
Cabrakan
Level 92
God Stats
3W - 3L
1,639 SR
Queue Stats
328W - 321L
1,416 Elo+
Solo
Ne Zha
Ne Zha
GroBoyy
Ne Zha
Level 29
God Stats
3W - 3L
1,613 SR
Queue Stats
46W - 29L
1,601 Elo+
Party 2
Neith
Neith
Krazyace30
Neith
Level 126
God Stats
1W - 5L
1,282 SR
Queue Stats
466W - 386L
1,585 Elo+
Party 2
Anhur
Anhur
Scoobiesnack
Anhur
Level 99
God Stats
0W - 4L
1,149 SR
Queue Stats
279W - 221L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FLARE-_-14
Ah Puch
20
9 / 2 / 16
15,025
751
34,972
17,871
9,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
KevinDnG
Atlas
18
2 / 7 / 16
12,079
604
18,432
25,844
35,847
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 6 / 18
13,189
659
22,004
30,765
38,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Ultimehh
Apollo
20
11 / 6 / 17
14,529
726
26,349
23,869
13,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
19
3 / 3 / 17
13,096
655
8,898
22,578
34,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Feybrands
Olorun
20
8 / 4 / 10
14,398
720
25,331
29,064
18,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
GDI Wizer
Cabrakan
16
2 / 6 / 10
11,739
587
9,650
22,420
34,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
GroBoyy
Ne Zha
17
1 / 9 / 10
11,203
560
15,201
22,657
13,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
8 / 3 / 12
14,793
740
25,900
22,354
13,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 8 / 13
13,321
666
18,862
26,605
14,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
79
30
Kills
24
24
Deaths
30
84
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FLARE-_-14
Ah Puch
9
2
16
8.5
L
Olorun
Feybrands
Olorun
8
4
10
3.25
L
Cabrakan
GDI Wizer
Cabrakan
2
6
10
1.17
L
Ne Zha
GroBoyy
Ne Zha
1
9
10
0.67
W
Atlas
KevinDnG
Atlas
2
7
16
1.43
L
Neith
8
3
12
4.67
W
5
6
18
2.33
L
5
8
13
1.44
W
Apollo
Ultimehh
Apollo
11
6
17
3.25
W
Kuzenbo
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,655
Damage
94,944
120,927
Taken
123,100
132,447
Mitigated
93,994
34,370
Healing
54,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FLARE-_-14
Ah Puch
34,972
1,198
3,795
5,460
17,871
9,981
1,677
3,161
14,710
88,241
0
L
Olorun
Feybrands
Olorun
25,331
16,195
8,768
16,378
29,064
18,593
4,417
14,059
15,005
59,484
0
L
Cabrakan
GDI Wizer
Cabrakan
9,650
1,476
2,588
2,020
22,420
34,227
0
11,006
11,414
15,829
0
L
Ne Zha
GroBoyy
Ne Zha
15,201
1,145
3,010
2,754
22,657
13,261
0
11,967
10,690
0
37,437
W
Atlas
KevinDnG
Atlas
18,432
5,377
1,054
1,127
25,844
35,847
252
7,457
18,387
33,614
0
L
Neith
25,900
6,924
1,002
7,752
22,354
13,256
1,962
11,354
11,000
0
55,440
W
22,004
988
3,421
6,330
30,765
38,636
494
12,659
16,496
0
37,384
L
18,862
7,135
4,892
5,782
26,605
14,657
1,741
13,916
12,689
0
29,028
W
Apollo
Ultimehh
Apollo
26,349
17,666
2,536
7,190
23,869
13,807
5,113
6,810
17,059
0
49,597
W
Kuzenbo
8,898
2,730
791
2,666
22,578
34,176
1,290
4,894
17,684
15,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
65,454
220
Minions Killed
231
0
Camps Cleared
0
1,621,138
Distance Traveled
1,698,736
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,025
751
110
6
0
383,900
3
L
Olorun
14,398
720
86
4
0
330,297
1
L
Cabrakan
11,739
587
10
1
0
275,767
4
L
Ne Zha
11,203
560
20
1
0
347,357
0
W
Atlas
12,079
604
19
1
0
307,594
0
L
Neith
14,793
740
85
4
0
414,722
0
W
Shiva
13,189
659
27
1
0
306,040
4
L
Anhur
13,321
666
30
2
0
330,593
0
W
Apollo
14,529
726
50
3
0
318,054
1
W
Kuzenbo
13,096
655
14
1
0
305,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role