Player Matchup

Olorun
Olorun
DrowningInMyMind
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,403 Elo+
Solo
Arachne
Arachne
ItsNot_Shout
Arachne
Level 60
God Stats
18W - 16L
1,418 SR
Queue Stats
45W - 64L
1,259 Elo+
Party 1
Nemesis
Nemesis
YSW_Marc
Nemesis
Level 65
God Stats
2W - 1L
1,259 SR
Queue Stats
60W - 70L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
Yarik-Kratos
Kukulkan
Level 159
God Stats
12W - 7L
1,471 SR
Queue Stats
134W - 138L
1,314 Elo+
Solo
Anubis
Anubis
yug_Isweat-_-
Anubis
Level 69
God Stats
8W - 6L
1,499 SR
Queue Stats
57W - 74L
1,293 Elo+
Party 1
Team Averages
Level 84
1,429 SR
1,313 Elo+

VS

Team Averages
Level 72
1,495 SR
1,256 Elo+
Lancelot
Lancelot
Dupe911
Lancelot
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 47L
1,102 Elo+
Solo
Thor
Thor
SINATRAF11
Thor
Level 109
God Stats
7W - 7L
1,401 SR
Queue Stats
301W - 351L
1,348 Elo+
Solo
Agni
Agni
Salty Ju3vos
Agni
Level 67
God Stats
9W - 7L
1,557 SR
Queue Stats
20W - 39L
1,223 Elo+
Solo
Ymir
Ymir
WalksLight
Ymir
Level 67
God Stats
2W - 3L
1,417 SR
Queue Stats
178W - 229L
1,290 Elo+
Solo
Neith
Neith
shadowoflife99th
Neith
Level 82
God Stats
7W - 6L
1,600 SR
Queue Stats
186W - 213L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,169
545
6,748
7,057
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
ItsNot_Shout
Arachne
12
6 / 0 / 1
7,359
491
8,192
8,103
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
YSW_Marc
Nemesis
12
2 / 1 / 1
7,271
485
3,373
10,053
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Yarik-Kratos
Kukulkan
13
1 / 2 / 1
7,788
519
5,497
4,921
1,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 6
7,444
496
8,807
8,102
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dupe911
Lancelot
11
1 / 3 / 0
6,645
443
2,196
12,981
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 2 / 1
7,643
510
5,817
12,949
6,570
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,121
408
4,544
7,093
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 1 / 0
6,692
446
3,453
12,374
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 5 / 0
6,562
437
3,920
9,452
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Lancelot
Dupe911
Lancelot
1
3
0
0.33
W
Arachne
ItsNot_Shout
Arachne
6
0
1
6.5
L
1
2
1
0.75
L
0
3
1
0.17
L
0
1
0
0
W
Nemesis
YSW_Marc
Nemesis
2
1
1
2.5
W
Kukulkan
Yarik-Kratos
Kukulkan
1
2
1
0.75
L
0
5
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
19,930
38,236
Taken
54,849
17,186
Mitigated
29,208
16,468
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,748
3,419
40
4,315
7,057
3,344
0
3,082
3,975
48,427
8,058
L
Lancelot
Dupe911
Lancelot
2,196
481
0
1,573
12,981
5,647
30
4,175
8,806
0
47,591
W
Arachne
ItsNot_Shout
Arachne
8,192
6,009
143
2,066
8,103
3,132
604
1,499
6,604
0
38,483
L
5,817
1,383
0
1,418
12,949
6,570
0
5,781
7,168
0
54,467
L
4,544
226
0
0
7,093
2,621
789
2,364
4,729
33,109
0
L
3,453
110
0
1,317
12,374
11,004
0
4,223
8,151
21,917
1,820
W
Nemesis
YSW_Marc
Nemesis
3,373
1,335
0
4,037
10,053
4,692
0
1,497
8,556
0
48,866
W
Kukulkan
Yarik-Kratos
Kukulkan
5,497
618
0
285
4,921
1,894
332
0
4,921
53,750
0
L
3,920
1,393
0
1,662
9,452
3,366
0
3,979
5,473
0
52,160
W
8,807
572
371
5,211
8,102
4,124
1,018
1,600
6,502
59,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
33,663
400
Minions Killed
397
0
Camps Cleared
0
1,422,891
Distance Traveled
1,337,621
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,169
545
100
7
0
256,068
3
L
Lancelot
6,645
443
88
6
0
301,030
0
W
Arachne
7,359
491
38
3
0
314,573
1
L
Thor
7,643
510
106
7
0
277,704
0
L
Agni
6,121
408
47
3
0
235,872
2
L
Ymir
6,692
446
40
3
0
273,539
1
W
Nemesis
7,271
485
76
5
0
320,729
2
W
Kukulkan
7,788
519
89
6
0
298,227
0
L
Neith
6,562
437
116
8
0
249,476
0
W
Anubis
7,444
496
97
6
0
233,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role