Player Matchup

Horus
Horus
Kakester00
Horus
Level 69
God Stats
0W - 1L
1,597 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 1
Charybdis
Charybdis
PANCHAM543
Charybdis
Level 108
God Stats
1W - 3L
1,428 SR
Queue Stats
12W - 10L
1,460 Elo+
Party 1
Zeus
Zeus
kittens53
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,575 Elo+
Party 1
Team Averages
Level 86
1,508 SR
1,540 Elo+

VS

Team Averages
Level 103
1,448 SR
1,394 Elo+
Bacchus
Bacchus
Bernard Sock
Bacchus
Level 92
God Stats
4W - 6L
1,459 SR
Queue Stats
38W - 47L
1,352 Elo+
Solo
Ne Zha
Ne Zha
Dobradinha_BR
Ne Zha
Level 105
God Stats
157W - 133L
1,606 SR
Queue Stats
543W - 620L
1,411 Elo+
Solo
Chang'e
Chang'e
MonttXO
Chang'e
Level 111
God Stats
1W - 1L
1,280 SR
Queue Stats
24W - 18L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 6 / 7
9,718
694
6,709
18,731
13,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
PANCHAM543
Charybdis
17
6 / 4 / 4
11,680
834
18,168
18,156
8,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
16
2 / 8 / 8
10,586
756
8,917
14,752
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bernard Sock
Bacchus
16
6 / 2 / 5
10,621
759
13,625
14,926
12,942
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 6 / 5
12,000
857
20,359
18,237
13,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MonttXO
Chang'e
17
2 / 3 / 12
10,788
771
12,331
16,042
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
11
Kills
18
18
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bernard Sock
Bacchus
6
2
5
4.25
W
10
6
5
2.08
L
Horus
3
6
7
1.08
W
Chang'e
MonttXO
Chang'e
2
3
12
2.67
L
Charybdis
PANCHAM543
Charybdis
6
4
4
2
L
Zeus
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
46,315
51,639
Taken
49,205
27,931
Mitigated
32,692
10,413
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bernard Sock
Bacchus
13,625
1,313
647
1,276
14,926
12,942
106
2,857
12,069
34,547
0
W
20,359
5,212
0
3,762
18,237
13,201
1,621
4,200
14,037
0
51,908
L
Horus
6,709
3,182
1,795
2,186
18,731
13,974
445
10,865
7,866
0
14,672
W
Chang'e
MonttXO
Chang'e
12,331
973
4,209
6,149
16,042
6,549
1,027
1,921
14,121
59,741
0
L
Charybdis
PANCHAM543
Charybdis
18,168
7,816
0
5,708
18,156
8,296
1,512
9,492
8,664
0
60,282
L
Zeus
8,917
1,475
0
724
14,752
5,661
0
5,644
9,108
35,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
33,409
152
Minions Killed
179
0
Camps Cleared
0
610,044
Distance Traveled
744,505
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,621
759
42
3
0
265,934
0
W
Ne Zha
12,000
857
58
4
0
222,950
0
L
Horus
9,718
694
20
1
0
227,956
0
W
Chang'e
10,788
771
79
6
0
255,621
2
L
Charybdis
11,680
834
77
6
0
208,228
2
L
Zeus
10,586
756
55
4
0
173,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role