Player Matchup

Hades
Hades
DeathAvengerII
Hades
Level 149
God Stats
2W - 4L
1,506 SR
Queue Stats
60W - 58L
1,497 Elo+
Party 3
Ganesha
Ganesha
Lyndz97
Ganesha
Level 125
God Stats
1W - 1L
1,590 SR
Queue Stats
38W - 50L
1,427 Elo+
Party 3
Sol
Sol
Skarled
Sol
Level 108
God Stats
2W - 3L
1,413 SR
Queue Stats
60W - 62L
1,477 Elo+
Party 2
Tiamat
Tiamat
ZalozycielKlanu
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,477 Elo+
Party 2
Charybdis
Charybdis
scriiipt
Charybdis
Level 99
God Stats
9W - 17L
1,391 SR
Queue Stats
394W - 377L
1,443 Elo+
Solo
Team Averages
Level 126
1,480 SR
1,464 Elo+

VS

Team Averages
Level 91
1,483 SR
1,531 Elo+
Rama
Rama
Druneth
Rama
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,530 Elo+
Party 1
Thanatos
Thanatos
LeffeStefanZ
Thanatos
Level 102
God Stats
2W - 1L
1,403 SR
Queue Stats
56W - 40L
1,565 Elo+
Party 1
Artio
Artio
TTLine
Artio
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,546 Elo+
Party 1
Scylla
Scylla
aTTariLOL
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
l-h-city
Kukulkan
Level 101
God Stats
2W - 1L
1,512 SR
Queue Stats
184W - 187L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 7
9,336
718
15,943
17,982
12,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Lyndz97
Ganesha
14
2 / 7 / 13
8,883
683
8,179
20,939
25,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
17
5 / 5 / 8
9,824
756
17,752
13,739
6,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 10 / 6
8,189
630
6,960
15,907
10,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
scriiipt
Charybdis
15
4 / 7 / 9
9,459
728
12,096
14,030
7,185
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Druneth
Rama
19
12 / 2 / 16
11,659
897
22,461
13,111
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
LeffeStefanZ
Thanatos
19
13 / 3 / 17
11,656
897
20,494
19,286
14,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
TTLine
Artio
16
2 / 5 / 25
10,506
808
6,618
22,150
26,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
aTTariLOL
Scylla
16
3 / 6 / 22
10,041
772
13,208
12,167
6,018
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
l-h-city
Kukulkan
19
7 / 3 / 18
11,287
868
15,986
11,385
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
135
17
Kills
37
37
Deaths
19
43
Assists
98
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
W
Rama
Druneth
Rama
12
2
16
10
W
Thanatos
LeffeStefanZ
Thanatos
13
3
17
7.17
L
Ganesha
Lyndz97
Ganesha
2
7
13
1.21
L
Sol
5
5
8
1.8
W
Artio
TTLine
Artio
2
5
25
2.9
L
2
10
6
0.5
W
Scylla
aTTariLOL
Scylla
3
6
22
2.33
W
Kukulkan
l-h-city
Kukulkan
7
3
18
5.33
L
Charybdis
scriiipt
Charybdis
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,930
Damage
78,767
82,597
Taken
78,099
63,304
Mitigated
60,843
16,372
Healing
38,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,943
610
279
4,443
17,982
12,948
0
8,372
9,610
24,052
0
W
Rama
Druneth
Rama
22,461
17,271
2,775
4,865
13,111
6,758
5,035
8,482
4,629
0
42,875
W
Thanatos
LeffeStefanZ
Thanatos
20,494
2,874
1,152
13,488
19,286
14,689
524
11,349
7,937
0
28,728
L
Ganesha
Lyndz97
Ganesha
8,179
196
423
2,901
20,939
25,708
0
9,413
11,526
14,448
0
L
Sol
17,752
3,444
702
3,962
13,739
6,753
128
6,770
6,969
31,778
0
W
Artio
TTLine
Artio
6,618
542
4,381
6,269
22,150
26,457
48
12,858
9,292
12,775
0
L
6,960
843
221
959
15,907
10,710
15
5,644
10,263
13,737
0
W
Scylla
aTTariLOL
Scylla
13,208
2,592
878
424
12,167
6,018
518
8,749
3,418
21,845
0
W
Kukulkan
l-h-city
Kukulkan
15,986
1,569
1,687
2,331
11,385
6,921
2,365
7,396
3,989
40,459
0
L
Charybdis
scriiipt
Charybdis
12,096
4,774
986
1,496
14,030
7,185
180
5,613
8,417
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
55,149
103
Minions Killed
138
0
Camps Cleared
0
999,056
Distance Traveled
1,191,437
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,336
718
19
1
0
194,201
2
W
Rama
11,659
897
30
2
0
225,391
4
W
Thanatos
11,656
897
14
1
0
268,175
3
L
Ganesha
8,883
683
0
0
0
206,737
1
L
Sol
9,824
756
34
3
0
202,025
0
W
Artio
10,506
808
18
1
0
256,821
3
L
Tiamat
8,189
630
15
1
0
198,116
0
W
Scylla
10,041
772
21
2
0
220,455
4
W
Kukulkan
11,287
868
55
4
0
220,595
0
L
Charybdis
9,459
728
35
3
0
197,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role