Player Matchup

Heimdallr
Heimdallr
BigPapaPandicorn
Heimdallr
Level 150
God Stats
0W - 2L
1,251 SR
Queue Stats
89W - 95L
1,340 Elo+
Party 2
Ra
Ra
HippieThor
Ra
Level 123
God Stats
1W - 4L
1,515 SR
Queue Stats
106W - 123L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
Kasdinho
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Solo
Team Averages
Level 106
1,422 SR
1,468 Elo+

VS

Team Averages
Level 103
1,435 SR
1,389 Elo+
King Arthur
King Arthur
DjGhost_Chan
King Arthur
Level 86
God Stats
7W - 15L
1,302 SR
Queue Stats
169W - 257L
1,291 Elo+
Party 1
Awilix
Awilix
JtAgZ19
Awilix
Level 127
God Stats
78W - 52L
1,669 SR
Queue Stats
557W - 559L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Neko_playz2801
Nu Wa
Level 97
God Stats
7W - 12L
1,333 SR
Queue Stats
256W - 354L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
0 / 6 / 5
9,647
603
11,584
16,852
5,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 7 / 2
11,288
706
8,892
14,897
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kasdinho
Sylvanus
14
2 / 6 / 4
10,552
660
4,183
17,445
22,724
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DjGhost_Chan
King Arthur
10
1 / 2 / 1
8,294
518
2,252
6,199
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Awilix
JtAgZ19
Awilix
20
13 / 3 / 3
12,818
801
20,540
17,551
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 13
12,416
776
16,973
13,049
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
17
19
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
6
5
0.42
W
King Arthur
DjGhost_Chan
King Arthur
1
2
1
0.75
L
5
7
2
0.86
W
Awilix
JtAgZ19
Awilix
13
3
3
4.83
L
Sylvanus
Kasdinho
Sylvanus
2
6
4
0.67
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
39,765
49,194
Taken
36,799
35,574
Mitigated
19,238
8,922
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
11,584
6,802
0
1,228
16,852
5,942
1,309
8,827
7,911
0
45,830
W
King Arthur
DjGhost_Chan
King Arthur
2,252
462
139
419
6,199
4,679
0
3,157
3,042
0
6,722
L
8,892
992
1,476
2,736
14,897
6,908
580
2,509
12,353
48,872
0
W
Awilix
JtAgZ19
Awilix
20,540
8,795
0
3,665
17,551
8,855
939
6,713
10,838
0
57,197
L
Sylvanus
Kasdinho
Sylvanus
4,183
1,540
1,273
2,209
17,445
22,724
753
5,706
11,624
16,704
0
W
16,973
5,598
0
2,610
13,049
5,704
796
3,804
9,245
76,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
33,528
176
Minions Killed
165
0
Camps Cleared
0
668,116
Distance Traveled
660,736
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,647
603
76
5
0
239,099
1
W
King Arthur
8,294
518
9
1
0
81,959
0
L
Ra
11,288
706
79
5
0
245,331
3
W
Awilix
12,818
801
65
4
0
307,167
3
L
Sylvanus
10,552
660
21
1
0
183,686
0
W
Nu Wa
12,416
776
91
6
0
271,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role