Player Matchup

King Arthur
King Arthur
Santa x God
King Arthur
Level 123
God Stats
16W - 29L
1,378 SR
Queue Stats
292W - 317L
1,421 Elo+
Solo
Maui
Maui
Walker3txranger
Maui
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 195L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
motox1189
Xbalanque
Level 72
God Stats
4W - 1L
1,685 SR
Queue Stats
203W - 189L
1,418 Elo+
Solo
Nemesis
Nemesis
xMr AW3SOM3x
Nemesis
Level 147
God Stats
1W - 1L
1,564 SR
Queue Stats
85W - 70L
1,495 Elo+
Party 1
Poseidon
Poseidon
xMr IMPR3SS1V3x
Poseidon
Level 88
God Stats
18W - 15L
1,516 SR
Queue Stats
54W - 79L
1,327 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,413 Elo+

VS

Team Averages
Level 112
1,515 SR
1,440 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AmC Khepri
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,431 Elo+
Party 2
Kali
Kali
Maryjane4205331
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 138L
1,450 Elo+
Solo
Ishtar
Ishtar
XiLE Gelato
Ishtar
Level 128
God Stats
2W - 2L
1,530 SR
Queue Stats
29W - 34L
1,407 Elo+
Party 2
Loki
Loki
YuNgMaEstRo-_-
Loki
Level 127
God Stats
17W - 23L
1,544 SR
Queue Stats
155W - 206L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Santa x God
King Arthur
16
4 / 0 / 8
10,195
600
11,655
13,409
11,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 1 / 12
8,748
515
4,474
17,848
19,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
motox1189
Xbalanque
14
1 / 4 / 4
8,134
478
10,776
16,049
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xMr AW3SOM3x
Nemesis
15
13 / 3 / 2
10,337
608
14,578
15,482
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
15
3 / 2 / 4
8,825
519
6,577
10,980
4,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 2
8,772
516
14,152
8,844
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 5
8,205
483
6,836
16,978
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 6 / 2
8,946
526
8,286
18,493
8,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
15
3 / 2 / 2
9,224
543
12,917
17,092
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 6 / 1
8,549
503
3,299
10,432
4,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
22
Kills
10
10
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
L
1
4
5
0.88
L
3
6
2
0.67
W
King Arthur
Santa x God
King Arthur
4
0
8
8
W
1
1
12
7
L
Ishtar
3
2
2
2
L
1
6
1
0.25
W
Xbalanque
motox1189
Xbalanque
1
4
4
0.75
W
Nemesis
xMr AW3SOM3x
Nemesis
13
3
2
4.67
W
Poseidon
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,060
Damage
45,490
73,768
Taken
71,839
51,008
Mitigated
41,895
22,236
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,152
441
0
602
8,844
3,969
515
3,153
5,691
70,622
0
L
6,836
2,068
0
3,331
16,978
17,771
0
4,481
12,497
31,970
0
L
8,286
4,370
0
3,366
18,493
8,032
0
2,458
16,035
0
65,153
W
King Arthur
Santa x God
King Arthur
11,655
774
0
3,829
13,409
11,531
346
3,529
9,880
2,809
79,570
W
4,474
1,888
626
6,248
17,848
19,925
108
5,014
12,834
24,193
0
L
Ishtar
12,917
6,502
0
9,492
17,092
8,090
0
791
16,301
0
92,631
L
3,299
990
0
240
10,432
4,033
1,189
794
9,638
0
61,008
W
Xbalanque
motox1189
Xbalanque
10,776
6,064
0
4,488
16,049
6,000
0
2,954
13,095
0
69,564
W
Nemesis
xMr AW3SOM3x
Nemesis
14,578
6,741
0
2,836
15,482
8,592
543
2,797
12,685
0
65,114
W
Poseidon
6,577
1,744
54
4,155
10,980
4,960
0
6,694
4,286
69,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
43,696
486
Minions Killed
538
0
Camps Cleared
0
1,702,109
Distance Traveled
1,568,495
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,772
516
118
7
0
298,023
6
L
Ymir
8,205
483
42
2
0
332,460
5
L
Kali
8,946
526
97
6
0
339,384
0
W
King Arthur
10,195
600
144
8
0
342,259
0
W
Maui
8,748
515
30
2
0
304,580
5
L
Ishtar
9,224
543
156
9
0
276,615
3
L
Loki
8,549
503
125
7
0
322,013
2
W
Xbalanque
8,134
478
89
5
0
317,366
3
W
Nemesis
10,337
608
92
5
0
392,365
2
W
Poseidon
8,825
519
131
8
0
345,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role