Player Matchup

Thanatos
Thanatos
KuKuXu
Thanatos
Level 67
God Stats
3W - 2L
1,865 SR
Queue Stats
93W - 74L
1,514 Elo+
Party 3
Skadi
Skadi
Lieboyq
Skadi
Level 103
God Stats
2W - 1L
1,561 SR
Queue Stats
64W - 43L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
Panczeon1994
Kukulkan
Level 102
God Stats
0W - 1L
1,427 SR
Queue Stats
57W - 39L
1,529 Elo+
Party 1
Ares
Ares
Verräter
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,657 Elo+
Solo
Hercules
Hercules
jutiju
Hercules
Level 62
God Stats
1W - 3L
1,216 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 3
Team Averages
Level 91
1,514 SR
1,542 Elo+

VS

Team Averages
Level 113
1,411 SR
1,455 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Celen
Sol
Level 143
God Stats
14W - 15L
1,520 SR
Queue Stats
112W - 126L
1,443 Elo+
Party 2
Kali
Kali
Noicaca
Kali
Level 108
God Stats
3W - 2L
1,397 SR
Queue Stats
160W - 155L
1,452 Elo+
Party 2
Anhur
Anhur
Tempesuto_Rimuru
Anhur
Level 69
God Stats
3W - 6L
1,222 SR
Queue Stats
231W - 245L
1,463 Elo+
Solo
Osiris
Osiris
gambaon
Osiris
Level 88
God Stats
4W - 5L
1,414 SR
Queue Stats
242W - 273L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KuKuXu
Thanatos
14
3 / 6 / 2
9,103
455
9,420
20,300
10,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Lieboyq
Skadi
17
3 / 2 / 2
10,260
513
10,841
9,780
3,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Panczeon1994
Kukulkan
17
0 / 2 / 2
10,280
514
7,239
11,403
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
11
1 / 4 / 3
8,020
401
8,134
16,629
20,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
jutiju
Hercules
13
1 / 6 / 0
8,495
425
6,956
18,175
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 9
9,200
460
4,954
15,795
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Celen
Sol
16
3 / 2 / 3
10,202
510
7,630
14,066
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
Noicaca
Kali
19
9 / 0 / 5
12,299
615
16,529
14,085
6,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

16
1 / 2 / 4
9,876
494
5,055
13,905
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
gambaon
Osiris
18
6 / 2 / 8
11,401
570
14,954
18,850
13,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
20
20
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
9
2.75
W
Sol
Celen
Sol
3
2
3
2.25
L
Thanatos
KuKuXu
Thanatos
3
6
2
0.67
L
Skadi
Lieboyq
Skadi
3
2
2
2
W
Kali
Noicaca
Kali
9
0
5
11.5
L
Kukulkan
Panczeon1994
Kukulkan
0
2
2
0.5
W
1
2
4
1.5
L
Ares
1
4
3
0.63
W
Osiris
gambaon
Osiris
6
2
8
5
L
Hercules
jutiju
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
49,122
76,287
Taken
76,701
57,555
Mitigated
47,384
21,075
Healing
29,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,954
547
844
5,566
15,795
14,715
0
3,323
12,327
25,358
0
W
Sol
Celen
Sol
7,630
2,161
0
7,744
14,066
6,743
1,002
5,143
8,834
78,086
8,298
L
Thanatos
KuKuXu
Thanatos
9,420
2,025
0
13,187
20,300
10,910
0
2,188
18,112
0
69,773
L
Skadi
Lieboyq
Skadi
10,841
3,206
0
820
9,780
3,968
892
1,901
7,879
0
95,906
W
Kali
Noicaca
Kali
16,529
8,132
0
7,562
14,085
6,471
315
142
13,337
0
89,430
L
Kukulkan
Panczeon1994
Kukulkan
7,239
760
0
2,291
11,403
5,414
392
2,872
8,531
97,771
0
W
5,055
2,514
0
6,412
13,905
5,722
984
2,047
11,858
0
94,438
L
Ares
8,134
551
0
1,734
16,629
20,546
140
2,939
13,690
21,038
1,822
W
Osiris
gambaon
Osiris
14,954
6,899
0
1,130
18,850
13,733
302
5,316
13,454
0
110,241
L
Hercules
jutiju
Hercules
6,956
1,356
81
2,962
18,175
16,717
0
2,780
15,036
0
44,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,158
Gold Earned
52,978
565
Minions Killed
604
0
Camps Cleared
0
1,818,407
Distance Traveled
1,944,112
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,200
460
24
1
0
390,148
10
W
Sol
10,202
510
151
8
0
374,639
5
L
Thanatos
9,103
455
99
5
0
355,597
2
L
Skadi
10,260
513
161
8
0
363,167
2
W
Kali
12,299
615
118
6
0
425,912
4
L
Kukulkan
10,280
514
176
9
0
389,704
10
W
Anhur
9,876
494
165
8
0
331,624
3
L
Ares
8,020
401
32
2
0
367,162
8
W
Osiris
11,401
570
146
7
0
421,789
2
L
Hercules
8,495
425
97
5
0
342,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role