Player Matchup

Cerberus
Cerberus
Bengalsfan610
Cerberus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
1,594 Elo+
Solo
Ishtar
Ishtar
Chichin72x
Ishtar
Level 67
God Stats
9W - 6L
1,555 SR
Queue Stats
212W - 172L
1,593 Elo+
Solo
Chaac
Chaac
DALZSZ1
Chaac
Level 68
God Stats
11W - 9L
1,680 SR
Queue Stats
29W - 36L
1,594 Elo+
Solo
Team Averages
Level 84
1,578 SR
1,594 Elo+

VS

Team Averages
Level 148
1,554 SR
1,531 Elo+
Sol
Sol
Penderchart
Sol
Level 160
God Stats
0W - 2L
1,535 SR
Queue Stats
75W - 79L
1,546 Elo+
Party 1
Shiva
Shiva
RyratSeph
Shiva
Level 140
God Stats
11W - 11L
1,556 SR
Queue Stats
58W - 70L
1,524 Elo+
Party 1
Bastet
Bastet
TZOMTS
Bastet
Level 145
God Stats
45W - 41L
1,570 SR
Queue Stats
253W - 280L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bengalsfan610
Cerberus
15
3 / 0 / 5
10,389
799
10,988
15,761
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Chichin72x
Ishtar
16
4 / 0 / 3
9,660
743
7,795
8,452
4,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
DALZSZ1
Chaac
15
1 / 0 / 6
9,208
708
8,615
9,763
11,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,405
647
9,382
7,712
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
RyratSeph
Shiva
13
0 / 2 / 0
7,820
602
7,909
12,913
9,786
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
TZOMTS
Bastet
12
0 / 4 / 0
7,438
572
10,108
11,490
4,593
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bengalsfan610
Cerberus
3
0
5
5.5
W
Ishtar
Chichin72x
Ishtar
4
0
3
5.5
W
Chaac
DALZSZ1
Chaac
1
0
6
4
L
0
2
0
0
L
Shiva
RyratSeph
Shiva
0
2
0
0
L
Bastet
TZOMTS
Bastet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
27,399
33,976
Taken
32,115
31,174
Mitigated
18,046
14,330
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bengalsfan610
Cerberus
10,988
705
0
7,332
15,761
15,480
288
4,602
11,159
25,781
0
W
Ishtar
Chichin72x
Ishtar
7,795
4,552
0
2,937
8,452
4,060
1,995
2,219
6,233
0
63,258
W
Chaac
DALZSZ1
Chaac
8,615
700
0
4,061
9,763
11,634
1,074
2,374
7,389
151
37,731
L
9,382
3,206
0
2,368
7,712
3,667
0
2,582
5,130
45,307
5,120
L
Shiva
RyratSeph
Shiva
7,909
710
219
2,280
12,913
9,786
0
3,532
9,381
0
25,237
L
Bastet
TZOMTS
Bastet
10,108
1,587
0
1,428
11,490
4,593
0
5,101
6,389
0
20,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
23,663
200
Minions Killed
159
0
Camps Cleared
0
766,075
Distance Traveled
733,120
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,389
799
34
3
0
238,963
0
W
Ishtar
9,660
743
117
9
0
264,609
2
W
Chaac
9,208
708
49
4
0
262,503
3
L
Sol
8,405
647
102
8
0
215,956
2
L
Shiva
7,820
602
44
3
0
266,340
0
L
Bastet
7,438
572
13
1
0
250,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role