Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EL_CHAPO_9000
Ganesha
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 122L
1,353 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MeliodasNotOP
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,682 SR
Queue Stats
54W - 41L
1,407 Elo+
Party 1
Bellona
Bellona
Set503sv
Bellona
Level 23
God Stats
4W - 10L
1,279 SR
Queue Stats
25W - 53L
1,212 Elo+
Party 3
Lancelot
Lancelot
angel1995tu_tata
Lancelot
Level 89
God Stats
15W - 31L
1,331 SR
Queue Stats
349W - 396L
1,365 Elo+
Party 3
Team Averages
Level 77
1,458 SR
1,367 Elo+

VS

Team Averages
Level 78
1,581 SR
1,362 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CuboidLion52556
Hercules
Level 125
God Stats
2W - 2L
1,482 SR
Queue Stats
97W - 99L
1,388 Elo+
Party 2
Medusa
Medusa
TheBossGamer247
Medusa
Level 34
God Stats
2W - 0L
1,683 SR
Queue Stats
75W - 94L
1,303 Elo+
Party 2
Terra
Terra
ToxicJack509
Terra
Level 24
God Stats
5W - 3L
1,504 SR
Queue Stats
58W - 69L
1,350 Elo+
Party 2
Shiva
Shiva
hunger065
Shiva
Level 118
God Stats
2W - 2L
1,733 SR
Queue Stats
9W - 14L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 0
5,111
465
4,993
4,674
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
8
0 / 3 / 1
5,355
487
3,524
10,157
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
MeliodasNotOP
Morgan Le Fay
9
1 / 5 / 0
5,332
485
7,728
9,295
3,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Set503sv
Bellona
8
0 / 3 / 0
4,908
446
1,566
7,406
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,982
453
4,484
9,602
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 1 / 5
6,160
560
6,732
8,120
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
4 / 0 / 5
6,683
608
4,889
10,763
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 0 / 0
6,246
568
4,527
6,532
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 6
5,781
526
2,825
8,556
4,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
hunger065
Shiva
11
5 / 0 / 0
6,420
584
7,849
9,225
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
W
Hercules
4
0
5
6.5
L
Ganesha
0
3
1
0.17
L
Morgan Le Fay
MeliodasNotOP
Morgan Le Fay
1
5
0
0.2
L
Bellona
Set503sv
Bellona
0
3
0
0
W
2
0
0
2
W
0
0
6
3
L
0
3
0
0
W
Shiva
hunger065
Shiva
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,295
Damage
26,822
41,134
Taken
43,196
20,291
Mitigated
18,965
8,146
Healing
24,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,993
1,074
0
2,082
4,674
1,558
0
904
3,770
0
33,236
W
Baron Samedi
 
Baron Samedi
6,732
948
1,107
2,603
8,120
3,942
360
5,577
2,543
34,785
0
W
Hercules
4,889
2,760
0
5,901
10,763
4,678
0
2,792
7,971
0
35,074
L
Ganesha
3,524
388
0
1,930
10,157
6,848
0
4,073
6,084
14,900
0
L
Morgan Le Fay
MeliodasNotOP
Morgan Le Fay
7,728
688
0
2,246
9,295
3,921
402
3,463
5,832
39,893
0
L
Bellona
Set503sv
Bellona
1,566
513
0
1,638
7,406
4,432
0
0
7,406
0
19,163
W
4,527
2,649
0
3,503
6,532
2,228
176
0
6,532
0
39,054
W
2,825
769
2,645
3,614
8,556
4,063
260
2,883
5,673
15,180
0
L
4,484
1,608
0
250
9,602
3,532
0
1,117
8,485
0
34,223
W
Shiva
hunger065
Shiva
7,849
2,751
0
5,387
9,225
4,054
454
0
9,225
0
33,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
31,290
228
Minions Killed
259
0
Camps Cleared
0
973,791
Distance Traveled
1,103,713
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,111
465
58
5
0
167,658
0
W
Baron Samedi
6,160
560
44
4
0
197,297
0
W
Hercules
6,683
608
65
6
0
241,049
0
L
Ganesha
5,355
487
10
1
0
176,520
0
L
Morgan Le Fay
5,332
485
63
6
0
191,730
0
L
Bellona
4,908
446
42
4
0
196,678
1
W
Medusa
6,246
568
71
6
0
209,467
2
W
Terra
5,781
526
22
2
0
217,823
4
L
Lancelot
4,982
453
55
5
0
241,205
3
W
Shiva
6,420
584
57
5
0
238,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role