Player Matchup

Baron Samedi
Baron Samedi
DyeKoz
Baron Samedi
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,507 Elo+
Party 1
Yemoja
Yemoja
FyeKoz
Yemoja
Level 65
God Stats
1W - 0L
1,218 SR
Queue Stats
74W - 65L
1,549 Elo+
Party 1
Artemis
Artemis
Misterizi
Artemis
Level 85
God Stats
4W - 0L
1,668 SR
Queue Stats
175W - 174L
1,521 Elo+
Party 1
Team Averages
Level 78
1,462 SR
1,526 Elo+

VS

Team Averages
Level 125
1,636 SR
1,430 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ArtOfvalor
Neith
Level 97
God Stats
1W - 1L
1,907 SR
Queue Stats
17W - 15L
1,524 Elo+
Solo
Ymir
Ymir
Dead25
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DyeKoz
Baron Samedi
16
5 / 0 / 2
9,305
775
14,266
7,734
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
FyeKoz
Yemoja
13
0 / 1 / 6
8,727
727
4,323
13,872
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Misterizi
Artemis
13
2 / 2 / 3
8,274
690
7,199
8,456
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 1 / 2
7,955
663
8,975
7,393
2,995
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
12
1 / 3 / 2
7,766
647
10,197
10,905
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Dead25
Ymir
13
1 / 3 / 2
7,626
636
3,533
12,630
13,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
3
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
2
2
L
Neith
1
3
2
0.67
L
Ymir
Dead25
Ymir
1
3
2
0.67
W
Baron Samedi
DyeKoz
Baron Samedi
5
0
2
6
W
Yemoja
FyeKoz
Yemoja
0
1
6
3
W
Artemis
Misterizi
Artemis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
22,705
30,062
Taken
30,928
18,775
Mitigated
20,630
13,257
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,975
330
0
1,706
7,393
2,995
80
3,286
4,107
41,049
0
L
Neith
10,197
4,548
0
1,970
10,905
4,395
108
6,853
4,052
0
28,434
L
Ymir
Dead25
Ymir
3,533
171
826
1,147
12,630
13,240
0
8,494
4,136
14,266
0
W
Baron Samedi
DyeKoz
Baron Samedi
14,266
688
2,585
3,220
7,734
3,481
357
2,734
5,000
45,951
0
W
Yemoja
FyeKoz
Yemoja
4,323
1,303
2,004
4,765
13,872
11,839
489
5,931
7,941
14,250
0
W
Artemis
Misterizi
Artemis
7,199
3,115
0
683
8,456
3,455
693
3,861
4,595
0
32,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
23,347
144
Minions Killed
131
0
Camps Cleared
0
653,795
Distance Traveled
576,152
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,955
663
67
6
0
223,649
2
L
Neith
7,766
647
41
3
0
173,628
2
L
Ymir
7,626
636
23
2
0
178,875
0
W
Baron Samedi
9,305
775
78
7
0
224,897
0
W
Yemoja
8,727
727
20
2
0
209,219
1
W
Artemis
8,274
690
46
4
0
219,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role