Player Matchup

Mercury
Mercury
TaroxBlessed
Mercury
Level 68
God Stats
26W - 22L
1,555 SR
Queue Stats
255W - 243L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Turkii95
Sylvanus
Level 134
God Stats
1W - 3L
1,533 SR
Queue Stats
89W - 108L
1,439 Elo+
Solo
Mulan
Mulan
ilhacomauzaimer
Mulan
Level 107
God Stats
19W - 11L
1,644 SR
Queue Stats
507W - 557L
1,477 Elo+
Solo
Agni
Agni
lBraianl
Agni
Level 88
God Stats
71W - 53L
1,584 SR
Queue Stats
213W - 227L
1,393 Elo+
Solo
Ishtar
Ishtar
mchenachi
Ishtar
Level 147
God Stats
1W - 6L
1,823 SR
Queue Stats
21W - 27L
1,441 Elo+
Solo
Team Averages
Level 109
1,628 SR
1,454 Elo+

VS

Team Averages
Level 141
1,482 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Eita_Giovanaaaaa
Thor
Level 160
God Stats
47W - 50L
1,474 SR
Queue Stats
399W - 424L
1,446 Elo+
Solo
Terra
Terra
mrcd12
Terra
Level 156
God Stats
1W - 0L
1,436 SR
Queue Stats
142W - 121L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TaroxBlessed
Mercury
10
0 / 0 / 2
5,638
513
3,641
5,816
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Turkii95
Sylvanus
8
1 / 1 / 1
5,154
469
3,264
7,804
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 1 / 0
5,610
510
5,778
7,893
3,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
1
0 / 0 / 0
3,565
324
0
0
0
Ishtar
mchenachi
Ishtar
9
1 / 2 / 0
5,375
489
4,113
7,076
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 0
6,189
563
2,639
4,546
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
9
1 / 2 / 0
5,988
544
4,655
8,241
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
 
Ishtar
9
0 / 1 / 2
5,674
516
3,290
7,585
2,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 3
5,679
516
2,768
5,603
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
mrcd12
Terra
8
0 / 0 / 2
5,453
496
3,234
8,848
3,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
4
4
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
0
2
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Ishtar
 
Ishtar
0
1
2
1
W
1
0
3
2.5
L
Mercury
TaroxBlessed
Mercury
0
0
2
1
L
Sylvanus
Turkii95
Sylvanus
1
1
1
1.5
L
2
1
0
2
L
Agni
0
0
0
0
L
Ishtar
mchenachi
Ishtar
1
2
0
0.5
W
Terra
mrcd12
Terra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,796
Damage
16,586
28,589
Taken
34,823
12,339
Mitigated
15,602
9,903
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,639
436
1,496
1,989
4,546
1,587
210
555
3,991
43,705
0
W
Gilgamesh
 
Gilgamesh
4,655
1,897
0
2,584
8,241
5,626
0
0
8,241
0
29,594
W
Ishtar
 
Ishtar
3,290
1,939
0
2,567
7,585
2,440
0
554
7,031
0
44,074
W
2,768
242
0
2,177
5,603
1,957
69
0
5,603
0
26,706
L
Mercury
TaroxBlessed
Mercury
3,641
1,861
0
1,102
5,816
2,124
63
1,036
4,780
0
39,343
L
Sylvanus
Turkii95
Sylvanus
3,264
1,170
715
3,104
7,804
4,042
43
3,863
3,941
22,211
6,883
L
5,778
1,656
0
2,216
7,893
3,817
120
186
7,707
0
34,394
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
mchenachi
Ishtar
4,113
2,072
0
2,766
7,076
2,356
0
788
6,288
0
33,899
W
Terra
mrcd12
Terra
3,234
803
1,959
2,480
8,848
3,992
13
1,616
7,232
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
28,983
239
Minions Killed
316
0
Camps Cleared
0
1,189,739
Distance Traveled
1,075,082
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,189
563
94
9
0
200,785
1
W
Gilgamesh
5,988
544
59
5
0
205,594
3
W
Ishtar
5,674
516
85
8
0
215,869
1
W
Thor
5,679
516
60
5
0
220,283
7
L
Mercury
5,638
513
69
6
0
277,797
3
L
Sylvanus
5,154
469
47
4
0
182,286
3
L
Mulan
5,610
510
59
5
0
208,422
6
L
Agni
3,565
324
0
0
0
352,241
0
L
Ishtar
5,375
489
64
6
0
168,993
4
W
Terra
5,453
496
18
2
0
232,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role