Player Matchup

Izanami
Izanami
DarkCloud23-
Izanami
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,468 Elo+
Solo
Hel
Hel
PapaKnopf
Hel
Level 136
God Stats
1W - 2L
1,467 SR
Queue Stats
99W - 84L
1,497 Elo+
Party 2
Athena
Athena
lince-austero496
Athena
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,491 Elo+
Solo
He Bo
He Bo
wetwetmud
He Bo
Level 133
God Stats
0W - 3L
1,102 SR
Queue Stats
248W - 232L
1,494 Elo+
Party 2
Hachiman
Hachiman
xOGDRIPPINx
Hachiman
Level 89
God Stats
1W - 8L
1,083 SR
Queue Stats
634W - 674L
1,574 Elo+
Solo
Team Averages
Level 110
1,330 SR
1,505 Elo+

VS

Team Averages
Level 129
1,429 SR
1,486 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChillSquishster
Janus
Level 135
God Stats
1W - 4L
1,365 SR
Queue Stats
129W - 151L
1,461 Elo+
Solo
Hercules
Hercules
Yankeez58i
Hercules
Level 149
God Stats
7W - 2L
1,526 SR
Queue Stats
280W - 297L
1,474 Elo+
Party 1
Artemis
Artemis
karlozsan1
Artemis
Level 85
God Stats
6W - 15L
1,254 SR
Queue Stats
391W - 443L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkCloud23-
Izanami
18
2 / 5 / 10
10,144
676
24,212
21,382
10,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 9
8,776
585
7,644
17,865
11,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 6 / 11
9,056
604
8,712
20,251
27,180
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
wetwetmud
He Bo
18
5 / 6 / 5
10,880
725
15,731
15,424
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
xOGDRIPPINx
Hachiman
16
6 / 7 / 5
9,619
641
29,207
21,056
11,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
5 / 1 / 21
11,708
781
10,766
25,173
23,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
 
Ares
18
7 / 4 / 16
11,511
767
11,483
27,910
34,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 2 / 16
12,567
838
31,586
20,527
13,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Yankeez58i
Hercules
17
2 / 3 / 17
10,510
701
13,690
25,652
42,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
karlozsan1
Artemis
17
6 / 4 / 12
11,348
757
20,870
15,789
11,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
14
Kills
30
30
Deaths
14
40
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
21
15.5
W
Ares
 
Ares
7
4
16
3.75
W
10
2
16
9
L
Izanami
DarkCloud23-
Izanami
2
5
10
1.4
L
0
6
9
0.75
W
Hercules
Yankeez58i
Hercules
2
3
17
3.5
W
Artemis
karlozsan1
Artemis
6
4
12
3
L
1
6
11
1.08
L
He Bo
wetwetmud
He Bo
5
6
5
1.25
L
Hachiman
xOGDRIPPINx
Hachiman
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,506
Damage
88,395
95,978
Taken
115,051
69,407
Mitigated
125,764
39,642
Healing
63,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,766
624
17,633
15,170
25,173
23,155
1,417
4,991
20,182
22,737
0
W
Ares
 
Ares
11,483
706
1,634
2,071
27,910
34,832
2,058
7,640
20,270
15,463
0
W
31,586
3,165
3,370
2,652
20,527
13,843
3,439
3,112
17,415
70,417
0
L
Izanami
DarkCloud23-
Izanami
24,212
16,407
1,018
6,473
21,382
10,926
0
12,215
9,167
0
50,577
L
7,644
208
13,180
7,337
17,865
11,774
0
11,349
6,516
17,054
0
W
Hercules
Yankeez58i
Hercules
13,690
3,368
4,770
9,076
25,652
42,844
227
9,080
16,572
0
22,616
W
Artemis
karlozsan1
Artemis
20,870
6,802
3,863
3,104
15,789
11,090
2,202
7,264
8,525
0
41,254
L
8,712
1,882
996
3,726
20,251
27,180
0
10,848
9,403
13,697
0
L
He Bo
wetwetmud
He Bo
15,731
743
839
1,221
15,424
8,255
0
8,370
7,054
25,144
0
L
Hachiman
xOGDRIPPINx
Hachiman
29,207
17,621
859
3,993
21,056
11,272
0
11,053
10,003
0
42,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,475
Gold Earned
57,644
129
Minions Killed
168
0
Camps Cleared
0
1,268,642
Distance Traveled
1,478,723
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,708
781
31
2
0
339,502
1
W
Ares
11,511
767
8
1
0
303,687
0
W
Janus
12,567
838
102
7
0
298,148
1
L
Izanami
10,144
676
58
4
0
245,204
0
L
Hel
8,776
585
13
1
0
273,905
0
W
Hercules
10,510
701
4
0
0
295,066
1
W
Artemis
11,348
757
23
2
0
242,320
0
L
Athena
9,056
604
8
1
0
243,826
0
L
He Bo
10,880
725
27
2
0
285,608
4
L
Hachiman
9,619
641
23
2
0
220,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role