Player Matchup

Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Vejacul
Sylvanus
Level 106
God Stats
1W - 0L
1,264 SR
Queue Stats
10W - 6L
1,644 Elo+
Party 1
Medusa
Medusa
shyPandemonium18
Medusa
Level 83
God Stats
1W - 3L
1,304 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
smellyworm
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,604 Elo+
Party 1
Team Averages
Level 84
1,414 SR
1,522 Elo+

VS

Team Averages
Level 55
1,585 SR
1,564 Elo+
Geb
Geb
ABRAHAMFUENTES44
Geb
Level 122
God Stats
1W - 1L
1,728 SR
Queue Stats
37W - 23L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
Qocean
Gilgamesh
Level 16
God Stats
2W - 2L
1,420 SR
Queue Stats
7W - 10L
1,612 Elo+
Party 3
Bakasura
Bakasura
RadarScp
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 59L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
TheGreatBurrito
Danzaburou
Level 13
God Stats
4W - 5L
1,631 SR
Queue Stats
7W - 7L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
emingus
Kukulkan
Level 58
God Stats
13W - 10L
1,646 SR
Queue Stats
19W - 24L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
10 / 2 / 11
11,932
1,193
19,673
19,552
24,973
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
 
Hel
17
0 / 0 / 19
10,357
1,036
17,820
10,502
6,797
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Vejacul
Sylvanus
17
5 / 0 / 16
12,172
1,217
11,071
12,368
20,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 0 / 10
10,830
1,083
10,124
7,261
4,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
smellyworm
Kukulkan
17
7 / 1 / 14
11,970
1,197
20,924
10,475
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

278

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
10,494
1,049
5,253
17,431
22,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Qocean
Gilgamesh
15
2 / 7 / 1
9,734
973
6,780
18,463
20,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
RadarScp
Bakasura
15
1 / 5 / 2
10,340
1,034
15,145
19,958
14,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheGreatBurrito
Danzaburou
15
0 / 3 / 3
9,544
954
10,764
9,602
5,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
emingus
Kukulkan
15
0 / 9 / 2
9,748
975
16,789
17,590
10,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
25
Kills
3
3
Deaths
25
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
2
11
7.75
W
Hel
 
Hel
0
0
19
9.5
L
0
1
3
1.5
L
Gilgamesh
Qocean
Gilgamesh
2
7
1
0.36
L
Bakasura
RadarScp
Bakasura
1
5
2
0.4
L
Danzaburou
TheGreatBurrito
Danzaburou
0
3
3
0.5
W
Sylvanus
Vejacul
Sylvanus
5
0
16
13
L
Kukulkan
emingus
Kukulkan
0
9
2
0.11
W
3
0
10
8
W
Kukulkan
smellyworm
Kukulkan
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,612
Damage
54,731
60,158
Taken
83,044
63,256
Mitigated
73,417
32,539
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
19,673
2,546
0
4,617
19,552
24,973
0
5,128
13,175
0
30,478
W
Hel
 
Hel
17,820
1,447
7,700
4,751
10,502
6,797
0
3,078
7,053
36,642
0
L
5,253
383
620
1,213
17,431
22,972
0
10,856
6,575
13,978
0
L
Gilgamesh
Qocean
Gilgamesh
6,780
1,979
0
11
18,463
20,122
0
10,243
8,220
0
11,087
L
Bakasura
RadarScp
Bakasura
15,145
8,836
0
2,395
19,958
14,817
0
13,527
6,431
0
31,205
L
Danzaburou
TheGreatBurrito
Danzaburou
10,764
4,969
0
1,476
9,602
5,470
0
5,806
3,796
0
29,416
W
Sylvanus
Vejacul
Sylvanus
11,071
1,188
8,384
6,336
12,368
20,651
0
4,131
7,832
19,193
0
L
Kukulkan
emingus
Kukulkan
16,789
1,783
663
2,828
17,590
10,036
0
9,383
8,207
44,614
0
W
10,124
6,133
0
302
7,261
4,248
0
4,233
2,912
0
27,757
W
Kukulkan
smellyworm
Kukulkan
20,924
3,364
0
449
10,475
6,587
0
5,472
4,871
47,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,261
Gold Earned
49,860
195
Minions Killed
193
7
Camps Cleared
5
1,056,970
Distance Traveled
1,032,994
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,932
1,193
18
2
3
222,474
2
W
Hel
10,357
1,036
48
5
2
221,373
0
L
Geb
10,494
1,049
9
1
1
216,266
0
L
Gilgamesh
9,734
973
5
1
1
210,068
0
L
Bakasura
10,340
1,034
55
6
0
229,903
0
L
Danzaburou
9,544
954
42
4
0
187,209
0
W
Sylvanus
12,172
1,217
14
1
0
219,042
2
L
Kukulkan
9,748
975
82
8
3
189,548
1
W
Medusa
10,830
1,083
48
5
2
212,595
0
W
Kukulkan
11,970
1,197
67
7
0
181,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role