Player Matchup

Eset
Eset
End526mc
Eset
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 128L
1,375 Elo+
Party 2
Geb
Geb
MarquisDbeast
Geb
Level 65
God Stats
1W - 1L
1,291 SR
Queue Stats
191W - 278L
1,354 Elo+
Party 2
Da Ji
Da Ji
RaidersOF
Da Ji
Level 43
God Stats
8W - 7L
1,580 SR
Queue Stats
92W - 126L
1,376 Elo+
Party 2
Team Averages
Level 51
1,457 SR
1,369 Elo+

VS

Team Averages
Level 106
1,715 SR
1,391 Elo+
Chang'e
Chang'e
IV Sawyer
Chang'e
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 52L
1,370 Elo+
Party 1
Cupid
Cupid
Kaishenvaaj
Cupid
Level 126
God Stats
4W - 1L
1,944 SR
Queue Stats
17W - 25L
1,408 Elo+
Solo
Hercules
Hercules
x Mauxo x
Hercules
Level 107
God Stats
0W - 2L
1,700 SR
Queue Stats
46W - 62L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
3 / 4 / 4
7,205
721
9,436
8,992
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 8
7,148
715
8,229
10,000
9,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
RaidersOF
Da Ji
12
5 / 3 / 4
7,875
788
7,694
9,497
4,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IV Sawyer
Chang'e
12
2 / 5 / 3
7,269
727
8,643
11,353
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 5
6,884
688
6,192
9,229
3,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
x Mauxo x
Hercules
12
6 / 1 / 2
8,691
869
7,133
13,303
10,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
8
8
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
3
4
4
1.25
L
Chang'e
IV Sawyer
Chang'e
2
5
3
0.7
L
0
3
5
0.83
W
1
1
8
5
W
Da Ji
RaidersOF
Da Ji
5
3
4
2.33
L
Hercules
x Mauxo x
Hercules
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
21,968
28,489
Taken
33,885
17,702
Mitigated
18,524
5,894
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,436
770
687
797
8,992
3,805
0
3,173
5,819
28,156
0
L
Chang'e
IV Sawyer
Chang'e
8,643
539
969
1,933
11,353
4,642
0
6,214
5,139
27,481
0
L
6,192
3,337
628
2,264
9,229
3,688
532
4,676
4,553
0
28,479
W
8,229
1,322
195
2,841
10,000
9,032
0
2,769
7,231
19,413
0
W
Da Ji
RaidersOF
Da Ji
7,694
2,189
0
1,374
9,497
4,865
0
3,012
6,485
0
21,822
L
Hercules
x Mauxo x
Hercules
7,133
1,756
1,454
3,927
13,303
10,194
0
6,825
6,478
190
11,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
22,844
92
Minions Killed
107
0
Camps Cleared
0
543,132
Distance Traveled
530,272
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,205
721
45
5
0
168,242
1
L
Chang'e
7,269
727
48
5
0
163,971
0
L
Cupid
6,884
688
46
5
0
179,604
3
W
Geb
7,148
715
29
3
0
202,350
0
W
Da Ji
7,875
788
18
2
0
172,540
1
L
Hercules
8,691
869
13
1
0
186,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role