Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
DustonV2
Ah Muzen Cab
Gold V
Level 102
God Stats
3W - 0L
1,802 SR
Queue Stats
11W - 9L
1,446 MMR
Party 2
Zeus
Zeus
Silver III
Heavenlyßlade
Zeus
Silver III
Level 159
God Stats
30W - 40L
1,432 SR
Queue Stats
124W - 197L
1,081 MMR
Solo
Achilles
Achilles
Gold V
imarkoo
Achilles
Gold V
Level 64
God Stats
2W - 3L
1,723 SR
Queue Stats
11W - 9L
1,446 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,652 SR
1,324 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 70
1,652 SR
1,278 MMR
Kuzenbo
Kuzenbo
Silver II
JungleFarts
Kuzenbo
Silver II
Level 40
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 6L
1,460 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
N1NJAGOLDENSUN
Gilgamesh
Silver III
Level 68
God Stats
3W - 4L
1,711 SR
Queue Stats
266W - 387L
921 MMR
Solo
Janus
Janus
Silver I
SmikelNorton
Janus
Silver I
Level 102
God Stats
0W - 1L
1,531 SR
Queue Stats
6W - 7L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DustonV2
Ah Muzen Cab
19
6 / 0 / 6
12,410
776
18,778
15,769
8,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 1 / 10
10,958
685
16,166
8,648
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
imarkoo
Achilles
19
5 / 1 / 7
11,443
715
14,494
16,039
19,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasTyrAresBaron SamediThoth

VS

Bans
VulcanCabrakanSobekNe ZhaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JungleFarts
Kuzenbo
16
1 / 2 / 1
10,811
676
8,070
20,262
33,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
N1NJAGOLDENSUN
Gilgamesh
13
0 / 5 / 1
9,893
618
6,154
20,581
15,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 0
10,190
637
15,877
15,850
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DustonV2
Ah Muzen Cab
6
0
6
9
W
1
1
10
6
L
Kuzenbo
JungleFarts
Kuzenbo
1
2
1
0.75
L
Gilgamesh
N1NJAGOLDENSUN
Gilgamesh
0
5
1
0.1
L
1
5
0
0.2
W
Achilles
imarkoo
Achilles
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,438
Damage
30,101
40,456
Taken
56,693
32,960
Mitigated
55,888
12,185
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DustonV2
Ah Muzen Cab
18,778
8,386
0
8,503
15,769
8,917
2,599
9,304
6,123
0
103,894
W
16,166
1,261
0
1,168
8,648
4,400
378
4,946
3,592
60,379
0
L
Kuzenbo
JungleFarts
Kuzenbo
8,070
2,703
31
4,873
20,262
33,557
30
6,382
13,476
23,717
0
L
Gilgamesh
N1NJAGOLDENSUN
Gilgamesh
6,154
865
1,762
1,872
20,581
15,676
0
5,871
14,185
0
23,757
L
15,877
943
234
2,660
15,850
6,655
0
3,913
11,389
68,063
0
W
Achilles
imarkoo
Achilles
14,494
3,001
0
2,514
16,039
19,643
264
8,882
6,725
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
30,894
265
Minions Killed
199
0
Camps Cleared
0
979,794
Distance Traveled
856,467
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,410
776
149
9
0
328,959
3
W
Zeus
10,958
685
95
6
0
286,536
10
L
Kuzenbo
10,811
676
39
2
0
305,936
1
L
Gilgamesh
9,893
618
33
2
0
268,623
0
L
Janus
10,190
637
127
8
0
281,908
3
W
Achilles
11,443
715
21
1
0
364,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role