Player Matchup

Charybdis
Charybdis
Assassin 7699
Charybdis
Level 15
God Stats
5W - 4L
1,508 SR
Queue Stats
14W - 15L
1,407 Elo+
Party 1
Nike
Nike
OREGOLDEN
Nike
Level 138
God Stats
3W - 1L
1,755 SR
Queue Stats
445W - 480L
1,450 Elo+
Party 1
Hercules
Hercules
PurpNastiez
Hercules
Level 126
God Stats
1W - 1L
1,476 SR
Queue Stats
65W - 86L
1,362 Elo+
Solo
Nu Wa
Nu Wa
Socia1Outcast
Nu Wa
Level 126
God Stats
25W - 25L
1,547 SR
Queue Stats
499W - 558L
1,427 Elo+
Party 1
Thanatos
Thanatos
Yaminotenshi812
Thanatos
Level 76
God Stats
45W - 44L
1,530 SR
Queue Stats
342W - 354L
1,456 Elo+
Party 1
Team Averages
Level 96
1,563 SR
1,420 Elo+

VS

Team Averages
Level 51
1,618 SR
1,464 Elo+
Ne Zha
Ne Zha
Doofus Migee
Ne Zha
Level 82
God Stats
17W - 6L
1,862 SR
Queue Stats
216W - 130L
1,593 Elo+
Party 2
Cabrakan
Cabrakan
LegibleBloom204
Cabrakan
Level 13
God Stats
1W - 8L
1,438 SR
Queue Stats
13W - 27L
1,382 Elo+
Party 2
Hera
Hera
TAKAFISH650
Hera
Level 107
God Stats
1W - 1L
1,747 SR
Queue Stats
76W - 98L
1,389 Elo+
Solo
Chernobog
Chernobog
TheReedBaron
Chernobog
Level 46
God Stats
11W - 12L
1,545 SR
Queue Stats
93W - 97L
1,455 Elo+
Party 2
Chaac
Chaac
clooga
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Assassin 7699
Charybdis
13
4 / 5 / 3
8,163
480
6,683
13,884
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
16
4 / 0 / 4
10,044
591
13,480
9,431
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
PurpNastiez
Hercules
13
2 / 2 / 6
8,444
497
6,344
15,912
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 0 / 5
9,572
563
12,989
9,259
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
4 / 2 / 7
9,587
564
4,627
15,184
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 5 / 6
8,168
480
11,613
16,954
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
12
4 / 1 / 4
8,606
506
4,461
11,425
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 5 / 1
8,591
505
8,376
10,594
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
TheReedBaron
Chernobog
13
2 / 3 / 6
7,940
467
10,215
13,332
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
clooga
Chaac
11
0 / 5 / 0
7,003
412
2,391
13,658
6,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
9
9
Deaths
19
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Assassin 7699
Charybdis
4
5
3
1.1
L
Ne Zha
1
5
6
0.8
L
Cabrakan
4
1
4
6
W
Nike
4
0
4
6
W
Hercules
PurpNastiez
Hercules
2
2
6
2.5
W
5
0
5
7.5
L
2
5
1
0.5
L
Chernobog
TheReedBaron
Chernobog
2
3
6
1.67
W
Thanatos
4
2
7
3.75
L
Chaac
clooga
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,123
Damage
37,056
63,670
Taken
65,963
36,787
Mitigated
36,011
26,133
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Assassin 7699
Charybdis
6,683
3,377
0
4,118
13,884
4,366
615
4,346
9,538
0
46,167
L
Ne Zha
11,613
2,228
0
5,682
16,954
7,759
0
2,673
13,942
0
69,591
L
Cabrakan
4,461
504
0
3,584
11,425
12,281
28
2,582
8,843
18,483
1,786
W
Nike
13,480
2,364
0
2,290
9,431
9,023
0
352
9,079
269
79,011
W
Hercules
PurpNastiez
Hercules
6,344
1,272
0
4,496
15,912
12,960
86
3,876
12,036
0
24,808
W
12,989
2,373
0
1,000
9,259
3,142
780
3,504
5,755
70,626
0
L
8,376
2,837
0
808
10,594
4,060
1,134
2,661
7,833
73,580
0
L
Chernobog
TheReedBaron
Chernobog
10,215
7,511
0
5,799
13,332
4,914
500
3,747
9,585
0
64,029
W
Thanatos
4,627
1,203
0
14,229
15,184
7,296
95
549
14,635
0
75,870
L
Chaac
clooga
Chaac
2,391
779
0
2,577
13,658
6,997
308
1,595
11,432
0
35,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
40,308
442
Minions Killed
427
0
Camps Cleared
0
1,648,989
Distance Traveled
1,594,639
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,163
480
69
4
0
318,692
0
L
Ne Zha
8,168
480
104
6
0
337,057
1
L
Cabrakan
8,606
506
39
2
0
361,016
8
W
Nike
10,044
591
126
7
0
322,461
5
W
Hercules
8,444
497
28
2
0
325,804
0
W
Nu Wa
9,572
563
108
6
0
311,522
6
L
Hera
8,591
505
124
7
0
275,809
6
L
Chernobog
7,940
467
94
6
0
301,384
5
W
Thanatos
9,587
564
111
7
0
370,510
2
L
Chaac
7,003
412
66
4
0
319,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role