Player Matchup

Odin
Odin
EatMaPickle
Odin
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,278 Elo+
Party 2
Tyr
Tyr
Flawl355Nij
Tyr
Level 158
God Stats
11W - 11L
1,523 SR
Queue Stats
428W - 389L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
ORBMAN
Nu Wa
Level 156
God Stats
2W - 1L
1,583 SR
Queue Stats
42W - 35L
1,576 Elo+
Party 3
Fenrir
Fenrir
ShankAndBake
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,733 Elo+
Party 3
Hel
Hel
darcksword180
Hel
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
8W - 3L
1,733 Elo+
Party 3
Team Averages
Level 95
1,478 SR
1,582 Elo+

VS

Team Averages
Level 91
1,456 SR
1,372 Elo+
Amaterasu
Amaterasu
F3ArLeSS_GhOsT15
Amaterasu
Level 97
God Stats
25W - 27L
1,456 SR
Queue Stats
64W - 96L
1,411 Elo+
Party 1
Thanatos
Thanatos
Tking-smokie420
Thanatos
Level 25
God Stats
0W - 3L
1,601 SR
Queue Stats
2W - 7L
1,320 Elo+
Party 1
Izanami
Izanami
piitachips
Izanami
Level 28
God Stats
2W - 8L
1,354 SR
Queue Stats
3W - 8L
1,344 Elo+
Solo
Atlas
Atlas
sir_chuck420
Atlas
Level 148
God Stats
3W - 4L
1,440 SR
Queue Stats
53W - 78L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
wormdood2012
Aphrodite
Level 158
God Stats
10W - 20L
1,427 SR
Queue Stats
95W - 159L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 16
11,046
850
17,734
13,671
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
10 / 0 / 15
11,647
896
16,659
14,752
22,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
ORBMAN
Nu Wa
19
11 / 1 / 14
11,528
887
17,478
8,935
4,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
5 / 3 / 22
10,622
817
19,947
20,036
10,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 18
10,373
798
9,274
6,795
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
1 / 4 / 2
9,674
744
6,631
17,653
14,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
0 / 13 / 2
8,327
641
4,436
19,110
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
piitachips
Izanami
16
1 / 5 / 0
9,416
724
11,242
16,366
6,670
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 1
9,550
735
6,696
23,878
26,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
wormdood2012
Aphrodite
15
0 / 8 / 1
8,573
659
8,239
17,433
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
10
36
Kills
4
4
Deaths
36
85
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
L
Amaterasu
1
4
2
0.5
W
10
0
15
17.5
W
Nu Wa
ORBMAN
Nu Wa
11
1
14
18
W
Fenrir
5
3
22
5.33
L
Thanatos
0
13
2
0.08
W
4
0
18
13
L
Izanami
piitachips
Izanami
1
5
0
0.2
L
2
6
1
0.42
L
Aphrodite
wormdood2012
Aphrodite
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,092
Damage
37,244
64,189
Taken
94,440
55,074
Mitigated
65,365
29,128
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,734
2,776
0
2,374
13,671
14,960
216
3,105
10,566
0
51,629
L
Amaterasu
6,631
1,517
1,263
1,549
17,653
14,057
122
5,192
12,104
0
24,335
W
16,659
942
0
5,588
14,752
22,776
985
3,620
10,315
0
39,318
W
Nu Wa
ORBMAN
Nu Wa
17,478
4,157
0
238
8,935
4,123
2,877
1,731
7,204
45,063
0
W
Fenrir
19,947
5,796
0
4,141
20,036
10,726
1,567
3,958
16,078
0
34,970
L
Thanatos
4,436
1,097
0
2,154
19,110
7,915
107
6,505
12,091
0
9,533
W
9,274
939
11,266
5,521
6,795
2,489
1,874
2,521
3,074
31,675
0
L
Izanami
piitachips
Izanami
11,242
6,453
0
1,664
16,366
6,670
151
4,655
11,342
0
44,017
L
6,696
2,756
0
770
23,878
26,691
0
6,463
16,370
28,274
0
L
Aphrodite
wormdood2012
Aphrodite
8,239
219
4,297
4,491
17,433
10,032
313
3,937
13,126
36,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,216
Gold Earned
45,540
254
Minions Killed
231
0
Camps Cleared
0
1,496,125
Distance Traveled
1,173,208
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,046
850
78
6
0
329,704
2
L
Amaterasu
9,674
744
37
3
0
274,091
0
W
Tyr
11,647
896
46
4
0
315,011
2
W
Nu Wa
11,528
887
44
3
0
276,289
1
W
Fenrir
10,622
817
31
2
0
291,631
0
L
Thanatos
8,327
641
16
1
0
209,871
2
W
Hel
10,373
798
55
4
0
283,490
2
L
Izanami
9,416
724
77
6
0
235,377
3
L
Atlas
9,550
735
42
3
0
245,885
3
L
Aphrodite
8,573
659
59
5
0
207,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role