Player Matchup

Thanatos
Thanatos
Skelmir
Thanatos
Level 21
God Stats
3W - 2L
1,749 SR
Queue Stats
10W - 10L
1,606 Elo+
Party 1
Anhur
Anhur
darkspartan27
Anhur
Level 69
God Stats
0W - 8L
919 SR
Queue Stats
26W - 48L
1,387 Elo+
Party 1
Ra
Ra
lilemac23
Ra
Level 88
God Stats
0W - 1L
1,256 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Team Averages
Level 59
1,308 SR
1,498 Elo+

VS

Team Averages
Level 88
1,521 SR
1,254 Elo+
Baron Samedi
Baron Samedi
SVxEvilBuu
Baron Samedi
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 20L
1,096 Elo+
Party 2
Mercury
Mercury
SVxGaryOak
Mercury
Level 124
God Stats
5W - 1L
1,564 SR
Queue Stats
34W - 31L
1,294 Elo+
Party 2
Medusa
Medusa
mixjeffelmajo
Medusa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Skelmir
Thanatos
16
6 / 6 / 4
11,054
737
10,442
15,075
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 8
9,904
660
7,121
17,897
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 5 / 6
11,180
745
8,302
11,311
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SVxEvilBuu
Baron Samedi
16
4 / 5 / 10
11,135
742
9,698
11,924
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SVxGaryOak
Mercury
17
8 / 3 / 7
12,507
834
14,171
13,829
5,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 2 / 8
12,211
814
15,140
11,294
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
10
Kills
19
19
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
SVxEvilBuu
Baron Samedi
4
5
10
1.8
W
Mercury
SVxGaryOak
Mercury
8
3
7
3.83
L
Thanatos
Skelmir
Thanatos
6
6
4
1.33
L
1
8
8
0.63
L
3
5
6
1.2
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
39,009
44,283
Taken
37,047
22,947
Mitigated
14,710
11,827
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
SVxEvilBuu
Baron Samedi
9,698
950
995
2,738
11,924
5,250
230
2,998
8,782
38,858
0
W
Mercury
SVxGaryOak
Mercury
14,171
7,182
1,446
2,740
13,829
5,503
1,650
3,276
10,371
0
57,013
L
Thanatos
Skelmir
Thanatos
10,442
2,031
0
6,799
15,075
9,299
586
2,001
13,074
0
17,997
L
7,121
1,606
0
1,306
17,897
8,274
802
4,732
13,165
0
32,427
L
8,302
1,396
1,201
2,521
11,311
5,374
340
3,021
8,290
44,376
0
W
15,140
7,212
0
2,185
11,294
3,957
1,065
2,046
8,840
0
50,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
35,853
134
Minions Killed
182
0
Camps Cleared
0
743,684
Distance Traveled
808,535
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,135
742
47
3
0
239,013
1
W
Mercury
12,507
834
61
4
0
326,076
2
L
Thanatos
11,054
737
18
1
0
253,655
0
L
Anhur
9,904
660
55
4
0
238,012
3
L
Ra
11,180
745
61
4
0
252,017
3
W
Medusa
12,211
814
74
5
0
243,446
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role