Player Matchup

Bellona
Bellona
Caviar J
Bellona
Level 113
God Stats
10W - 15L
1,494 SR
Queue Stats
62W - 71L
1,425 Elo+
Party 1
Mulan
Mulan
Porkins3014
Mulan
Level 154
God Stats
2W - 3L
1,478 SR
Queue Stats
56W - 42L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
Schaef2
Cernunnos
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,383 Elo+
Party 1
Arachne
Arachne
VanillaWeis13
Arachne
Level 127
God Stats
0W - 1L
1,272 SR
Queue Stats
31W - 35L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
soulstarved
Kukulkan
Level 159
God Stats
1W - 2L
1,547 SR
Queue Stats
57W - 38L
1,586 Elo+
Party 2
Team Averages
Level 133
1,458 SR
1,470 Elo+

VS

Team Averages
Level 110
1,529 SR
1,453 Elo+
Danzaburou
Danzaburou
Chuckyy Duck
Danzaburou
Level 84
God Stats
11W - 10L
1,500 SR
Queue Stats
387W - 396L
1,504 Elo+
Solo
Achilles
Achilles
CrusnikKiller
Achilles
Level 116
God Stats
21W - 20L
1,500 SR
Queue Stats
284W - 298L
1,431 Elo+
Solo
Tiamat
Tiamat
EccsDee
Tiamat
Level 138
God Stats
24W - 32L
1,414 SR
Queue Stats
485W - 502L
1,413 Elo+
Solo
King Arthur
King Arthur
NWOAdonay
King Arthur
Level 104
God Stats
108W - 112L
1,505 SR
Queue Stats
515W - 548L
1,447 Elo+
Solo
Nemesis
Nemesis
PrincessPeach7
Nemesis
Level 108
God Stats
1W - 2L
1,725 SR
Queue Stats
47W - 53L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caviar J
Bellona
9
1 / 3 / 2
5,851
450
5,692
10,295
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 0
7,209
555
4,590
11,329
7,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
Schaef2
Cernunnos
10
2 / 2 / 1
6,197
477
6,469
10,446
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
9
0 / 4 / 2
5,555
427
2,531
12,527
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
soulstarved
Kukulkan
11
1 / 5 / 1
6,648
511
6,185
7,611
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chuckyy Duck
Danzaburou
11
2 / 3 / 4
6,875
529
6,305
9,370
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
CrusnikKiller
Achilles
11
2 / 0 / 2
6,310
485
4,896
8,580
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
EccsDee
Tiamat
14
8 / 0 / 2
8,858
681
7,975
8,018
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
NWOAdonay
King Arthur
13
1 / 1 / 1
7,603
585
7,979
8,861
6,659
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 5
6,843
526
5,776
9,613
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
15
15
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Caviar J
Bellona
1
3
2
0.67
W
Danzaburou
Chuckyy Duck
Danzaburou
2
3
4
1.33
W
Achilles
CrusnikKiller
Achilles
2
0
2
3
W
Tiamat
EccsDee
Tiamat
8
0
2
9
W
King Arthur
NWOAdonay
King Arthur
1
1
1
1.5
L
1
1
0
1
W
2
1
5
4.5
L
Cernunnos
Schaef2
Cernunnos
2
2
1
1.25
L
Arachne
0
4
2
0.25
L
Kukulkan
soulstarved
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
32,931
52,208
Taken
44,442
27,039
Mitigated
27,671
14,822
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Caviar J
Bellona
5,692
2,173
0
2,647
10,295
8,966
0
939
9,140
0
29,835
W
Danzaburou
Chuckyy Duck
Danzaburou
6,305
1,670
0
4,227
9,370
3,043
0
362
9,008
0
50,856
W
Achilles
CrusnikKiller
Achilles
4,896
1,687
517
2,936
8,580
8,350
0
0
8,580
0
30,578
W
Tiamat
EccsDee
Tiamat
7,975
893
0
2,766
8,018
6,114
444
3,910
4,108
59,803
0
W
King Arthur
NWOAdonay
King Arthur
7,979
727
0
1,842
8,861
6,659
0
871
7,990
0
58,430
L
4,590
910
0
5,302
11,329
7,342
0
71
11,258
0
49,125
W
5,776
2,675
0
1,257
9,613
3,505
0
1,042
8,571
0
50,652
L
Cernunnos
Schaef2
Cernunnos
6,469
3,237
129
4,638
10,446
3,169
0
1,222
8,848
0
36,521
L
Arachne
2,531
2,139
0
1,856
12,527
4,572
0
941
11,586
0
28,214
L
Kukulkan
soulstarved
Kukulkan
6,185
855
0
250
7,611
2,990
0
4,802
2,809
49,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
36,489
351
Minions Killed
434
0
Camps Cleared
0
1,235,159
Distance Traveled
1,304,105
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,851
450
48
4
0
259,059
3
W
Danzaburou
6,875
529
79
6
0
227,123
2
W
Achilles
6,310
485
53
4
0
232,608
2
W
Tiamat
8,858
681
114
9
0
283,988
7
W
King Arthur
7,603
585
107
8
0
291,677
5
L
Mulan
7,209
555
101
8
0
221,366
3
W
Nemesis
6,843
526
81
6
0
268,709
0
L
Cernunnos
6,197
477
68
5
0
225,110
4
L
Arachne
5,555
427
42
3
0
285,183
3
L
Kukulkan
6,648
511
92
7
0
244,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role